Player Matchup

Anubis
Anubis
Neptune_Ultra_
Anubis
Level 28
God Stats
6W - 5L
1,233 SR
Queue Stats
236W - 332L
1,254 Elo+
Party 1
Nemesis
Nemesis
SightedCarrot76
Nemesis
Level 15
God Stats
0W - 6L
1,307 SR
Queue Stats
88W - 158L
1,108 Elo+
Party 1
Cerberus
Cerberus
joesyourdaddy49
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 296L
1,178 Elo+
Party 1
Team Averages
Level 44
1,347 SR
1,180 Elo+

VS

Team Averages
Level 32
1,464 SR
1,210 Elo+
Fenrir
Fenrir
Aco VooDoo
Fenrir
Level 66
God Stats
2W - 4L
1,174 SR
Queue Stats
230W - 242L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
Maj0r Snipez
Kukulkan
Level 12
God Stats
1W - 0L
1,717 SR
Queue Stats
6W - 5L
1,105 Elo+
Party 2
Ymir
Ymir
xoCRABlN
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,247
568
3,130
8,122
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 8 / 3
6,420
584
2,233
10,390
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
10
3 / 4 / 0
7,699
700
7,049
14,348
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aco VooDoo
Fenrir
12
8 / 0 / 7
9,054
823
4,796
4,290
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Maj0r Snipez
Kukulkan
14
9 / 0 / 10
9,719
884
18,686
7,611
2,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
2 / 4 / 11
8,210
746
3,530
9,949
6,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aco VooDoo
Fenrir
8
0
7
11.5
W
Kukulkan
Maj0r Snipez
Kukulkan
9
0
10
14
L
0
7
1
0.07
L
0
8
3
0.19
L
Cerberus
3
4
0
0.75
W
Ymir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,412
Damage
27,012
32,860
Taken
21,850
16,880
Mitigated
10,602
3,433
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aco VooDoo
Fenrir
4,796
711
0
1,847
4,290
1,604
1,072
1,209
3,081
0
31,981
W
Kukulkan
Maj0r Snipez
Kukulkan
18,686
2,765
922
3,891
7,611
2,935
1,520
3,621
3,990
51,372
0
L
3,130
355
0
1,053
8,122
3,298
0
5,664
2,458
19,062
0
L
2,233
514
0
275
10,390
3,766
0
7,599
2,791
0
6,564
L
Cerberus
7,049
450
0
2,105
14,348
9,816
0
8,973
5,375
21,171
0
W
Ymir
3,530
432
0
0
9,949
6,063
391
5,461
4,488
12,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,366
Gold Earned
26,983
87
Minions Killed
135
0
Camps Cleared
0
491,317
Distance Traveled
552,498
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,054
823
44
4
0
184,086
1
W
Kukulkan
9,719
884
79
7
0
183,750
2
L
Anubis
6,247
568
45
4
0
156,952
0
L
Nemesis
6,420
584
13
1
0
143,400
0
L
Cerberus
7,699
700
29
3
0
190,965
0
W
Ymir
8,210
746
12
1
0
184,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role