Player Matchup

He Bo
He Bo
Tako1651
He Bo
Level 16
God Stats
4W - 3L
1,777 SR
Queue Stats
184W - 203L
1,631 Elo+
Solo
Yemoja
Yemoja
Tremonss
Yemoja
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
30W - 27L
1,122 Elo+
Party 1
Loki
Loki
ZZjoee
Loki
Level 25
God Stats
72W - 122L
1,487 SR
Queue Stats
77W - 128L
1,437 Elo+
Party 1
Medusa
Medusa
colovichh
Medusa
Level 29
God Stats
3W - 3L
1,361 SR
Queue Stats
3W - 8L
992 Elo+
Party 1
Tiamat
Tiamat
iBibingka25
Tiamat
Level 26
God Stats
39W - 31L
1,566 SR
Queue Stats
149W - 117L
1,619 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,360 Elo+

VS

Team Averages
Level 20
1,539 SR
1,559 Elo+
Ares
Ares
DingleAllTheWay
Ares
Level 30
God Stats
22W - 17L
1,596 SR
Queue Stats
125W - 139L
1,507 Elo+
Party 2
Osiris
Osiris
ElMataGeiz
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 237L
1,602 Elo+
Solo
Nemesis
Nemesis
JennyNeko16
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,316 Elo+
Solo
Chang'e
Chang'e
PvtSqueeze
Chang'e
Level 29
God Stats
14W - 10L
1,600 SR
Queue Stats
131W - 144L
1,525 Elo+
Party 2
Medusa
Medusa
allefmatos
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Tako1651
He Bo
17
2 / 5 / 2
10,543
527
5,594
11,393
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Tremonss
Yemoja
14
1 / 2 / 14
10,443
522
6,585
16,524
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
ZZjoee
Loki
14
3 / 3 / 10
10,081
504
4,363
11,252
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
colovichh
Medusa
13
5 / 5 / 4
8,987
449
7,925
12,452
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
19 / 1 / 4
12,870
644
23,103
14,963
25,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 5
9,120
456
15,311
19,318
13,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ElMataGeiz
Osiris
7
0 / 1 / 0
6,308
315
1,505
4,521
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
JennyNeko16
Nemesis
10
0 / 8 / 0
7,011
351
348
12,902
3,806
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
PvtSqueeze
Chang'e
15
8 / 5 / 7
10,394
520
18,705
17,361
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
allefmatos
Medusa
11
0 / 13 / 3
7,329
366
4,296
13,920
4,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
30
Kills
16
16
Deaths
32
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
L
Osiris
ElMataGeiz
Osiris
0
1
0
0
L
Nemesis
JennyNeko16
Nemesis
0
8
0
0
L
Chang'e
PvtSqueeze
Chang'e
8
5
7
2.3
W
He Bo
Tako1651
He Bo
2
5
2
0.6
W
Yemoja
Tremonss
Yemoja
1
2
14
4
W
Loki
ZZjoee
Loki
3
3
10
2.67
L
Medusa
allefmatos
Medusa
0
13
3
0.12
W
Medusa
colovichh
Medusa
5
5
4
1.4
W
Tiamat
19
1
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
40,165
66,584
Taken
68,022
51,666
Mitigated
31,311
23,387
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,311
538
1,214
4,163
19,318
13,669
469
10,822
8,146
30,466
0
L
Osiris
ElMataGeiz
Osiris
1,505
435
0
2,452
4,521
1,970
0
2,108
2,142
72
13,334
L
Nemesis
JennyNeko16
Nemesis
348
19
0
2,240
12,902
3,806
0
4,005
8,747
0
32,220
L
Chang'e
PvtSqueeze
Chang'e
18,705
2,607
1,643
6,815
17,361
7,135
706
10,801
6,310
50,591
0
W
He Bo
Tako1651
He Bo
5,594
274
0
2,202
11,393
3,809
2,252
5,310
5,839
70,014
0
W
Yemoja
Tremonss
Yemoja
6,585
1,113
4,350
6,628
16,524
12,809
2,427
10,450
5,774
23,515
0
W
Loki
ZZjoee
Loki
4,363
498
0
0
11,252
3,919
2,228
4,686
6,390
0
54,256
L
Medusa
allefmatos
Medusa
4,296
2,340
0
0
13,920
4,731
59
6,596
6,974
0
19,693
W
Medusa
colovichh
Medusa
7,925
3,564
0
1,678
12,452
5,596
1,989
7,855
4,336
0
38,557
W
Tiamat
23,103
3,859
0
8,529
14,963
25,533
2,725
4,589
10,229
84,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
40,162
443
Minions Killed
260
0
Camps Cleared
0
1,640,433
Distance Traveled
1,475,469
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,120
456
33
2
0
360,802
1
L
Osiris
6,308
315
35
2
0
222,040
0
L
Nemesis
7,011
351
64
3
0
304,064
0
L
Chang'e
10,394
520
84
4
0
300,296
1
W
He Bo
10,543
527
132
7
0
347,351
0
W
Yemoja
10,443
522
39
2
0
283,684
8
W
Loki
10,081
504
88
4
0
383,236
0
L
Medusa
7,329
366
44
2
0
288,267
1
W
Medusa
8,987
449
40
2
0
280,930
2
W
Tiamat
12,870
644
144
7
0
345,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role