Player Matchup

Hercules
Hercules
AntMineDzn
Hercules
Level 125
God Stats
1W - 4L
1,639 SR
Queue Stats
25W - 23L
1,556 Elo+
Party 1
Ra
Ra
Flud7
Ra
Level 127
God Stats
3W - 4L
1,602 SR
Queue Stats
59W - 51L
1,689 Elo+
Party 1
Khepri
Khepri
GnashDzn
Khepri
Level 123
God Stats
0W - 1L
1,837 SR
Queue Stats
57W - 71L
1,589 Elo+
Party 1
Artemis
Artemis
JustPrezzy
Artemis
Level 152
God Stats
1W - 2L
1,724 SR
Queue Stats
129W - 108L
1,553 Elo+
Party 1
Thanatos
Thanatos
maxpainx2000
Thanatos
Level 144
God Stats
0W - 2L
1,719 SR
Queue Stats
94W - 96L
1,603 Elo+
Party 1
Team Averages
Level 134
1,704 SR
1,598 Elo+

VS

Team Averages
Level 126
1,580 SR
1,578 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TTVAbex317
Neith
Level 129
God Stats
21W - 18L
1,705 SR
Queue Stats
330W - 292L
1,636 Elo+
Solo
Erlang Shen
Erlang Shen
Wheres Dope
Erlang Shen
Level 134
God Stats
5W - 6L
1,694 SR
Queue Stats
268W - 249L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
Zofoe
Sylvanus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntMineDzn
Hercules
9
0 / 3 / 0
5,072
461
526
5,969
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
9
0 / 2 / 2
5,335
485
3,862
5,547
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
GnashDzn
Khepri
8
1 / 1 / 0
5,366
488
1,808
5,913
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
JustPrezzy
Artemis
7
0 / 1 / 1
4,640
422
4,302
5,704
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
maxpainx2000
Thanatos
9
1 / 2 / 0
5,418
493
5,105
8,637
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 2
7,154
650
4,098
2,833
2,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
 
Tiamat
12
2 / 0 / 1
6,975
634
5,981
5,686
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 0 / 2
5,732
521
4,589
4,803
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Wheres Dope
Erlang Shen
9
2 / 1 / 3
5,850
532
2,769
5,444
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Zofoe
Sylvanus
9
1 / 1 / 3
5,809
528
3,769
6,589
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
2
4
W
Tiamat
 
Tiamat
2
0
1
2.5
L
Hercules
AntMineDzn
Hercules
0
3
0
0
L
Ra
0
2
2
0.5
L
Khepri
GnashDzn
Khepri
1
1
0
1
L
Artemis
JustPrezzy
Artemis
0
1
1
0.5
W
Neith
1
0
2
2
W
Erlang Shen
Wheres Dope
Erlang Shen
2
1
3
3.5
W
Sylvanus
Zofoe
Sylvanus
1
1
3
2.5
L
Thanatos
maxpainx2000
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
21,206
31,770
Taken
25,355
10,670
Mitigated
12,360
14,297
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,098
347
146
2,127
2,833
2,057
408
444
2,296
37,916
0
W
Tiamat
 
Tiamat
5,981
833
0
2,266
5,686
4,554
0
1,613
3,939
44,423
0
L
Hercules
AntMineDzn
Hercules
526
38
0
1,956
5,969
2,792
0
3,592
2,377
0
20,625
L
Ra
3,862
460
831
2,110
5,547
1,724
0
3,340
1,998
31,447
0
L
Khepri
GnashDzn
Khepri
1,808
204
0
621
5,913
2,354
0
952
4,909
13,644
0
L
Artemis
JustPrezzy
Artemis
4,302
1,426
0
1,643
5,704
1,399
0
1,381
4,179
0
22,895
W
Neith
4,589
1,909
0
2,786
4,803
1,262
465
1,337
3,454
0
32,982
W
Erlang Shen
Wheres Dope
Erlang Shen
2,769
1,198
0
2,431
5,444
2,202
0
1,194
4,188
0
16,924
W
Sylvanus
Zofoe
Sylvanus
3,769
918
573
3,806
6,589
2,285
0
724
5,733
25,981
0
L
Thanatos
maxpainx2000
Thanatos
5,105
1,565
0
7,136
8,637
2,401
0
4,152
4,275
0
29,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
31,520
255
Minions Killed
336
0
Camps Cleared
0
1,031,115
Distance Traveled
1,031,141
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,154
650
86
8
0
204,068
4
W
Tiamat
6,975
634
95
9
0
217,483
2
L
Hercules
5,072
461
51
5
0
178,297
4
L
Ra
5,335
485
84
8
0
208,600
1
L
Khepri
5,366
488
26
2
0
221,365
6
L
Artemis
4,640
422
34
3
0
201,795
4
W
Neith
5,732
521
66
6
0
204,250
3
W
Erlang Shen
5,850
532
31
3
0
187,445
3
W
Sylvanus
5,809
528
58
5
0
217,895
2
L
Thanatos
5,418
493
60
5
0
221,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role