Player Matchup

Ah Puch
Ah Puch
Asterinn
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,603 Elo+
Party 2
Ymir
Ymir
HollowNight
Ymir
Level 126
God Stats
2W - 0L
1,689 SR
Queue Stats
41W - 27L
1,630 Elo+
Party 2
Xbalanque
Xbalanque
Niek xoxo
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,591 Elo+
Party 1
Bacchus
Bacchus
RayCielo
Bacchus
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
76W - 62L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
iLucKaz
Cernunnos
Level 147
God Stats
4W - 0L
1,734 SR
Queue Stats
35W - 30L
1,607 Elo+
Party 1
Team Averages
Level 147
1,542 SR
1,603 Elo+

VS

Team Averages
Level 129
1,380 SR
1,569 Elo+
Apollo
Apollo
Benhaminrq
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hammygoodness
Hades
Level 159
God Stats
1W - 2L
1,246 SR
Queue Stats
390W - 421L
1,517 Elo+
Solo
Thoth
Thoth
MoraCR
Thoth
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 222L
1,614 Elo+
Party 3
Sun Wukong
Sun Wukong
Saeros55
Sun Wukong
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 73L
1,635 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
gofire
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,155 SR
Queue Stats
105W - 104L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asterinn
Ah Puch
17
8 / 1 / 14
9,446
1,050
12,755
7,765
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 10
8,035
893
4,028
10,313
13,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Niek xoxo
Xbalanque
14
1 / 2 / 19
8,169
908
15,599
7,631
3,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RayCielo
Bacchus
14
4 / 2 / 13
8,913
990
5,734
13,185
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
iLucKaz
Cernunnos
14
5 / 1 / 13
8,588
954
5,273
7,804
3,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Benhaminrq
Apollo
13
4 / 3 / 1
7,349
817
7,793
8,376
2,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 7 / 2
7,111
790
6,064
11,307
6,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
MoraCR
Thoth
12
1 / 4 / 3
7,185
798
10,195
6,585
2,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Saeros55
Sun Wukong
14
1 / 5 / 6
7,772
864
4,411
11,385
9,595
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
gofire
Ah Muzen Cab
13
1 / 4 / 4
7,428
825
7,198
8,487
3,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
23
Kills
8
8
Deaths
23
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Asterinn
Ah Puch
8
1
14
15
L
Apollo
Benhaminrq
Apollo
4
3
1
1.5
L
1
7
2
0.29
W
5
2
10
5
L
Thoth
MoraCR
Thoth
1
4
3
0.63
W
Xbalanque
Niek xoxo
Xbalanque
1
2
19
5.25
W
Bacchus
RayCielo
Bacchus
4
2
13
5.25
L
Sun Wukong
Saeros55
Sun Wukong
1
5
6
0.8
L
Ah Muzen Cab
gofire
Ah Muzen Cab
1
4
4
0.75
W
Cernunnos
iLucKaz
Cernunnos
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
35,661
46,698
Taken
46,140
41,784
Mitigated
24,220
14,191
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Asterinn
Ah Puch
12,755
577
600
1,170
7,765
3,848
811
2,806
4,959
25,987
0
L
Apollo
Benhaminrq
Apollo
7,793
3,649
1,254
2,556
8,376
2,910
672
3,716
4,660
0
12,884
L
6,064
932
869
1,375
11,307
6,380
206
6,509
4,798
10,967
0
W
4,028
357
2,799
1,678
10,313
13,167
301
3,626
6,687
8,276
0
L
Thoth
MoraCR
Thoth
10,195
691
1,031
596
6,585
2,053
576
2,183
4,402
20,067
0
W
Xbalanque
Niek xoxo
Xbalanque
15,599
2,535
738
521
7,631
3,910
1,057
1,537
6,094
0
34,650
W
Bacchus
RayCielo
Bacchus
5,734
668
1,794
2,806
13,185
17,132
150
5,331
7,854
7,037
0
L
Sun Wukong
Saeros55
Sun Wukong
4,411
241
410
1,761
11,385
9,595
80
5,931
5,454
209
10,900
L
Ah Muzen Cab
gofire
Ah Muzen Cab
7,198
1,545
987
1,465
8,487
3,282
0
4,178
4,309
0
17,533
W
Cernunnos
iLucKaz
Cernunnos
5,273
1,668
486
1,599
7,804
3,727
2,872
3,168
4,636
0
18,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
36,845
131
Minions Killed
97
0
Camps Cleared
0
795,099
Distance Traveled
779,125
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,446
1,050
28
3
0
152,500
3
L
Apollo
7,349
817
15
2
0
167,902
1
L
Hades
7,111
790
16
2
0
138,919
4
W
Ymir
8,035
893
10
1
0
167,839
3
L
Thoth
7,185
798
22
2
0
157,240
2
W
Xbalanque
8,169
908
48
5
0
162,631
3
W
Bacchus
8,913
990
7
1
0
160,091
0
L
Sun Wukong
7,772
864
14
2
0
144,866
1
L
Ah Muzen Cab
7,428
825
30
3
0
170,198
2
W
Cernunnos
8,588
954
38
4
0
152,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role