Player Matchup

Baron Samedi
Baron Samedi
CongoJackShootsU
Baron Samedi
Level 49
God Stats
17W - 32L
1,356 SR
Queue Stats
146W - 159L
1,466 Elo+
Solo
Odin
Odin
PhoenixFire907
Odin
Level 55
God Stats
14W - 6L
1,700 SR
Queue Stats
264W - 319L
1,313 Elo+
Party 3
Vamana
Vamana
ShottyP1PPEN
Vamana
Level 25
God Stats
21W - 18L
1,501 SR
Queue Stats
151W - 197L
1,354 Elo+
Party 3
Chernobog
Chernobog
XxObi TanobiexX
Chernobog
Level 80
God Stats
30W - 13L
1,788 SR
Queue Stats
917W - 952L
1,470 Elo+
Party 1
Tiamat
Tiamat
whyusomad5983
Tiamat
Level 46
God Stats
1W - 0L
1,234 SR
Queue Stats
520W - 526L
1,474 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,415 Elo+

VS

Team Averages
Level 54
1,410 SR
1,380 Elo+
Ra
Ra
BullseyeSammy52
Ra
Level 44
God Stats
4W - 3L
1,516 SR
Queue Stats
109W - 111L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Dorrammu
Sun Wukong
Level 64
God Stats
0W - 2L
1,235 SR
Queue Stats
46W - 65L
1,302 Elo+
Party 2
Neith
Neith
KeyVibez9
Neith
Level 18
God Stats
6W - 7L
1,432 SR
Queue Stats
92W - 96L
1,394 Elo+
Party 2
Loki
Loki
Muerte_para_tu
Loki
Level 43
God Stats
0W - 1L
1,243 SR
Queue Stats
26W - 34L
1,347 Elo+
Solo
Fenrir
Fenrir
birdyboy148
Fenrir
Level 102
God Stats
7W - 7L
1,625 SR
Queue Stats
250W - 288L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CongoJackShootsU
Baron Samedi
20
5 / 4 / 8
14,728
508
19,284
21,588
12,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 15
13,152
454
12,654
15,766
17,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
20
13 / 1 / 5
15,751
543
19,268
22,098
19,020
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
XxObi TanobiexX
Chernobog
20
10 / 7 / 9
15,456
533
23,376
26,219
11,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 7
13,697
472
14,459
20,685
14,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 2
13,925
480
12,103
16,639
8,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dorrammu
Sun Wukong
20
1 / 8 / 3
13,614
469
10,573
27,539
22,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
KeyVibez9
Neith
20
9 / 6 / 5
13,806
476
19,133
26,422
10,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 7
11,361
392
6,873
22,875
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
18
5 / 11 / 10
13,544
467
16,726
29,198
28,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
35
Kills
22
22
Deaths
36
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Baron Samedi
CongoJackShootsU
Baron Samedi
5
4
8
2.25
L
Sun Wukong
Dorrammu
Sun Wukong
1
8
3
0.31
L
Neith
KeyVibez9
Neith
9
6
5
1.92
L
1
8
7
0.56
W
5
3
15
4.17
W
Vamana
13
1
5
15.5
W
Chernobog
XxObi TanobiexX
Chernobog
10
7
9
2.07
L
Fenrir
5
11
10
0.91
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,041
Damage
65,408
106,356
Taken
122,673
75,175
Mitigated
79,261
41,712
Healing
38,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,103
1,047
2,129
6,448
16,639
8,043
270
5,345
10,783
99,831
0
W
Baron Samedi
CongoJackShootsU
Baron Samedi
19,284
2,411
2,077
9,028
21,588
12,835
522
3,837
17,442
97,302
0
L
Sun Wukong
Dorrammu
Sun Wukong
10,573
2,569
0
8,327
27,539
22,177
197
7,934
19,271
0
94,673
L
Neith
KeyVibez9
Neith
19,133
10,134
0
9,590
26,422
10,599
1,673
9,149
16,863
0
81,430
L
6,873
2,005
219
5,834
22,875
9,473
92
6,479
16,098
0
66,058
W
12,654
1,594
462
1,003
15,766
17,443
585
1,454
14,136
7,862
33,861
W
Vamana
19,268
8,819
0
11,490
22,098
19,020
3,450
2,903
19,049
0
114,993
W
Chernobog
XxObi TanobiexX
Chernobog
23,376
14,483
352
10,947
26,219
11,152
6,372
4,435
21,561
0
125,244
L
Fenrir
16,726
2,392
0
6,107
29,198
28,969
52
5,379
23,421
342
34,706
W
14,459
820
0
6,353
20,685
14,725
813
1,421
19,199
95,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,784
Gold Earned
66,250
670
Minions Killed
632
0
Camps Cleared
0
2,686,954
Distance Traveled
2,578,292
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,925
480
209
7
0
576,936
5
W
Baron Samedi
14,728
508
161
6
0
428,858
12
L
Sun Wukong
13,614
469
179
6
0
473,734
2
L
Neith
13,806
476
114
4
0
487,268
12
L
Loki
11,361
392
99
3
0
481,345
5
W
Odin
13,152
454
59
2
0
639,962
0
W
Vamana
15,751
543
189
7
0
577,319
1
W
Chernobog
15,456
533
141
5
0
498,078
0
L
Fenrir
13,544
467
31
1
0
559,009
0
W
Tiamat
13,697
472
120
4
0
542,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role