Player Matchup

Bellona
Bellona
Grim Nin3 Tails
Bellona
Level 24
God Stats
21W - 48L
1,332 SR
Queue Stats
295W - 448L
1,212 Elo+
Party 2
Thoth
Thoth
PLoTheGreat
Thoth
Level 105
God Stats
15W - 35L
1,478 SR
Queue Stats
735W - 1,085L
1,284 Elo+
Party 2
Fenrir
Fenrir
SMOKKN 2
Fenrir
Level 42
God Stats
29W - 40L
1,324 SR
Queue Stats
315W - 293L
1,328 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
monia504
Ah Muzen Cab
Level 112
God Stats
10W - 22L
1,313 SR
Queue Stats
202W - 320L
1,346 Elo+
Party 2
Arachne
Arachne
xBallrMcPenguin
Arachne
Level 28
God Stats
13W - 8L
1,493 SR
Queue Stats
461W - 458L
1,365 Elo+
Party 3
Team Averages
Level 62
1,388 SR
1,307 Elo+

VS

Team Averages
Level 49
1,570 SR
1,366 Elo+
Discordia
Discordia
Aphrodeezie
Discordia
Level 44
God Stats
31W - 22L
1,545 SR
Queue Stats
185W - 224L
1,372 Elo+
Solo
Jing Wei
Jing Wei
Cryo Casper
Jing Wei
Level 21
God Stats
2W - 6L
1,306 SR
Queue Stats
19W - 44L
1,238 Elo+
Party 1
Bacchus
Bacchus
Cryo Demon20
Bacchus
Level 67
God Stats
4W - 9L
1,395 SR
Queue Stats
398W - 453L
1,408 Elo+
Party 1
Set
Set
Cryo Dragon
Set
Level 37
God Stats
5W - 2L
1,876 SR
Queue Stats
114W - 152L
1,295 Elo+
Party 1
Chaac
Chaac
Lord-Drakkon96
Chaac
Level 78
God Stats
21W - 15L
1,731 SR
Queue Stats
515W - 491L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,605
576
2,964
6,564
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 0
5,163
645
3,565
2,298
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
SMOKKN 2
Fenrir
7
4 / 2 / 3
4,888
611
2,959
5,120
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
monia504
Ah Muzen Cab
7
3 / 1 / 3
4,455
557
2,471
3,289
960
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 5
4,405
551
2,070
4,094
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aphrodeezie
Discordia
5
0 / 2 / 0
3,548
444
183
2,565
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Cryo Casper
Jing Wei
5
0 / 3 / 2
3,620
453
968
4,221
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Cryo Demon20
Bacchus
6
0 / 4 / 3
4,122
515
2,323
6,595
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
3 / 4 / 0
4,455
557
1,401
4,999
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
4,768
596
4,117
6,084
2,525
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
3
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aphrodeezie
Discordia
0
2
0
0
L
Jing Wei
Cryo Casper
Jing Wei
0
3
2
0.33
L
Bacchus
Cryo Demon20
Bacchus
0
4
3
0.38
L
3
4
0
0.75
W
0
1
0
0
L
0
0
0
0
W
4
1
0
4
W
Fenrir
SMOKKN 2
Fenrir
4
2
3
2.75
W
Ah Muzen Cab
monia504
Ah Muzen Cab
3
1
3
4.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
8,992
21,365
Taken
24,464
8,074
Mitigated
9,405
7,632
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aphrodeezie
Discordia
183
0
0
655
2,565
613
0
1,405
898
7,135
0
L
Jing Wei
Cryo Casper
Jing Wei
968
820
0
829
4,221
882
66
0
4,221
0
11,215
L
Bacchus
Cryo Demon20
Bacchus
2,323
195
0
2,442
6,595
3,661
0
0
6,595
10,511
0
L
1,401
804
0
755
4,999
1,724
0
1,724
3,101
0
12,957
W
2,964
1,520
0
3,301
6,564
3,456
0
0
6,564
0
23,274
L
4,117
1,931
0
2,857
6,084
2,525
0
0
6,084
0
26,242
W
3,565
68
0
375
2,298
548
233
115
2,115
20,808
0
W
Fenrir
SMOKKN 2
Fenrir
2,959
395
0
1,597
5,120
2,117
17
1,108
4,012
0
8,995
W
Ah Muzen Cab
monia504
Ah Muzen Cab
2,471
1,564
0
1,332
3,289
960
138
1,116
2,173
0
12,698
W
2,070
1,851
0
1,027
4,094
993
8
99
3,995
0
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
20,513
151
Minions Killed
140
0
Camps Cleared
0
751,012
Distance Traveled
681,894
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,548
444
12
2
0
87,938
0
L
Jing Wei
3,620
453
26
3
0
133,765
1
L
Bacchus
4,122
515
18
2
0
169,071
1
L
Set
4,455
557
31
4
0
142,986
0
W
Bellona
4,605
576
58
7
0
147,261
2
L
Chaac
4,768
596
53
7
0
148,134
1
W
Thoth
5,163
645
42
5
0
145,510
2
W
Fenrir
4,888
611
8
1
0
146,422
0
W
Ah Muzen Cab
4,455
557
25
3
0
135,976
2
W
Arachne
4,405
551
18
2
0
175,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role