Player Matchup

Chernobog
Chernobog
LukasArthur
Chernobog
Level 27
God Stats
8W - 7L
1,537 SR
Queue Stats
17W - 22L
1,420 Elo+
Party 1
Bacchus
Bacchus
MetaOverkill
Bacchus
Level 155
God Stats
0W - 1L
1,783 SR
Queue Stats
6W - 3L
1,911 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mjcaboose115
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,992 SR
Queue Stats
9W - 4L
1,967 Elo+
Party 1
Team Averages
Level 103
1,771 SR
1,766 Elo+

VS

Team Averages
Level 67
1,434 SR
1,584 Elo+
Khepri
Khepri
ComfyBuni
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 58L
1,558 Elo+
Party 2
Anubis
Anubis
Gramatron65656
Anubis
Level 78
God Stats
7W - 5L
1,350 SR
Queue Stats
42W - 37L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
bunnyvengence
Heimdallr
Level 28
God Stats
3W - 1L
1,454 SR
Queue Stats
55W - 33L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LukasArthur
Chernobog
12
2 / 6 / 9
9,604
640
12,252
13,610
3,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
MetaOverkill
Bacchus
13
3 / 5 / 10
10,160
677
13,922
17,506
20,961
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
mjcaboose115
Ah Muzen Cab
15
11 / 9 / 4
11,657
777
16,969
20,183
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ComfyBuni
Khepri
14
1 / 2 / 16
11,196
746
7,212
18,440
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
13 / 8 / 3
12,839
856
19,982
19,068
9,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
bunnyvengence
Heimdallr
14
5 / 6 / 8
10,696
713
12,083
14,180
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
16
Kills
19
20
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
ComfyBuni
Khepri
1
2
16
4.5
W
13
8
3
1.81
L
Chernobog
LukasArthur
Chernobog
2
6
9
1.08
L
Bacchus
MetaOverkill
Bacchus
3
5
10
1.6
W
Heimdallr
bunnyvengence
Heimdallr
5
6
8
1.5
L
Ah Muzen Cab
mjcaboose115
Ah Muzen Cab
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
39,277
51,299
Taken
51,688
30,620
Mitigated
32,848
8,141
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ComfyBuni
Khepri
7,212
1,003
0
4,450
18,440
16,397
288
3,684
14,756
17,592
0
W
19,982
794
578
8,765
19,068
9,912
1,110
6,728
12,340
53,865
0
L
Chernobog
LukasArthur
Chernobog
12,252
6,370
0
773
13,610
3,615
273
8,050
5,560
0
29,281
L
Bacchus
MetaOverkill
Bacchus
13,922
1,808
0
1,042
17,506
20,961
438
6,645
10,861
25,161
0
W
Heimdallr
bunnyvengence
Heimdallr
12,083
6,832
0
4,440
14,180
6,539
1,579
3,516
10,664
0
40,171
L
Ah Muzen Cab
mjcaboose115
Ah Muzen Cab
16,969
8,617
0
6,326
20,183
6,044
1,177
12,551
7,632
0
63,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
34,731
155
Minions Killed
157
0
Camps Cleared
0
776,211
Distance Traveled
723,335
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,196
746
23
2
0
284,160
6
W
Anubis
12,839
856
77
5
0
226,962
3
L
Chernobog
9,604
640
39
3
0
225,721
0
L
Bacchus
10,160
677
20
1
0
302,678
1
W
Heimdallr
10,696
713
57
4
0
212,213
0
L
Ah Muzen Cab
11,657
777
96
6
0
247,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role