Player Matchup

Hachiman
Hachiman
CapnMunch
Hachiman
Level 63
God Stats
6W - 4L
1,517 SR
Queue Stats
508W - 455L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
CarloThe1221
Sylvanus
Level 106
God Stats
22W - 10L
1,730 SR
Queue Stats
120W - 91L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
Lolomoon6
Cabrakan
Level 17
God Stats
7W - 9L
1,696 SR
Queue Stats
204W - 171L
1,582 Elo+
Party 3
Zeus
Zeus
YmirIsHere4722
Zeus
Level 28
God Stats
3W - 6L
1,520 SR
Queue Stats
243W - 205L
1,625 Elo+
Party 1
Ymir
Ymir
xShrineOfMalice
Ymir
Level 68
God Stats
11W - 6L
1,691 SR
Queue Stats
517W - 531L
1,468 Elo+
Party 3
Team Averages
Level 56
1,631 SR
1,555 Elo+

VS

Team Averages
Level 45
1,617 SR
1,463 Elo+
Pele
Pele
Eat Da Rich
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,248 Elo+
Party 4
Tiamat
Tiamat
I Bowes I
Tiamat
Level 27
God Stats
18W - 25L
1,687 SR
Queue Stats
109W - 101L
1,592 Elo+
Party 2
Osiris
Osiris
Inferno817
Osiris
Level 37
God Stats
35W - 34L
1,551 SR
Queue Stats
129W - 119L
1,444 Elo+
Solo
Anhur
Anhur
TheBorden704
Anhur
Level 88
God Stats
27W - 16L
1,704 SR
Queue Stats
119W - 88L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
btaylor24
Cthulhu
Level 60
God Stats
31W - 17L
1,642 SR
Queue Stats
211W - 200L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CapnMunch
Hachiman
20
13 / 2 / 3
12,847
584
21,093
14,834
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CarloThe1221
Sylvanus
19
3 / 2 / 1
12,174
553
9,716
16,230
19,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Lolomoon6
Cabrakan
16
1 / 2 / 11
10,914
496
9,741
18,733
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 3 / 5
13,373
608
15,333
10,299
3,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 11
11,678
531
13,513
13,020
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 1
11,837
538
13,499
20,811
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
I Bowes I
Tiamat
17
0 / 7 / 1
10,303
468
4,214
14,377
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Inferno817
Osiris
17
1 / 3 / 1
9,876
449
11,572
20,418
15,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 4
8,779
399
9,121
14,349
5,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
btaylor24
Cthulhu
14
0 / 8 / 6
9,301
423
6,898
20,827
17,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
31
Kills
11
11
Deaths
31
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CapnMunch
Hachiman
13
2
3
7.25
W
Sylvanus
CarloThe1221
Sylvanus
3
2
1
1.75
L
8
6
1
1.42
L
Tiamat
I Bowes I
Tiamat
0
7
1
0.07
L
Osiris
Inferno817
Osiris
1
3
1
0.5
W
Cabrakan
Lolomoon6
Cabrakan
1
2
11
3.25
L
2
7
4
0.57
W
11
3
5
4.5
L
Cthulhu
btaylor24
Cthulhu
0
8
6
0.38
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,396
Damage
45,304
73,116
Taken
90,782
57,342
Mitigated
53,710
28,125
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CapnMunch
Hachiman
21,093
13,661
0
8,502
14,834
5,105
4,415
2,885
11,941
0
99,163
W
Sylvanus
CarloThe1221
Sylvanus
9,716
3,285
330
7,171
16,230
19,949
2,126
895
15,255
61,526
9,699
L
13,499
2,895
0
5,336
20,811
9,132
0
9,603
11,208
0
72,239
L
Tiamat
I Bowes I
Tiamat
4,214
593
0
2,816
14,377
6,282
660
9,731
4,646
67,167
0
L
Osiris
Inferno817
Osiris
11,572
4,316
0
6,945
20,418
15,908
0
12,639
7,779
124
58,033
W
Cabrakan
Lolomoon6
Cabrakan
9,741
1,582
0
4,416
18,733
22,848
195
3,345
15,332
36,129
0
L
9,121
4,678
0
3,088
14,349
5,313
78
6,236
8,113
0
50,191
W
15,333
2,004
0
1,545
10,299
3,545
980
1,354
8,857
78,600
0
L
Cthulhu
btaylor24
Cthulhu
6,898
187
0
2,455
20,827
17,075
0
9,251
11,576
50,579
0
W
13,513
1,328
0
6,161
13,020
5,895
603
2,451
10,495
77,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
50,096
578
Minions Killed
551
0
Camps Cleared
0
1,871,148
Distance Traveled
2,001,901
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,847
584
138
6
0
389,902
5
W
Sylvanus
12,174
553
140
6
0
320,017
1
L
Pele
11,837
538
121
6
0
446,524
4
L
Tiamat
10,303
468
149
7
0
381,396
4
L
Osiris
9,876
449
120
5
0
414,869
1
W
Cabrakan
10,914
496
37
2
0
368,969
3
L
Anhur
8,779
399
83
4
0
364,538
5
W
Zeus
13,373
608
139
6
0
386,362
5
L
Cthulhu
9,301
423
78
4
0
394,574
3
W
Ymir
11,678
531
124
6
0
405,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role