Player Matchup

Tsukuyomi
Tsukuyomi
DTMco
Tsukuyomi
Level 29
God Stats
9W - 16L
1,083 SR
Queue Stats
169W - 237L
1,387 Elo+
Party 1
Khepri
Khepri
Defiant_Ant
Khepri
Level 28
God Stats
11W - 12L
1,681 SR
Queue Stats
148W - 195L
1,426 Elo+
Party 1
Izanami
Izanami
YungkillaRKO
Izanami
Level 23
God Stats
58W - 59L
1,576 SR
Queue Stats
158W - 160L
1,492 Elo+
Solo
Danzaburou
Danzaburou
beefy_2014
Danzaburou
Level 27
God Stats
8W - 22L
1,262 SR
Queue Stats
123W - 178L
1,431 Elo+
Party 1
Neith
Neith
qxawz
Neith
Level 3
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,533 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,454 Elo+

VS

Team Averages
Level 22
1,485 SR
1,431 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Abyssal8880
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Yemoja
Yemoja
KlayHour04
Yemoja
Level 37
God Stats
10W - 9L
1,395 SR
Queue Stats
475W - 449L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MG Yayo
Tsukuyomi
Level 28
God Stats
70W - 70L
1,444 SR
Queue Stats
216W - 230L
1,328 Elo+
Party 3
Amaterasu
Amaterasu
Master Nels 117
Amaterasu
Level 18
God Stats
4W - 9L
1,584 SR
Queue Stats
102W - 129L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DTMco
Tsukuyomi
16
3 / 9 / 1
10,663
427
8,344
19,102
9,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
17
0 / 1 / 1
11,665
467
2,888
15,451
15,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
YungkillaRKO
Izanami
13
0 / 5 / 3
9,136
365
8,177
13,799
7,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
beefy_2014
Danzaburou
20
5 / 1 / 3
13,153
526
12,371
14,763
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
qxawz
Neith
11
2 / 6 / 0
8,549
342
4,977
8,627
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 0 / 3
12,512
500
13,458
12,480
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 6 / 5
13,615
545
16,090
13,973
7,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
KlayHour04
Yemoja
17
2 / 0 / 6
11,826
473
8,144
8,464
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MG Yayo
Tsukuyomi
20
5 / 2 / 2
12,768
511
9,073
17,182
7,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Master Nels 117
Amaterasu
19
5 / 3 / 1
12,195
488
8,607
16,893
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
21
22
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
W
4
6
5
1.08
L
Tsukuyomi
DTMco
Tsukuyomi
3
9
1
0.39
L
Khepri
0
1
1
0.5
W
Yemoja
KlayHour04
Yemoja
2
0
6
5
W
Tsukuyomi
MG Yayo
Tsukuyomi
5
2
2
3
W
Amaterasu
Master Nels 117
Amaterasu
5
3
1
1.83
L
Izanami
YungkillaRKO
Izanami
0
5
3
0.3
L
Danzaburou
beefy_2014
Danzaburou
5
1
3
6.5
L
Neith
qxawz
Neith
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
55,372
71,742
Taken
68,992
42,415
Mitigated
42,952
7,043
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,458
5,637
0
2,418
12,480
5,902
1,966
1,126
11,354
0
99,738
W
16,090
466
795
2,130
13,973
7,105
2,495
62
13,911
106,411
0
L
Tsukuyomi
DTMco
Tsukuyomi
8,344
1,887
0
1,192
19,102
9,469
90
7,139
11,963
0
46,957
L
Khepri
2,888
308
491
2,696
15,451
15,881
0
5,822
9,629
39,446
0
W
Yemoja
KlayHour04
Yemoja
8,144
854
4,130
3,434
8,464
9,354
1,074
1,435
7,029
39,851
0
W
Tsukuyomi
MG Yayo
Tsukuyomi
9,073
2,813
0
6,875
17,182
7,958
0
57
17,125
0
102,081
W
Amaterasu
Master Nels 117
Amaterasu
8,607
3,103
0
1,409
16,893
12,633
3,186
208
16,685
0
59,817
L
Izanami
YungkillaRKO
Izanami
8,177
3,557
0
0
13,799
7,160
292
3,008
10,791
0
49,979
L
Danzaburou
beefy_2014
Danzaburou
12,371
6,218
0
2,373
14,763
6,824
1,122
7,614
7,149
0
83,979
L
Neith
qxawz
Neith
4,977
3,431
0
291
8,627
3,081
815
651
7,976
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
62,916
431
Minions Killed
626
0
Camps Cleared
0
2,019,505
Distance Traveled
2,450,541
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,512
500
152
6
0
477,804
4
W
Agni
13,615
545
176
7
0
453,902
0
L
Tsukuyomi
10,663
427
81
3
0
409,306
0
L
Khepri
11,665
467
70
3
0
451,824
0
W
Yemoja
11,826
473
44
2
0
478,484
4
W
Tsukuyomi
12,768
511
147
6
0
536,427
2
W
Amaterasu
12,195
488
107
4
0
503,924
0
L
Izanami
9,136
365
96
4
0
387,649
4
L
Danzaburou
13,153
526
140
6
0
476,046
0
L
Neith
8,549
342
44
2
0
294,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role