Player Matchup

Ymir
Ymir
BernalJuice
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ivanchuu9
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,373 Elo+
Party 1
Mercury
Mercury
strangifier
Mercury
Level 14
God Stats
2W - 4L
1,505 SR
Queue Stats
14W - 20L
1,361 Elo+
Party 1
Team Averages
Level 14
1,502 SR
1,412 Elo+

VS

Team Averages
Level 10
1,471 SR
1,321 Elo+
Zeus
Zeus
MCFraggs866
Zeus
Level 9
God Stats
10W - 5L
1,588 SR
Queue Stats
367W - 159L
1,401 Elo+
Solo
Tyr
Tyr
Omarduran710
Tyr
Level 15
God Stats
1W - 3L
1,326 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 2
Hou Yi
Hou Yi
RomeoFades
Hou Yi
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 13L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
10,293
643
9,841
20,521
16,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Ivanchuu9
Bastet
14
4 / 8 / 5
10,818
676
7,908
17,269
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
strangifier
Mercury
13
3 / 4 / 2
10,195
637
6,350
9,339
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
11,510
719
11,600
8,968
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 9
11,120
695
9,077
17,674
11,660
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
RomeoFades
Hou Yi
16
10 / 3 / 5
12,385
774
15,974
9,875
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
18
19
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Bastet
Ivanchuu9
Bastet
4
8
5
0.81
W
5
5
9
1.9
W
3
2
9
3.75
W
Hou Yi
RomeoFades
Hou Yi
10
3
5
4.17
L
Mercury
strangifier
Mercury
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
36,651
47,129
Taken
36,517
25,825
Mitigated
18,613
2,278
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,841
1,324
0
231
20,521
16,634
46
6,956
13,565
39,534
0
L
Bastet
Ivanchuu9
Bastet
7,908
2,748
282
1,292
17,269
5,989
33
3,092
14,177
0
37,314
W
11,600
1,322
0
2,129
8,968
3,048
494
2,675
6,293
44,655
0
W
9,077
1,840
0
4,992
17,674
11,660
802
3,975
13,699
0
27,588
W
Hou Yi
RomeoFades
Hou Yi
15,974
6,818
0
3,333
9,875
3,905
1,596
3,640
6,235
0
47,378
L
Mercury
strangifier
Mercury
6,350
3,131
0
473
9,339
3,202
0
1,580
7,759
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
35,015
136
Minions Killed
153
0
Camps Cleared
0
826,021
Distance Traveled
794,938
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,293
643
61
4
0
237,382
0
L
Bastet
10,818
676
59
4
0
273,560
2
W
Zeus
11,510
719
68
4
0
233,677
4
W
Tyr
11,120
695
30
2
0
305,417
3
W
Hou Yi
12,385
774
55
3
0
255,844
2
L
Mercury
10,195
637
16
1
0
315,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role