Player Matchup

Bellona
Bellona
AL-BULLDOZAR
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Cerberus
Cerberus
Ayvla21_
Cerberus
Level 27
God Stats
1W - 3L
1,511 SR
Queue Stats
99W - 99L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
EASYTBK
Tsukuyomi
Level 4
God Stats
2W - 2L
1,843 SR
Queue Stats
20W - 12L
1,821 Elo+
Solo
Janus
Janus
SCHIMPFY1
Janus
Level 28
God Stats
16W - 16L
1,597 SR
Queue Stats
265W - 202L
1,619 Elo+
Solo
Neith
Neith
SpatialGlint662
Neith
Level 23
God Stats
4W - 9L
1,403 SR
Queue Stats
65W - 74L
1,601 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,612 Elo+

VS

Team Averages
Level 19
1,603 SR
1,719 Elo+
Cthulhu
Cthulhu
Abyssri
Cthulhu
Level 29
God Stats
5W - 4L
1,509 SR
Queue Stats
142W - 158L
1,549 Elo+
Solo
Loki
Loki
CarryDiff
Loki
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 41L
1,825 Elo+
Party 1
Medusa
Medusa
JungIeDiff
Medusa
Level 14
God Stats
3W - 1L
1,862 SR
Queue Stats
169W - 124L
1,824 Elo+
Party 1
Ra
Ra
LetMeSoloHim
Ra
Level 29
God Stats
7W - 4L
1,646 SR
Queue Stats
134W - 82L
1,710 Elo+
Party 1
Osiris
Osiris
mecha_cortaa
Osiris
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 84L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AL-BULLDOZAR
Bellona
5
0 / 6 / 0
4,004
364
499
5,749
2,496
Cerberus
Ayvla21_
Cerberus
9
1 / 5 / 1
5,431
494
4,431
10,084
5,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
EASYTBK
Tsukuyomi
11
5 / 5 / 0
6,828
621
7,020
8,131
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
SCHIMPFY1
Janus
11
0 / 1 / 1
6,189
563
2,085
3,518
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,387
490
2,365
5,349
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyssri
Cthulhu
9
1 / 0 / 4
5,650
514
718
4,231
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
7 / 1 / 1
6,734
612
4,490
6,583
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
JungIeDiff
Medusa
11
1 / 0 / 2
5,997
545
3,611
5,081
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 3
7,046
641
4,171
7,409
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
6 / 3 / 1
7,109
646
8,674
9,451
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
19
19
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AL-BULLDOZAR
Bellona
0
6
0
0
W
Cthulhu
Abyssri
Cthulhu
1
0
4
3
L
Cerberus
Ayvla21_
Cerberus
1
5
1
0.3
W
Loki
7
1
1
7.5
L
Tsukuyomi
EASYTBK
Tsukuyomi
5
5
0
1
W
Medusa
JungIeDiff
Medusa
1
0
2
2
W
4
2
3
2.75
L
Janus
SCHIMPFY1
Janus
0
1
1
0.5
L
0
2
0
0
W
Osiris
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
21,664
32,831
Taken
32,755
13,600
Mitigated
12,984
7,782
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AL-BULLDOZAR
Bellona
499
285
0
285
5,749
2,496
0
1,396
4,253
0
6,367
W
Cthulhu
Abyssri
Cthulhu
718
0
171
1,519
4,231
1,767
216
512
3,651
12,080
0
L
Cerberus
Ayvla21_
Cerberus
4,431
798
0
3,771
10,084
5,420
0
86
9,972
29,320
0
W
Loki
4,490
1,123
0
2,371
6,583
2,018
0
871
5,666
0
27,555
L
Tsukuyomi
EASYTBK
Tsukuyomi
7,020
2,019
0
1,464
8,131
2,941
0
2,106
5,869
0
29,077
W
Medusa
JungIeDiff
Medusa
3,611
1,744
0
3,041
5,081
1,617
40
0
5,081
0
31,946
W
4,171
613
248
3,194
7,409
2,778
461
1,024
6,365
46,817
0
L
Janus
SCHIMPFY1
Janus
2,085
442
0
190
3,518
931
0
630
2,862
42,688
0
L
2,365
1,075
0
2,072
5,349
1,812
76
363
4,986
0
30,207
W
Osiris
8,674
3,701
0
4,509
9,451
4,804
0
3,975
5,476
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
32,536
296
Minions Killed
328
0
Camps Cleared
0
964,011
Distance Traveled
1,061,484
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,004
364
12
1
0
184,857
2
W
Cthulhu
5,650
514
27
2
0
210,044
4
L
Cerberus
5,431
494
72
7
0
172,080
2
W
Loki
6,734
612
57
5
0
246,218
2
L
Tsukuyomi
6,828
621
59
5
0
220,659
2
W
Medusa
5,997
545
54
5
0
196,074
2
W
Ra
7,046
641
96
9
0
211,582
5
L
Janus
6,189
563
96
9
0
202,590
0
L
Neith
5,387
490
57
5
0
183,825
2
W
Osiris
7,109
646
94
9
0
197,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role