Player Matchup

Medusa
Medusa
Ar1emis
Medusa
Level 38
God Stats
11W - 9L
1,428 SR
Queue Stats
45W - 57L
1,371 Elo+
Party 3
Tiamat
Tiamat
MR DeRP mAnn
Tiamat
Level 67
God Stats
17W - 16L
1,635 SR
Queue Stats
975W - 934L
1,455 Elo+
Party 1
King Arthur
King Arthur
OurSaviorSkyrim
King Arthur
Level 45
God Stats
89W - 97L
1,532 SR
Queue Stats
144W - 156L
1,487 Elo+
Party 1
Ymir
Ymir
R33L Snickers
Ymir
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
46W - 49L
1,427 Elo+
Party 3
Chronos
Chronos
TJCHEESENIPS 23
Chronos
Level 102
God Stats
31W - 19L
1,608 SR
Queue Stats
372W - 363L
1,503 Elo+
Party 1
Team Averages
Level 56
1,499 SR
1,449 Elo+

VS

Team Averages
Level 65
1,565 SR
1,452 Elo+
Ra
Ra
BMANZ109
Ra
Level 56
God Stats
3W - 2L
1,714 SR
Queue Stats
57W - 52L
1,444 Elo+
Party 2
Tiamat
Tiamat
ItalianBeast559
Tiamat
Level 106
God Stats
1W - 3L
1,518 SR
Queue Stats
101W - 90L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Phalomolo98
Jing Wei
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gcka
Danzaburou
Level 14
God Stats
13W - 9L
1,523 SR
Queue Stats
33W - 30L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
xQuillyy
Cthulhu
Level 101
God Stats
12W - 6L
1,568 SR
Queue Stats
111W - 100L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ar1emis
Medusa
13
1 / 2 / 2
7,999
444
4,449
5,866
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
18
4 / 1 / 1
10,479
582
7,018
7,552
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
OurSaviorSkyrim
King Arthur
17
6 / 0 / 1
10,223
568
9,334
14,068
6,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
8,218
457
5,277
13,370
7,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 2
10,364
576
7,588
12,221
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,330
407
6,151
6,018
2,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 1
9,003
500
11,235
10,040
7,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
Phalomolo98
Jing Wei
10
0 / 5 / 2
6,358
353
2,365
9,372
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
gcka
Danzaburou
11
0 / 5 / 0
7,103
395
1,537
8,689
3,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xQuillyy
Cthulhu
13
1 / 1 / 2
7,770
432
5,637
11,492
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
5
5
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ar1emis
Medusa
1
2
2
1
L
2
2
1
1.25
L
2
5
1
0.5
W
Tiamat
4
1
1
4.5
W
King Arthur
OurSaviorSkyrim
King Arthur
6
0
1
6.5
L
Jing Wei
Phalomolo98
Jing Wei
0
5
2
0.2
W
1
1
3
2.5
W
6
1
2
7
L
Danzaburou
gcka
Danzaburou
0
5
0
0
L
Cthulhu
xQuillyy
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
26,925
53,077
Taken
45,611
25,885
Mitigated
22,587
17,332
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ar1emis
Medusa
4,449
2,573
465
908
5,866
2,350
150
2,756
2,923
0
42,397
L
6,151
616
602
1,733
6,018
2,082
176
2,198
3,768
32,415
0
L
11,235
769
0
2,302
10,040
7,294
0
5,401
4,258
56,911
0
W
Tiamat
7,018
212
0
3,406
7,552
4,800
1,241
4,187
3,355
80,820
0
W
King Arthur
OurSaviorSkyrim
King Arthur
9,334
303
0
3,682
14,068
6,919
82
4,890
9,058
0
70,983
L
Jing Wei
Phalomolo98
Jing Wei
2,365
2,187
0
1,178
9,372
2,728
826
3,419
5,899
0
22,196
W
5,277
1,219
0
2,941
13,370
7,305
0
6,627
6,451
29,141
0
W
7,588
2,264
0
5,930
12,221
4,511
0
3,828
8,267
83,681
0
L
Danzaburou
gcka
Danzaburou
1,537
765
0
1,261
8,689
3,083
1,731
3,300
5,363
0
35,558
L
Cthulhu
xQuillyy
Cthulhu
5,637
582
0
2,911
11,492
7,400
0
4,982
6,440
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
37,564
578
Minions Killed
351
0
Camps Cleared
0
1,607,656
Distance Traveled
1,538,763
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,999
444
85
5
0
272,293
2
L
Ra
7,330
407
63
4
0
294,190
5
L
Tiamat
9,003
500
122
7
0
319,521
0
W
Tiamat
10,479
582
158
9
0
342,141
6
W
King Arthur
10,223
568
139
8
0
334,791
3
L
Jing Wei
6,358
353
44
2
0
323,393
0
W
Ymir
8,218
457
44
2
0
320,720
0
W
Chronos
10,364
576
152
8
0
337,711
3
L
Danzaburou
7,103
395
66
4
0
270,667
0
L
Cthulhu
7,770
432
56
3
0
330,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role