Player Matchup

Danzaburou
Danzaburou
F00Fmeister
Danzaburou
Level 60
God Stats
30W - 50L
1,378 SR
Queue Stats
253W - 305L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
Krishnarr
Ne Zha
Level 87
God Stats
3W - 2L
1,438 SR
Queue Stats
147W - 155L
1,457 Elo+
Solo
Khepri
Khepri
elmor2os
Khepri
Level 61
God Stats
4W - 3L
1,477 SR
Queue Stats
100W - 160L
1,342 Elo+
Party 1
Hades
Hades
jukoboi
Hades
Level 114
God Stats
55W - 28L
1,889 SR
Queue Stats
600W - 594L
1,489 Elo+
Solo
Arachne
Arachne
poppinn444
Arachne
Level 64
God Stats
2W - 1L
1,705 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo
Team Averages
Level 77
1,577 SR
1,440 Elo+

VS

Team Averages
Level 77
1,550 SR
1,424 Elo+
Kali
Kali
JackNastysBox
Kali
Level 65
God Stats
3W - 2L
1,734 SR
Queue Stats
21W - 24L
1,390 Elo+
Party 2
Thoth
Thoth
LeeryHammer
Thoth
Level 99
God Stats
6W - 6L
1,656 SR
Queue Stats
256W - 219L
1,506 Elo+
Solo
Ares
Ares
LookusPookus
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 106L
1,364 Elo+
Party 2
Izanami
Izanami
SalemOmega
Izanami
Level 68
God Stats
1W - 3L
1,570 SR
Queue Stats
126W - 146L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Troning
Cu Chulainn
Level 68
God Stats
21W - 28L
1,290 SR
Queue Stats
375W - 441L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F00Fmeister
Danzaburou
5
3 / 1 / 0
3,822
764
1,481
2,147
363
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Krishnarr
Ne Zha
6
1 / 1 / 0
3,487
697
1,096
3,310
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
elmor2os
Khepri
5
0 / 0 / 3
3,482
696
640
1,134
394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
jukoboi
Hades
7
1 / 0 / 0
3,724
745
563
1,213
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
poppinn444
Arachne
5
0 / 1 / 0
3,130
626
368
2,683
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
4,071
814
482
2,371
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
948
190
0
0
0
4
0 / 2 / 1
3,167
633
673
2,444
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SalemOmega
Izanami
5
0 / 1 / 0
3,285
657
946
1,561
477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Troning
Cu Chulainn
6
0 / 1 / 2
3,688
738
1,059
3,008
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
F00Fmeister
Danzaburou
3
1
0
3
L
3
1
0
3
W
Ne Zha
Krishnarr
Ne Zha
1
1
0
1
L
0
0
0
0
L
0
2
1
0.25
L
Izanami
SalemOmega
Izanami
0
1
0
0
L
Cu Chulainn
Troning
Cu Chulainn
0
1
2
1
W
Khepri
elmor2os
Khepri
0
0
3
1.5
W
Hades
jukoboi
Hades
1
0
0
1
W
Arachne
poppinn444
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,148
Damage
3,160
10,487
Taken
9,384
3,237
Mitigated
3,250
5,177
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
F00Fmeister
Danzaburou
1,481
1,007
0
1,096
2,147
363
0
85
2,062
0
11,935
L
482
205
0
278
2,371
539
0
171
2,200
0
11,890
W
Ne Zha
Krishnarr
Ne Zha
1,096
280
0
1,687
3,310
1,210
0
84
3,226
0
11,658
L
0
0
0
0
0
0
0
0
0
0
0
L
673
63
0
180
2,444
888
0
643
1,801
5,015
0
L
Izanami
SalemOmega
Izanami
946
646
0
30
1,561
477
0
389
1,172
0
12,680
L
Cu Chulainn
Troning
Cu Chulainn
1,059
116
0
963
3,008
1,346
238
0
2,908
1,272
12,425
W
Khepri
elmor2os
Khepri
640
144
174
236
1,134
394
0
0
1,134
6,636
0
W
Hades
jukoboi
Hades
563
0
21
1,009
1,213
477
635
516
697
12,448
0
W
Arachne
poppinn444
Arachne
368
314
0
954
2,683
793
0
72
2,611
0
9,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,645
Gold Earned
15,159
101
Minions Killed
101
0
Camps Cleared
0
410,772
Distance Traveled
345,179
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,822
764
18
4
0
90,492
2
L
Kali
4,071
814
32
6
0
93,366
0
W
Ne Zha
3,487
697
23
5
0
67,540
0
L
Thoth
948
190
0
0
0
0
0
L
Ares
3,167
633
8
2
0
86,482
0
L
Izanami
3,285
657
29
6
0
86,691
0
L
Cu Chulainn
3,688
738
32
6
0
78,640
0
W
Khepri
3,482
696
13
3
0
82,234
0
W
Hades
3,724
745
28
6
0
78,683
1
W
Arachne
3,130
626
19
4
0
91,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role