Player Matchup

Sobek
Sobek
OsoChooch
Sobek
Level 68
God Stats
0W - 6L
1,128 SR
Queue Stats
533W - 510L
1,511 Elo+
Party 3
Thoth
Thoth
Poseidon1103
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,587 Elo+
Party 1
Anhur
Anhur
WiscoLion
Anhur
Level 109
God Stats
16W - 11L
1,650 SR
Queue Stats
464W - 438L
1,546 Elo+
Party 3
Poseidon
Poseidon
ansaribossVT
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Bakasura
Bakasura
rabidwolfe007
Bakasura
Level 68
God Stats
3W - 3L
1,739 SR
Queue Stats
50W - 63L
1,541 Elo+
Party 1
Team Averages
Level 64
1,503 SR
1,561 Elo+

VS

Team Averages
Level 112
1,618 SR
1,596 Elo+
Danzaburou
Danzaburou
CHEESEBOII
Danzaburou
Level 26
God Stats
7W - 2L
1,271 SR
Queue Stats
497W - 396L
1,676 Elo+
Party 2
Raijin
Raijin
FrostyFirebird
Raijin
Level 129
God Stats
5W - 4L
1,688 SR
Queue Stats
391W - 301L
1,698 Elo+
Party 2
Fenrir
Fenrir
LordDankSauce
Fenrir
Level 97
God Stats
63W - 40L
1,581 SR
Queue Stats
492W - 513L
1,439 Elo+
Party 4
Aphrodite
Aphrodite
ProxyFarmed
Aphrodite
Level 158
God Stats
4W - 2L
1,751 SR
Queue Stats
106W - 111L
1,477 Elo+
Party 4
Chaac
Chaac
WishFüll
Chaac
Level 151
God Stats
11W - 5L
1,797 SR
Queue Stats
248W - 144L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OsoChooch
Sobek
12
1 / 7 / 2
8,234
433
6,168
17,108
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 11 / 1
7,663
403
3,620
14,269
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
WiscoLion
Anhur
13
2 / 5 / 1
8,947
471
8,546
15,669
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
ansaribossVT
Poseidon
14
2 / 11 / 1
9,427
496
11,594
17,243
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
rabidwolfe007
Bakasura
13
2 / 8 / 1
8,528
449
4,953
17,519
6,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHEESEBOII
Danzaburou
16
4 / 2 / 9
11,432
602
11,974
13,818
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
22 / 2 / 8
13,643
718
24,773
14,434
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 17
11,599
610
9,226
14,685
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ProxyFarmed
Aphrodite
16
2 / 0 / 11
11,308
595
4,262
9,317
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
WishFüll
Chaac
17
7 / 2 / 12
11,724
617
10,886
24,302
23,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
7
Kills
42
42
Deaths
8
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHEESEBOII
Danzaburou
4
2
9
4.25
W
22
2
8
13
W
7
2
17
7.75
L
Sobek
OsoChooch
Sobek
1
7
2
0.29
L
0
11
1
0.05
W
Aphrodite
ProxyFarmed
Aphrodite
2
0
11
7.5
L
Anhur
WiscoLion
Anhur
2
5
1
0.5
W
Chaac
WishFüll
Chaac
7
2
12
6.5
L
Poseidon
ansaribossVT
Poseidon
2
11
1
0.23
L
Bakasura
rabidwolfe007
Bakasura
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
61,121
81,808
Taken
76,556
37,098
Mitigated
49,981
9,960
Healing
36,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHEESEBOII
Danzaburou
11,974
6,535
0
4,961
13,818
4,887
2,960
3,776
9,987
0
70,275
W
24,773
1,836
0
3,769
14,434
5,796
3,911
5,629
8,684
97,394
0
W
9,226
1,627
0
4,929
14,685
8,373
1,630
3,061
11,624
0
59,967
L
Sobek
OsoChooch
Sobek
6,168
536
0
3,641
17,108
14,231
470
5,657
11,426
23,995
0
L
3,620
182
0
250
14,269
4,793
0
5,026
9,193
39,395
0
W
Aphrodite
ProxyFarmed
Aphrodite
4,262
243
4,285
5,687
9,317
7,523
1,897
2,999
6,318
48,766
0
L
Anhur
WiscoLion
Anhur
8,546
2,735
0
2,562
15,669
4,606
0
3,941
11,728
0
56,047
W
Chaac
WishFüll
Chaac
10,886
2,265
0
12,876
24,302
23,402
982
8,097
16,165
331
67,520
L
Poseidon
ansaribossVT
Poseidon
11,594
1,770
0
1,282
17,243
7,262
0
9,174
7,744
59,645
0
L
Bakasura
rabidwolfe007
Bakasura
4,953
4,206
0
2,225
17,519
6,206
0
5,568
11,876
0
42,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
59,706
396
Minions Killed
531
0
Camps Cleared
0
1,589,293
Distance Traveled
1,872,304
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,432
602
97
5
0
367,631
2
W
Raijin
13,643
718
151
8
0
356,380
3
W
Fenrir
11,599
610
81
4
0
371,549
0
L
Sobek
8,234
433
25
1
0
346,289
2
L
Thoth
7,663
403
80
4
0
277,742
1
W
Aphrodite
11,308
595
91
5
0
369,106
0
L
Anhur
8,947
471
105
6
0
323,590
0
W
Chaac
11,724
617
111
6
0
407,638
3
L
Poseidon
9,427
496
101
5
0
290,417
0
L
Bakasura
8,528
449
85
4
0
351,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role