Player Matchup

Cthulhu
Cthulhu
Boss_Stephano
Cthulhu
Level 11
God Stats
2W - 1L
1,031 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Delta348
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,727 Elo+
Party 1
Vamana
Vamana
JumpedMaddDawg
Vamana
Level 29
God Stats
11W - 12L
1,426 SR
Queue Stats
63W - 61L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
SkinnyBeñis
Nu Wa
Level 129
God Stats
2W - 1L
1,667 SR
Queue Stats
105W - 97L
1,673 Elo+
Party 1
Thanatos
Thanatos
Xexqi
Thanatos
Level 7
God Stats
2W - 0L
1,349 SR
Queue Stats
7W - 3L
1,454 Elo+
Solo
Team Averages
Level 38
1,394 SR
1,572 Elo+

VS

Team Averages
Level 24
1,585 SR
1,499 Elo+
Yemoja
Yemoja
Entity904
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
N3WBREED6969
Kukulkan
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
112W - 106L
1,507 Elo+
Party 3
Tiamat
Tiamat
Nytebud7
Tiamat
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 87L
1,504 Elo+
Party 2
Thor
Thor
Sodah_Eh
Thor
Level 18
God Stats
5W - 4L
1,715 SR
Queue Stats
95W - 79L
1,469 Elo+
Party 3
Medusa
Medusa
xtforce955
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 0 / 4
7,492
468
6,165
6,985
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Delta348
Hun Batz
8
0 / 2 / 2
6,277
392
900
9,658
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 0
8,487
530
3,045
11,447
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 1 / 2
9,508
594
20,389
7,626
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Xexqi
Thanatos
10
2 / 5 / 1
6,516
407
1,179
8,897
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Entity904
Yemoja
10
1 / 4 / 3
7,147
447
2,425
12,916
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
N3WBREED6969
Kukulkan
14
2 / 3 / 1
8,196
512
5,182
7,455
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nytebud7
Tiamat
10
4 / 6 / 1
6,694
418
10,814
14,265
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
1 / 0 / 0
8,350
522
5,725
8,574
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
xtforce955
Medusa
5
0 / 2 / 0
5,011
313
481
2,671
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
8
10
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
4
3
W
Hun Batz
Delta348
Hun Batz
0
2
2
0.5
L
Yemoja
Entity904
Yemoja
1
4
3
0.63
W
0
2
0
0
L
Kukulkan
N3WBREED6969
Kukulkan
2
3
1
0.83
L
Tiamat
Nytebud7
Tiamat
4
6
1
0.75
W
12
1
2
13
L
Thor
1
0
0
1
W
Thanatos
Xexqi
Thanatos
2
5
1
0.5
L
Medusa
xtforce955
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
24,627
44,613
Taken
45,881
15,839
Mitigated
20,484
11,451
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,165
268
196
860
6,985
3,526
648
5,313
1,390
26,777
0
W
Hun Batz
Delta348
Hun Batz
900
421
0
3,697
9,658
2,692
0
2,716
6,776
0
17,425
L
Yemoja
Entity904
Yemoja
2,425
697
2,507
3,237
12,916
5,860
454
9,536
3,380
23,049
0
W
3,045
339
0
3,571
11,447
4,494
970
0
10,922
0
54,508
L
Kukulkan
N3WBREED6969
Kukulkan
5,182
869
0
0
7,455
1,994
1,784
5,463
1,992
46,928
0
L
Tiamat
Nytebud7
Tiamat
10,814
1,559
723
3,229
14,265
7,529
218
8,395
5,870
39,153
0
W
20,389
7,154
0
660
7,626
2,583
1,847
4,039
3,301
77,013
0
L
Thor
5,725
751
0
5,110
8,574
4,623
0
678
7,896
0
49,233
W
Thanatos
Xexqi
Thanatos
1,179
235
0
2,467
8,897
2,544
308
5,131
3,278
0
12,799
L
Medusa
xtforce955
Medusa
481
274
0
133
2,671
478
0
2,482
189
0
3,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
35,398
321
Minions Killed
304
0
Camps Cleared
0
1,549,561
Distance Traveled
1,215,433
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,492
468
38
2
0
316,946
0
W
Hun Batz
6,277
392
40
3
0
304,306
0
L
Yemoja
7,147
447
36
2
0
252,251
0
W
Vamana
8,487
530
114
7
0
302,027
2
L
Kukulkan
8,196
512
104
7
0
268,388
2
L
Tiamat
6,694
418
59
4
0
272,716
3
W
Nu Wa
9,508
594
104
7
0
300,883
6
L
Thor
8,350
522
97
6
0
283,177
0
W
Thanatos
6,516
407
25
2
0
325,399
0
L
Medusa
5,011
313
8
1
0
138,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role