Player Matchup

Chaac
Chaac
Eletrix01
Chaac
Level 24
God Stats
4W - 3L
1,469 SR
Queue Stats
181W - 223L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
PT06041992
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 165L
1,273 Elo+
Party 2
Loki
Loki
SykeEto
Loki
Level 29
God Stats
27W - 32L
1,342 SR
Queue Stats
28W - 35L
1,341 Elo+
Solo
Skadi
Skadi
kvin_sws
Skadi
Level 7
God Stats
4W - 2L
1,720 SR
Queue Stats
8W - 11L
1,273 Elo+
Party 2
Izanami
Izanami
notoriousparsa1
Izanami
Level 27
God Stats
23W - 26L
1,439 SR
Queue Stats
547W - 636L
1,399 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,317 Elo+

VS

Team Averages
Level 18
1,450 SR
1,467 Elo+
Ra
Ra
ChristianK171
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
HedenT
Ymir
Level 28
God Stats
5W - 9L
1,253 SR
Queue Stats
89W - 86L
1,479 Elo+
Solo
Chaac
Chaac
StreckSchnek03
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Tyr
Tyr
Veykur
Tyr
Level 26
God Stats
5W - 4L
1,451 SR
Queue Stats
74W - 96L
1,381 Elo+
Solo
Aphrodite
Aphrodite
junkiePT
Aphrodite
Level 28
God Stats
8W - 6L
1,546 SR
Queue Stats
134W - 137L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eletrix01
Chaac
13
3 / 2 / 7
8,376
465
7,882
11,214
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PT06041992
Kukulkan
13
0 / 0 / 7
7,654
425
5,649
6,982
3,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
SykeEto
Loki
19
14 / 2 / 1
11,340
630
13,984
12,401
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
kvin_sws
Skadi
12
2 / 3 / 6
7,762
431
8,601
8,850
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 1
10,114
562
5,972
5,160
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,913
440
6,344
11,328
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
HedenT
Ymir
13
0 / 3 / 1
8,262
459
4,294
11,661
12,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 1
6,811
378
2,786
13,713
5,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Veykur
Tyr
12
2 / 1 / 1
7,962
442
2,291
11,462
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
junkiePT
Aphrodite
15
1 / 4 / 1
9,856
548
11,116
15,716
10,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
5
7
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Chaac
Eletrix01
Chaac
3
2
7
3.25
L
Ymir
HedenT
Ymir
0
3
1
0.17
W
Kukulkan
PT06041992
Kukulkan
0
0
7
3.5
L
0
8
1
0.06
W
Loki
SykeEto
Loki
14
2
1
7.25
L
Tyr
Veykur
Tyr
2
1
1
2.5
L
Aphrodite
junkiePT
Aphrodite
1
4
1
0.38
W
Skadi
kvin_sws
Skadi
2
3
6
1.67
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
26,831
44,607
Taken
63,880
22,494
Mitigated
39,039
11,586
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
1,171
1,226
2,447
11,328
3,293
404
0
11,228
45,073
0
W
Chaac
Eletrix01
Chaac
7,882
1,564
0
3,845
11,214
8,889
0
4,876
6,076
0
41,715
L
Ymir
HedenT
Ymir
4,294
467
0
2,958
11,661
12,076
168
1,409
10,202
34,718
0
W
Kukulkan
PT06041992
Kukulkan
5,649
1,618
0
757
6,982
3,176
500
5,030
1,658
32,029
0
L
2,786
1,154
0
2,845
13,713
5,537
168
0
13,475
0
21,459
W
Loki
SykeEto
Loki
13,984
4,684
0
4,942
12,401
4,842
0
4,440
7,726
0
88,226
L
Tyr
Veykur
Tyr
2,291
762
0
3,852
11,462
7,996
0
0
11,387
0
41,410
L
Aphrodite
junkiePT
Aphrodite
11,116
1,536
0
9,422
15,716
10,137
0
4,240
11,276
61,823
0
W
Skadi
kvin_sws
Skadi
8,601
4,940
0
1,051
8,850
3,289
404
3,814
4,934
0
30,949
W
5,972
3,540
0
991
5,160
2,298
3,547
2,884
2,236
0
60,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
40,804
423
Minions Killed
377
0
Camps Cleared
0
1,728,754
Distance Traveled
1,647,345
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,913
440
64
4
0
283,553
1
W
Chaac
8,376
465
53
3
0
356,781
0
L
Ymir
8,262
459
68
4
0
300,787
4
W
Kukulkan
7,654
425
57
3
0
299,937
0
L
Chaac
6,811
378
34
2
0
361,040
0
W
Loki
11,340
630
146
8
0
381,837
1
L
Tyr
7,962
442
74
4
0
389,219
0
L
Aphrodite
9,856
548
137
8
0
312,746
1
W
Skadi
7,762
431
43
2
0
329,130
0
W
Izanami
10,114
562
124
7
0
361,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role