Player Matchup

Athena
Athena
BastianCerk28
Athena
Level 22
God Stats
36W - 38L
1,464 SR
Queue Stats
71W - 91L
1,411 Elo+
Party 2
Thanatos
Thanatos
Kennedy450
Thanatos
Level 29
God Stats
19W - 13L
1,571 SR
Queue Stats
272W - 311L
1,482 Elo+
Party 3
Achilles
Achilles
Lowkyo
Achilles
Level 48
God Stats
10W - 4L
1,349 SR
Queue Stats
168W - 155L
1,463 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sam Salinast
Ah Muzen Cab
Level 122
God Stats
41W - 47L
1,542 SR
Queue Stats
465W - 450L
1,543 Elo+
Party 2
Ra
Ra
alkapon9999
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 73
1,485 SR
1,480 Elo+

VS

Team Averages
Level 54
1,622 SR
1,462 Elo+
Athena
Athena
DazeAndC0nfuse
Athena
Level 27
God Stats
1W - 1L
1,827 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
JellyD0G
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,474 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KeJKing90
Cu Chulainn
Level 40
God Stats
2W - 2L
1,600 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 1
Arachne
Arachne
Yunn Yeet
Arachne
Level 120
God Stats
19W - 10L
1,683 SR
Queue Stats
70W - 66L
1,522 Elo+
Party 1
Hel
Hel
xxxRAINFALLxxx
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
6,214
565
2,806
7,736
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Kennedy450
Thanatos
12
4 / 1 / 1
7,000
636
3,149
7,099
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Lowkyo
Achilles
12
2 / 1 / 0
6,653
605
6,372
9,376
6,546
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Sam Salinast
Ah Muzen Cab
11
6 / 3 / 2
7,125
648
7,911
7,355
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
7,117
647
2,692
4,182
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,823
529
3,163
7,882
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
JellyD0G
Cernunnos
9
2 / 6 / 3
5,389
490
6,233
7,279
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
KeJKing90
Cu Chulainn
11
1 / 2 / 0
6,534
594
5,620
8,492
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Yunn Yeet
Arachne
10
1 / 0 / 0
5,959
542
1,336
7,300
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 4 / 3
6,197
563
2,696
6,984
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
9
10
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
2
3
3
1.17
L
Cernunnos
JellyD0G
Cernunnos
2
6
3
0.58
L
Cu Chulainn
KeJKing90
Cu Chulainn
1
2
0
0.5
W
Thanatos
Kennedy450
Thanatos
4
1
1
4.5
W
Achilles
Lowkyo
Achilles
2
1
0
2
W
Ah Muzen Cab
Sam Salinast
Ah Muzen Cab
6
3
2
2.33
L
Arachne
Yunn Yeet
Arachne
1
0
0
1
W
2
1
2
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
19,048
35,748
Taken
37,937
17,422
Mitigated
15,768
15,762
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,806
844
0
1,810
7,736
4,024
526
1,770
5,965
10,754
0
L
3,163
529
294
1,535
7,882
3,164
0
1,659
6,183
9,826
0
L
Cernunnos
JellyD0G
Cernunnos
6,233
3,421
0
577
7,279
2,825
0
1,082
6,197
0
24,777
L
Cu Chulainn
KeJKing90
Cu Chulainn
5,620
1,197
0
3,440
8,492
5,441
0
276
8,216
1,128
33,999
W
Thanatos
Kennedy450
Thanatos
3,149
884
0
6,883
7,099
3,215
0
49
7,050
0
37,497
W
Achilles
Lowkyo
Achilles
6,372
1,587
0
3,634
9,376
6,546
0
465
8,433
0
30,478
W
Ah Muzen Cab
Sam Salinast
Ah Muzen Cab
7,911
3,029
0
3,004
7,355
2,203
2,225
2,205
5,054
0
38,992
L
Arachne
Yunn Yeet
Arachne
1,336
391
0
4,341
7,300
2,238
0
382
6,844
0
28,878
W
2,692
585
0
431
4,182
1,434
946
1,135
2,909
38,585
0
L
2,696
410
461
2,153
6,984
2,100
200
1,861
4,999
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
29,902
307
Minions Killed
270
0
Camps Cleared
0
1,068,422
Distance Traveled
1,106,333
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,214
565
20
2
0
227,711
0
L
Athena
5,823
529
22
2
0
228,945
1
L
Cernunnos
5,389
490
49
4
0
181,192
1
L
Cu Chulainn
6,534
594
77
7
0
228,782
1
W
Thanatos
7,000
636
73
7
0
213,171
5
W
Achilles
6,653
605
65
6
0
211,706
3
W
Ah Muzen Cab
7,125
648
65
6
0
184,046
2
L
Arachne
5,959
542
71
6
0
242,840
0
W
Ra
7,117
647
84
8
0
231,788
3
L
Hel
6,197
563
51
5
0
224,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role