Player Matchup

He Bo
He Bo
Beliar117Rico
He Bo
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 91L
1,744 Elo+
Solo
Hel
Hel
Lord_Lightan
Hel
Level 58
God Stats
7W - 5L
1,695 SR
Queue Stats
306W - 331L
1,444 Elo+
Party 2
Arachne
Arachne
Rural07
Arachne
Level 27
God Stats
0W - 4L
1,282 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 3
Cerberus
Cerberus
XchodaliciousX
Cerberus
Level 62
God Stats
35W - 21L
1,639 SR
Queue Stats
91W - 94L
1,464 Elo+
Party 3
Set
Set
count_of_tuskany
Set
Level 33
God Stats
13W - 9L
1,475 SR
Queue Stats
171W - 185L
1,415 Elo+
Party 2
Team Averages
Level 47
1,518 SR
1,446 Elo+

VS

Team Averages
Level 67
1,488 SR
1,361 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrustierRelic49
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
357W - 359L
1,471 Elo+
Solo
Bellona
Bellona
Mirctz
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,333 Elo+
Party 1
Bakasura
Bakasura
Old Buu
Bakasura
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
Wakiuh
Cthulhu
Level 13
God Stats
4W - 2L
1,440 SR
Queue Stats
9W - 4L
1,333 Elo+
Party 1
Zhong Kui
Zhong Kui
xRyznn
Zhong Kui
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
13,944
996
23,148
25,001
10,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 5 / 19
13,949
996
19,770
27,265
16,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Rural07
Arachne
19
6 / 10 / 8
12,960
926
12,040
31,245
13,759
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
20
6 / 4 / 14
13,743
982
18,980
36,421
30,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 9 / 13
12,573
898
11,775
24,856
12,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrustierRelic49
Ah Muzen Cab
20
10 / 2 / 16
15,538
1,110
39,628
11,902
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Mirctz
Bellona
19
2 / 9 / 15
12,398
886
8,467
18,658
12,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Old Buu
Bakasura
20
10 / 1 / 17
15,898
1,136
24,938
22,311
8,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Wakiuh
Cthulhu
20
2 / 9 / 23
13,253
947
22,033
23,922
28,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
xRyznn
Zhong Kui
20
10 / 4 / 16
15,433
1,102
40,879
19,555
13,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
121
25
Kills
34
34
Deaths
25
68
Assists
87
Player
Kills
Deaths
Assists
KDA
L
5
6
14
2
W
Ah Muzen Cab
CrustierRelic49
Ah Muzen Cab
10
2
16
9
L
5
5
19
2.9
W
Bellona
Mirctz
Bellona
2
9
15
1.06
W
Bakasura
Old Buu
Bakasura
10
1
17
18.5
L
Arachne
Rural07
Arachne
6
10
8
1
W
Cthulhu
Wakiuh
Cthulhu
2
9
23
1.5
L
Cerberus
6
4
14
3.25
L
3
9
13
1.06
W
Zhong Kui
xRyznn
Zhong Kui
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,713
Damage
135,945
144,788
Taken
96,348
83,820
Mitigated
67,921
45,485
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,148
1,675
516
4,715
25,001
10,204
0
11,618
12,373
46,960
0
W
Ah Muzen Cab
CrustierRelic49
Ah Muzen Cab
39,628
19,952
0
3,592
11,902
4,754
0
6,733
5,169
0
84,144
L
19,770
1,818
12,498
11,575
27,265
16,327
0
11,003
14,382
45,916
0
W
Bellona
Mirctz
Bellona
8,467
2,143
0
80
18,658
12,583
0
12,910
5,748
0
15,750
W
Bakasura
Old Buu
Bakasura
24,938
17,733
0
6,019
22,311
8,929
0
16,094
5,829
0
32,220
L
Arachne
Rural07
Arachne
12,040
9,428
0
3,388
31,245
13,759
0
15,255
15,186
0
22,383
W
Cthulhu
Wakiuh
Cthulhu
22,033
1,311
1,208
280
23,922
28,187
0
13,686
10,236
38,947
0
L
Cerberus
18,980
462
83
10,922
36,421
30,681
0
14,904
20,722
61,020
0
L
11,775
8,390
277
1,511
24,856
12,849
0
10,132
13,728
0
20,975
W
Zhong Kui
xRyznn
Zhong Kui
40,879
4,967
1,851
9,234
19,555
13,468
0
12,475
7,080
74,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,169
Gold Earned
72,520
321
Minions Killed
282
2
Camps Cleared
13
1,245,493
Distance Traveled
1,322,258
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,944
996
68
5
0
249,934
0
W
Ah Muzen Cab
15,538
1,110
104
7
0
273,985
0
L
Hel
13,949
996
72
5
0
270,410
0
W
Bellona
12,398
886
16
1
0
213,610
0
W
Bakasura
15,898
1,136
41
3
9
337,931
0
L
Arachne
12,960
926
24
2
2
228,417
0
W
Cthulhu
13,253
947
37
3
1
258,793
3
L
Cerberus
13,743
982
134
10
0
262,620
0
L
Set
12,573
898
23
2
0
234,112
0
W
Zhong Kui
15,433
1,102
84
6
3
237,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role