Player Matchup

Arachne
Arachne
LOKKEN12
Arachne
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 62L
1,329 Elo+
Solo
Chaac
Chaac
NT_m4x1
Chaac
Level 27
God Stats
24W - 10L
1,724 SR
Queue Stats
72W - 68L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Seba27
Nu Wa
Level 8
God Stats
21W - 19L
1,605 SR
Queue Stats
186W - 213L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
fabri_polich
Danzaburou
Level 6
God Stats
6W - 4L
1,523 SR
Queue Stats
18W - 16L
1,474 Elo+
Party 2
Ymir
Ymir
kjjkho
Ymir
Level 9
God Stats
9W - 5L
1,666 SR
Queue Stats
196W - 232L
1,450 Elo+
Party 2
Team Averages
Level 13
1,603 SR
1,429 Elo+

VS

Team Averages
Level 21
1,434 SR
1,466 Elo+
Thanatos
Thanatos
AgoMelgaço
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kvinski
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,638 Elo+
Solo
Agni
Agni
Spark1e
Agni
Level 15
God Stats
24W - 22L
1,699 SR
Queue Stats
231W - 216L
1,453 Elo+
Solo
Ymir
Ymir
bautistaberazadi
Ymir
Level 27
God Stats
2W - 10L
1,180 SR
Queue Stats
84W - 112L
1,352 Elo+
Party 1
Apollo
Apollo
slyzzTD
Apollo
Level 29
God Stats
4W - 9L
1,292 SR
Queue Stats
90W - 120L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LOKKEN12
Arachne
16
8 / 2 / 6
10,207
537
10,822
12,564
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
NT_m4x1
Chaac
16
8 / 2 / 7
10,514
553
9,154
10,146
5,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Seba27
Nu Wa
14
0 / 5 / 13
8,626
454
8,004
9,205
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
fabri_polich
Danzaburou
17
7 / 1 / 3
10,796
568
8,064
11,598
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
kjjkho
Ymir
14
4 / 3 / 12
8,966
472
8,066
13,619
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgoMelgaço
Thanatos
14
4 / 6 / 1
8,744
460
5,794
15,296
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Kvinski
Bellona
11
0 / 6 / 3
7,202
379
5,844
11,725
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Spark1e
Agni
15
2 / 5 / 6
9,462
498
13,517
11,303
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 5
8,986
473
4,246
9,081
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
slyzzTD
Apollo
12
3 / 8 / 1
7,728
407
4,991
14,661
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
27
Kills
12
13
Deaths
27
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AgoMelgaço
Thanatos
4
6
1
0.75
L
Bellona
Kvinski
Bellona
0
6
3
0.25
W
Arachne
LOKKEN12
Arachne
8
2
6
5.5
W
Chaac
NT_m4x1
Chaac
8
2
7
5.75
W
Nu Wa
Seba27
Nu Wa
0
5
13
1.3
L
Agni
Spark1e
Agni
2
5
6
1
L
3
2
5
2.75
W
Danzaburou
fabri_polich
Danzaburou
7
1
3
8.5
W
Ymir
kjjkho
Ymir
4
3
12
3.33
L
Apollo
slyzzTD
Apollo
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,110
Damage
34,392
57,132
Taken
62,066
26,621
Mitigated
26,254
22,370
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AgoMelgaço
Thanatos
5,794
1,736
0
7,030
15,296
5,857
0
2,729
12,332
0
62,714
L
Bellona
Kvinski
Bellona
5,844
1,649
0
163
11,725
7,686
0
1,887
9,627
0
23,747
W
Arachne
LOKKEN12
Arachne
10,822
7,164
0
4,682
12,564
6,188
1,422
1,985
10,579
0
52,487
W
Chaac
NT_m4x1
Chaac
9,154
1,297
0
4,571
10,146
5,146
3,213
2,492
7,654
0
52,275
W
Nu Wa
Seba27
Nu Wa
8,004
2,330
0
2,299
9,205
2,748
949
4,147
5,058
35,399
0
L
Agni
Spark1e
Agni
13,517
409
0
2,029
11,303
4,049
42
4,340
6,706
68,388
0
L
4,246
920
0
0
9,081
3,853
0
2,329
6,451
19,865
0
W
Danzaburou
fabri_polich
Danzaburou
8,064
4,353
0
6,389
11,598
4,470
384
3,181
8,417
0
83,279
W
Ymir
kjjkho
Ymir
8,066
838
0
4,429
13,619
8,069
759
5,958
7,661
20,862
0
L
Apollo
slyzzTD
Apollo
4,991
2,311
0
2,549
14,661
4,809
0
3,518
10,880
0
35,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
42,122
422
Minions Killed
366
0
Camps Cleared
0
1,826,206
Distance Traveled
1,737,239
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,744
460
107
6
0
361,719
3
L
Bellona
7,202
379
41
2
0
371,950
0
W
Arachne
10,207
537
96
5
0
414,982
0
W
Chaac
10,514
553
110
6
0
372,706
0
W
Nu Wa
8,626
454
62
3
0
321,771
0
L
Agni
9,462
498
128
7
0
331,403
0
L
Ymir
8,986
473
34
2
0
349,913
2
W
Danzaburou
10,796
568
126
7
0
360,001
2
W
Ymir
8,966
472
28
1
0
356,746
0
L
Apollo
7,728
407
56
3
0
322,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role