Player Matchup

Sol
Sol
DTB JAY5676
Sol
Level 9
God Stats
11W - 14L
1,145 SR
Queue Stats
14W - 22L
1,229 Elo+
Solo
Nemesis
Nemesis
Noruoe
Nemesis
Level 18
God Stats
11W - 10L
1,133 SR
Queue Stats
69W - 58L
1,021 Elo+
Party 1
King Arthur
King Arthur
YT_Goulart_TY
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
antbob7
Chernobog
Level 21
God Stats
11W - 8L
1,482 SR
Queue Stats
42W - 50L
1,255 Elo+
Solo
Tiamat
Tiamat
dark_dad_giraffe
Tiamat
Level 14
God Stats
2W - 4L
1,188 SR
Queue Stats
8W - 19L
1,021 Elo+
Party 1
Team Averages
Level 13
1,289 SR
1,205 Elo+

VS

Team Averages
Level 20
1,416 SR
1,293 Elo+
Tiamat
Tiamat
EZIDAZIT
Tiamat
Level 16
God Stats
8W - 5L
1,263 SR
Queue Stats
658W - 720L
1,133 Elo+
Party 2
Artemis
Artemis
ExpIicitShooter
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 408L
1,183 Elo+
Party 2
Neith
Neith
HunterRenier134
Neith
Level 31
God Stats
5W - 15L
1,419 SR
Queue Stats
546W - 787L
1,324 Elo+
Party 3
Athena
Athena
ReconxKonan
Athena
Level 29
God Stats
17W - 20L
1,396 SR
Queue Stats
134W - 179L
1,326 Elo+
Party 3
Nemesis
Nemesis
robofighter4
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
9,242
385
8,992
13,938
5,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Noruoe
Nemesis
17
4 / 4 / 4
10,779
449
17,475
19,762
11,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
YT_Goulart_TY
King Arthur
16
4 / 16 / 0
10,798
450
12,593
31,730
16,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
antbob7
Chernobog
13
3 / 9 / 3
9,044
377
13,673
18,434
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 2 / 0
6,118
255
38
1,712
439

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EZIDAZIT
Tiamat
17
5 / 3 / 9
11,145
464
9,950
11,160
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 8
10,338
431
8,403
14,408
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 4 / 9
13,999
583
29,780
19,476
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
18
19 / 3 / 8
14,007
584
18,514
25,535
29,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
robofighter4
Nemesis
17
1 / 3 / 3
11,133
464
3,180
14,839
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
17
Kills
38
38
Deaths
18
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
W
Tiamat
EZIDAZIT
Tiamat
5
3
9
3.17
W
2
5
8
1.2
W
11
4
9
3.88
L
Nemesis
Noruoe
Nemesis
4
4
4
1.5
W
Athena
19
3
8
7.67
L
King Arthur
YT_Goulart_TY
King Arthur
4
16
0
0.25
L
Chernobog
antbob7
Chernobog
3
9
3
0.5
L
0
2
0
0
W
Nemesis
robofighter4
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,771
Damage
69,827
85,576
Taken
85,418
40,553
Mitigated
57,838
9,868
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
3,035
0
2,219
13,938
5,444
218
5,945
7,993
30,971
1,207
W
Tiamat
EZIDAZIT
Tiamat
9,950
1,831
0
3,854
11,160
5,956
1,254
1,600
9,560
52,277
0
W
8,403
4,648
0
45
14,408
6,333
3,949
2,967
11,441
0
48,647
W
29,780
19,467
645
7,984
19,476
9,416
6,514
1,294
18,182
0
117,757
L
Nemesis
Noruoe
Nemesis
17,475
9,251
0
5,854
19,762
11,249
706
7,152
12,610
0
66,208
W
Athena
18,514
5,041
808
6,166
25,535
29,787
2,060
3,370
22,165
34,503
0
L
King Arthur
YT_Goulart_TY
King Arthur
12,593
3,838
453
1,280
31,730
16,117
600
8,988
22,742
654
46,289
L
Chernobog
antbob7
Chernobog
13,673
7,768
0
0
18,434
7,304
764
5,135
13,299
0
43,985
L
38
38
0
62
1,712
439
0
1,244
468
38
0
W
Nemesis
robofighter4
Nemesis
3,180
811
0
7,606
14,839
6,346
0
50
14,789
0
84,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
60,622
270
Minions Killed
490
0
Camps Cleared
0
1,433,097
Distance Traveled
1,984,000
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,242
385
47
2
0
357,672
6
W
Tiamat
11,145
464
80
3
0
364,366
0
W
Artemis
10,338
431
86
4
0
356,962
0
W
Neith
13,999
583
165
7
0
353,167
1
L
Nemesis
10,779
449
89
4
0
432,287
0
W
Athena
14,007
584
32
1
0
482,570
1
L
King Arthur
10,798
450
71
3
0
323,659
0
L
Chernobog
9,044
377
63
3
0
319,001
0
L
Tiamat
6,118
255
0
0
0
478
0
W
Nemesis
11,133
464
127
5
0
426,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role