Player Matchup

Vulcan
Vulcan
VAC2005
Vulcan
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
206W - 236L
1,412 Elo+
Party 4
Ratatoskr
Ratatoskr
WetKevz
Ratatoskr
Level 139
God Stats
1W - 1L
1,617 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
jpgari
Danzaburou
Level 82
God Stats
1W - 1L
1,697 SR
Queue Stats
147W - 155L
1,455 Elo+
Party 4
Sobek
Sobek
poppinn444
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,806 Elo+
Solo
King Arthur
King Arthur
qc truc mushe
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Team Averages
Level 93
1,529 SR
1,511 Elo+

VS

Team Averages
Level 105
1,497 SR
1,429 Elo+
Chaac
Chaac
Boonopoly7
Chaac
Level 84
God Stats
2W - 1L
1,582 SR
Queue Stats
100W - 107L
1,408 Elo+
Party 1
Hades
Hades
Gamermunkie121
Hades
Level 121
God Stats
9W - 2L
1,571 SR
Queue Stats
201W - 215L
1,411 Elo+
Party 3
Merlin
Merlin
OuOHI1
Merlin
Level 129
God Stats
4W - 3L
1,649 SR
Queue Stats
144W - 180L
1,417 Elo+
Party 3
Ullr
Ullr
The556Man
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
W LIKE A BOSS
Fenrir
Level 101
God Stats
3W - 1L
1,185 SR
Queue Stats
136W - 150L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
VAC2005
Vulcan
15
3 / 6 / 2
9,660
483
15,816
14,409
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
WetKevz
Ratatoskr
18
8 / 6 / 4
11,288
564
10,045
14,696
7,527
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jpgari
Danzaburou
13
6 / 5 / 3
9,258
463
11,415
12,092
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
16
4 / 3 / 4
9,905
495
6,088
13,931
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
qc truc mushe
King Arthur
14
1 / 9 / 3
9,027
451
11,092
19,037
10,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
9 / 5 / 2
11,689
584
14,847
19,564
24,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 3 / 4
11,535
577
13,604
18,017
9,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
OuOHI1
Merlin
17
6 / 5 / 4
11,350
568
12,310
15,648
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
16
2 / 6 / 2
10,048
502
6,664
14,859
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 4 / 6
10,031
502
7,134
14,034
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
22
Kills
29
29
Deaths
23
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
5
2
2
W
8
3
4
3.33
W
Merlin
OuOHI1
Merlin
6
5
4
1.6
W
Ullr
2
6
2
0.5
L
Vulcan
VAC2005
Vulcan
3
6
2
0.67
W
4
4
6
1.75
L
Ratatoskr
WetKevz
Ratatoskr
8
6
4
1.67
L
Danzaburou
jpgari
Danzaburou
6
5
3
1.5
L
Sobek
4
3
4
2
L
King Arthur
qc truc mushe
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
54,559
74,165
Taken
82,122
42,453
Mitigated
55,103
14,739
Healing
25,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,847
3,489
0
5,738
19,564
24,648
2,819
1,940
17,624
0
72,140
W
13,604
630
1,076
9,882
18,017
9,949
472
8,235
9,782
61,536
0
W
Merlin
OuOHI1
Merlin
12,310
1,064
228
3,243
15,648
5,689
322
6,199
9,449
81,726
0
W
Ullr
6,664
1,406
0
1,702
14,859
4,943
2,032
2,190
12,669
0
75,263
L
Vulcan
VAC2005
Vulcan
15,816
3,547
0
3,913
14,409
5,792
0
11,959
2,450
60,789
0
W
7,134
467
520
3,068
14,034
9,874
1,317
3,340
10,694
0
28,591
L
Ratatoskr
WetKevz
Ratatoskr
10,045
4,366
0
2,743
14,696
7,527
284
4,814
9,882
0
64,798
L
Danzaburou
jpgari
Danzaburou
11,415
5,127
0
3,415
12,092
4,142
592
1,872
10,220
0
49,424
L
Sobek
6,088
513
0
2,861
13,931
14,635
0
3,537
10,394
28,797
0
L
King Arthur
qc truc mushe
King Arthur
11,092
2,642
316
1,491
19,037
10,357
144
3,732
15,305
0
48,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,138
Gold Earned
54,653
425
Minions Killed
532
0
Camps Cleared
0
1,749,333
Distance Traveled
1,755,428
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,689
584
115
6
0
306,065
0
W
Hades
11,535
577
120
6
0
393,785
2
W
Merlin
11,350
568
142
7
0
360,616
4
W
Ullr
10,048
502
104
5
0
302,086
2
L
Vulcan
9,660
483
101
5
0
357,285
1
W
Fenrir
10,031
502
51
3
0
392,876
0
L
Ratatoskr
11,288
564
111
6
0
384,345
0
L
Danzaburou
9,258
463
68
3
0
239,339
1
L
Sobek
9,905
495
48
2
0
392,367
5
L
King Arthur
9,027
451
97
5
0
375,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role