Player Matchup

Ares
Ares
Doogie1434
Ares
Level 129
God Stats
9W - 10L
1,541 SR
Queue Stats
410W - 343L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
PowerfulFlyer72
Danzaburou
Level 44
God Stats
7W - 8L
1,548 SR
Queue Stats
162W - 180L
1,502 Elo+
Party 2
Persephone
Persephone
Project_ToRmEnT
Persephone
Level 123
God Stats
5W - 2L
1,616 SR
Queue Stats
176W - 174L
1,570 Elo+
Party 1
King Arthur
King Arthur
UnstoppableSKLZ
King Arthur
Level 29
God Stats
35W - 25L
1,611 SR
Queue Stats
170W - 165L
1,477 Elo+
Party 2
Zeus
Zeus
l5uckeggs
Zeus
Level 28
God Stats
8W - 4L
1,794 SR
Queue Stats
188W - 141L
1,607 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,544 Elo+

VS

Team Averages
Level 36
1,652 SR
1,546 Elo+
Chronos
Chronos
Clxments
Chronos
Level 38
God Stats
22W - 16L
1,686 SR
Queue Stats
203W - 220L
1,618 Elo+
Party 3
Ravana
Ravana
Phuckmyhole
Ravana
Level 60
God Stats
5W - 9L
1,184 SR
Queue Stats
176W - 149L
1,505 Elo+
Party 3
Cerberus
Cerberus
ToeLickr55
Cerberus
Level 18
God Stats
3W - 3L
1,727 SR
Queue Stats
31W - 25L
1,546 Elo+
Party 3
Izanami
Izanami
Xcalaber02
Izanami
Level 43
God Stats
5W - 4L
1,773 SR
Queue Stats
90W - 96L
1,459 Elo+
Solo
Nu Wa
Nu Wa
taintlckr69
Nu Wa
Level 22
God Stats
14W - 4L
1,891 SR
Queue Stats
57W - 44L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
6,609
551
6,418
9,027
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PowerfulFlyer72
Danzaburou
11
2 / 3 / 2
6,632
553
3,817
7,152
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Project_ToRmEnT
Persephone
11
3 / 3 / 11
6,542
545
4,035
5,448
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
UnstoppableSKLZ
King Arthur
13
4 / 0 / 1
7,186
599
6,431
12,007
5,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
11 / 1 / 4
8,544
712
9,309
7,047
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Clxments
Chronos
9
0 / 5 / 0
5,609
467
7,056
9,798
2,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
10
2 / 4 / 2
6,674
556
3,612
7,115
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ToeLickr55
Cerberus
9
1 / 3 / 4
6,312
526
5,088
10,905
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Xcalaber02
Izanami
11
4 / 3 / 0
6,553
546
5,054
7,102
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 8 / 1
5,906
492
5,633
7,167
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
9
9
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Clxments
Chronos
0
5
0
0
W
3
2
8
3.5
L
Ravana
2
4
2
0.75
W
Danzaburou
PowerfulFlyer72
Danzaburou
2
3
2
1
W
Persephone
Project_ToRmEnT
Persephone
3
3
11
2.83
L
Cerberus
ToeLickr55
Cerberus
1
3
4
1
W
King Arthur
UnstoppableSKLZ
King Arthur
4
0
1
4.5
L
Izanami
Xcalaber02
Izanami
4
3
0
1.33
W
Zeus
11
1
4
13
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
26,443
40,681
Taken
42,087
15,574
Mitigated
14,230
11,427
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Clxments
Chronos
7,056
2,434
0
1,606
9,798
2,815
0
422
9,376
31,548
0
W
6,418
770
0
2,491
9,027
4,365
0
3,424
5,485
20,041
0
L
Ravana
3,612
884
0
299
7,115
2,540
0
4,628
2,425
0
28,884
W
Danzaburou
PowerfulFlyer72
Danzaburou
3,817
1,626
0
1,337
7,152
2,094
168
1,749
5,359
0
25,057
W
Persephone
Project_ToRmEnT
Persephone
4,035
110
0
745
5,448
1,428
0
2,214
3,029
21,029
0
L
Cerberus
ToeLickr55
Cerberus
5,088
217
111
4,807
10,905
4,534
0
7,445
3,330
22,359
0
W
King Arthur
UnstoppableSKLZ
King Arthur
6,431
750
0
3,520
12,007
5,751
0
7,022
4,604
0
34,473
L
Izanami
Xcalaber02
Izanami
5,054
3,677
0
2,423
7,102
2,057
774
1,645
5,447
0
32,610
W
Zeus
9,309
2,350
0
3,334
7,047
1,936
114
2,497
4,426
57,133
0
L
5,633
1,197
0
210
7,167
2,284
0
5,186
1,747
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
31,054
292
Minions Killed
296
0
Camps Cleared
0
1,170,553
Distance Traveled
1,096,363
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,609
467
64
5
0
212,670
3
W
Ares
6,609
551
28
2
0
222,477
0
L
Ravana
6,674
556
54
5
0
228,430
0
W
Danzaburou
6,632
553
51
4
0
222,721
2
W
Persephone
6,542
545
34
3
0
240,294
0
L
Cerberus
6,312
526
58
5
0
241,002
2
W
King Arthur
7,186
599
70
6
0
265,919
1
L
Izanami
6,553
546
73
6
0
205,670
5
W
Zeus
8,544
712
109
9
0
219,142
0
L
Nu Wa
5,906
492
47
4
0
208,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role