Player Matchup

Janus
Janus
ACzDC
Janus
Level 121
God Stats
2W - 6L
1,425 SR
Queue Stats
312W - 404L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Hashiyro
Danzaburou
Level 126
God Stats
6W - 11L
1,277 SR
Queue Stats
196W - 232L
1,363 Elo+
Party 2
Kali
Kali
II_OVER_LORD_II_
Kali
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
311W - 319L
1,470 Elo+
Solo
Khepri
Khepri
RagnarFalcone
Khepri
Level 62
God Stats
7W - 12L
1,710 SR
Queue Stats
81W - 133L
1,326 Elo+
Party 2
Hades
Hades
alatar_tiago
Hades
Level 87
God Stats
21W - 26L
1,457 SR
Queue Stats
71W - 121L
1,323 Elo+
Party 2
Team Averages
Level 98
1,474 SR
1,377 Elo+

VS

Team Averages
Level 111
1,497 SR
1,454 Elo+
Arachne
Arachne
FrikiLeA
Arachne
Level 107
God Stats
1W - 1L
1,211 SR
Queue Stats
46W - 31L
1,578 Elo+
Party 1
Sobek
Sobek
Ken_1SS_Kaneki
Sobek
Level 54
God Stats
6W - 3L
1,614 SR
Queue Stats
39W - 58L
1,273 Elo+
Solo
Kukulkan
Kukulkan
ThewhoMuse
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
XxK4M1K4Z3xX_29
Skadi
Level 117
God Stats
10W - 8L
1,629 SR
Queue Stats
335W - 340L
1,550 Elo+
Party 3
Neith
Neith
laurasaantt_
Neith
Level 160
God Stats
24W - 26L
1,531 SR
Queue Stats
261W - 291L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ACzDC
Janus
12
1 / 7 / 0
7,517
442
5,971
10,586
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hashiyro
Danzaburou
13
3 / 5 / 0
8,109
477
6,556
12,988
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 8 / 3
7,199
423
4,130
13,894
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,643
273
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

13
0 / 6 / 0
7,732
455
4,517
13,536
11,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrikiLeA
Arachne
20
16 / 0 / 1
12,742
750
18,327
14,412
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 5
7,927
466
2,169
4,746
4,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ThewhoMuse
Kukulkan
16
3 / 2 / 6
10,526
619
3,903
6,649
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 6
10,557
621
9,599
9,399
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 5
8,796
517
2,129
5,424
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
26
26
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
ACzDC
Janus
1
7
0
0.14
W
Arachne
FrikiLeA
Arachne
16
0
1
16.5
L
Danzaburou
Hashiyro
Danzaburou
3
5
0
0.6
L
0
8
3
0.19
W
1
0
5
3.5
L
0
0
0
0
W
Kukulkan
ThewhoMuse
Kukulkan
3
2
6
3
W
4
0
6
7
L
0
6
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
36,127
51,004
Taken
40,630
23,480
Mitigated
21,422
10,975
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ACzDC
Janus
5,971
278
0
1,497
10,586
2,940
0
2,546
8,040
41,793
0
W
Arachne
FrikiLeA
Arachne
18,327
13,673
0
8,035
14,412
8,417
2,007
3,770
10,480
0
104,353
L
Danzaburou
Hashiyro
Danzaburou
6,556
1,317
0
4,355
12,988
4,612
0
1,396
11,592
0
45,099
L
4,130
2,011
0
1,103
13,894
4,191
0
1,588
12,306
0
32,482
W
2,169
49
0
1,464
4,746
4,158
0
831
3,851
16,561
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
ThewhoMuse
Kukulkan
3,903
1,028
0
810
6,649
2,993
1,779
1,501
4,976
60,299
0
W
9,599
5,186
0
4,942
9,399
4,121
6,692
3,249
6,046
0
68,763
L
4,517
237
19
4,001
13,536
11,737
360
542
12,994
46,432
0
W
2,129
473
0
1,898
5,424
1,733
1,012
565
4,789
0
43,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
50,548
329
Minions Killed
552
0
Camps Cleared
0
1,149,222
Distance Traveled
1,550,785
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,517
442
89
5
0
311,957
4
W
Arachne
12,742
750
185
11
0
383,019
7
L
Danzaburou
8,109
477
87
5
0
263,067
2
L
Kali
7,199
423
61
4
0
294,394
3
W
Sobek
7,927
466
26
2
0
321,064
4
L
Khepri
4,643
273
0
0
0
13,227
0
W
Kukulkan
10,526
619
137
8
0
298,177
4
W
Skadi
10,557
621
123
7
0
283,160
3
L
Hades
7,732
455
92
5
0
266,577
1
W
Neith
8,796
517
81
5
0
265,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role