Player Matchup

Neith
Neith
ColeMendoza21
Neith
Level 22
God Stats
9W - 7L
1,592 SR
Queue Stats
29W - 39L
1,429 Elo+
Party 1
Thor
Thor
DBL-D0105
Thor
Level 24
God Stats
2W - 6L
1,134 SR
Queue Stats
36W - 49L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
Durandal-Tycho
Nu Wa
Level 29
God Stats
8W - 11L
1,442 SR
Queue Stats
100W - 104L
1,430 Elo+
Party 1
Vamana
Vamana
Love-as-a-Weapon
Vamana
Level 55
God Stats
7W - 14L
1,270 SR
Queue Stats
224W - 235L
1,343 Elo+
Party 1
Ymir
Ymir
VelveteenMoogle
Ymir
Level 26
God Stats
15W - 17L
1,425 SR
Queue Stats
42W - 51L
1,390 Elo+
Party 1
Team Averages
Level 31
1,373 SR
1,389 Elo+

VS

Team Averages
Level 19
1,416 SR
1,332 Elo+
Amaterasu
Amaterasu
Itsxchubbzz
Amaterasu
Level 6
God Stats
1W - 4L
1,300 SR
Queue Stats
4W - 10L
1,195 Elo+
Solo
Xbalanque
Xbalanque
Sheeeshhhhhh
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,400 Elo+
Solo
Ymir
Ymir
WarOfTheGods07
Ymir
Level 26
God Stats
0W - 4L
1,160 SR
Queue Stats
79W - 61L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
WasntG
Tsukuyomi
Level 27
God Stats
5W - 7L
1,363 SR
Queue Stats
51W - 64L
1,377 Elo+
Solo
Ra
Ra
duckul5819
Ra
Level 7
God Stats
5W - 5L
1,758 SR
Queue Stats
8W - 18L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,795
491
10,206
8,646
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
6 / 1 / 10
10,600
482
7,637
9,009
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 0 / 11
11,415
519
16,115
9,445
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 5 / 6
12,667
576
16,781
20,082
17,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 2 / 8
10,249
466
6,684
10,390
7,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Itsxchubbzz
Amaterasu
14
0 / 10 / 2
8,753
398
3,556
16,210
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Sheeeshhhhhh
Xbalanque
14
1 / 10 / 1
8,980
408
9,243
19,896
6,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 6 / 1
10,699
486
7,629
17,644
19,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
WasntG
Tsukuyomi
15
2 / 10 / 2
9,548
434
6,338
18,512
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 0
10,337
470
10,330
11,473
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
41
Kills
9
9
Deaths
42
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Thor
6
1
10
11
W
8
0
11
13.5
L
Amaterasu
Itsxchubbzz
Amaterasu
0
10
2
0.1
W
15
5
6
3.6
L
Xbalanque
Sheeeshhhhhh
Xbalanque
1
10
1
0.15
W
7
2
8
5.5
L
4
6
1
0.75
L
Tsukuyomi
WasntG
Tsukuyomi
2
10
2
0.3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
37,096
57,572
Taken
83,735
36,667
Mitigated
46,501
14,700
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,206
5,628
0
3,632
8,646
3,402
2,829
555
8,026
0
54,149
W
Thor
7,637
2,276
0
2,072
9,009
3,891
1,053
3,243
5,543
0
36,445
W
16,115
5,189
108
2,613
9,445
3,566
2,454
5,003
4,045
49,097
0
L
Amaterasu
Itsxchubbzz
Amaterasu
3,556
1,933
0
2,015
16,210
9,949
936
1,948
14,155
0
44,603
W
16,781
8,695
0
5,401
20,082
17,974
4,615
4,832
14,830
0
54,102
L
Xbalanque
Sheeeshhhhhh
Xbalanque
9,243
5,118
0
4,436
19,896
6,542
0
4,999
14,747
0
52,699
W
6,684
1,470
0
874
10,390
7,834
1,069
3,055
7,169
29,594
0
L
7,629
639
0
3,948
17,644
19,096
354
5,291
12,100
67,841
0
L
Tsukuyomi
WasntG
Tsukuyomi
6,338
1,922
0
1,525
18,512
6,249
112
4,998
13,290
0
48,231
L
10,330
568
350
1,510
11,473
4,665
994
4,351
6,644
63,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,726
Gold Earned
48,317
368
Minions Killed
481
0
Camps Cleared
0
2,108,499
Distance Traveled
1,736,371
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,795
491
93
4
0
375,300
4
W
Thor
10,600
482
55
3
0
445,148
0
W
Nu Wa
11,415
519
78
4
0
429,398
0
L
Amaterasu
8,753
398
81
4
0
371,551
1
W
Vamana
12,667
576
86
4
0
403,031
0
L
Xbalanque
8,980
408
86
4
0
357,148
0
W
Ymir
10,249
466
56
3
0
455,622
4
L
Ymir
10,699
486
127
6
0
308,857
0
L
Tsukuyomi
9,548
434
73
3
0
290,092
0
L
Ra
10,337
470
114
5
0
408,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role