Player Matchup

Tsukuyomi
Tsukuyomi
EASYTBK
Tsukuyomi
Level 4
God Stats
2W - 2L
1,724 SR
Queue Stats
20W - 12L
1,757 Elo+
Solo
Chaac
Chaac
SavageLaughss
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,632 Elo+
Party 1
Izanami
Izanami
SmashingPrism29
Izanami
Level 17
God Stats
2W - 1L
1,335 SR
Queue Stats
52W - 32L
1,693 Elo+
Party 1
Cerberus
Cerberus
SpatialGlint662
Cerberus
Level 23
God Stats
1W - 1L
1,327 SR
Queue Stats
65W - 74L
1,586 Elo+
Solo
Anubis
Anubis
feelto
Anubis
Level 4
God Stats
6W - 3L
1,717 SR
Queue Stats
20W - 20L
1,607 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,655 Elo+

VS

Team Averages
Level 20
1,575 SR
1,729 Elo+
Chang'e
Chang'e
Abyssri
Chang'e
Level 29
God Stats
8W - 2L
1,819 SR
Queue Stats
142W - 158L
1,557 Elo+
Solo
Thor
Thor
AquaLan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,790 Elo+
Solo
Hel
Hel
ResidualCrane37
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 2L
2,058 Elo+
Solo
Bakasura
Bakasura
WillyD6093
Bakasura
Level 12
God Stats
0W - 2L
1,261 SR
Queue Stats
18W - 23L
1,529 Elo+
Solo
Ullr
Ullr
dvrk cc
Ullr
Level 25
God Stats
8W - 4L
1,794 SR
Queue Stats
178W - 83L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EASYTBK
Tsukuyomi
19
10 / 2 / 9
12,212
643
18,634
14,186
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 10
10,688
563
8,114
15,841
14,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 7
11,484
604
8,596
9,986
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
16
5 / 1 / 10
10,502
553
8,827
12,285
12,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
feelto
Anubis
17
12 / 3 / 8
12,118
638
16,194
17,362
7,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abyssri
Chang'e
10
0 / 10 / 2
6,646
350
7,553
16,949
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
AquaLan
Thor
11
1 / 4 / 2
7,485
394
4,038
11,311
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
2 / 8 / 3
8,615
453
6,051
14,946
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WillyD6093
Bakasura
15
3 / 7 / 1
9,037
476
13,637
19,319
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
dvrk cc
Ullr
15
1 / 6 / 1
9,247
487
5,197
13,779
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
35
Kills
7
7
Deaths
35
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Abyssri
Chang'e
0
10
2
0.1
L
Thor
AquaLan
Thor
1
4
2
0.5
W
Tsukuyomi
EASYTBK
Tsukuyomi
10
2
9
7.25
L
2
8
3
0.44
W
1
0
10
6
W
7
1
7
10.5
W
Cerberus
5
1
10
10
L
Bakasura
WillyD6093
Bakasura
3
7
1
0.5
L
Ullr
dvrk cc
Ullr
1
6
1
0.25
W
Anubis
feelto
Anubis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
36,476
69,660
Taken
76,304
43,279
Mitigated
31,742
34,568
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Abyssri
Chang'e
7,553
362
211
2,089
16,949
3,134
0
4,988
11,961
23,758
0
L
Thor
AquaLan
Thor
4,038
1,050
0
180
11,311
7,407
1,000
4,118
7,193
0
22,102
W
Tsukuyomi
EASYTBK
Tsukuyomi
18,634
6,272
0
4,925
14,186
5,026
0
4,877
8,575
0
92,617
L
6,051
292
1,888
4,152
14,946
11,327
0
2,098
12,848
39,608
0
W
8,114
1,752
0
8,733
15,841
14,687
1,622
2,649
11,653
0
63,063
W
8,596
4,137
0
4,602
9,986
4,093
5,360
3,181
6,683
0
92,026
W
Cerberus
8,827
534
1,009
5,495
12,285
12,205
0
3,411
8,577
55,172
0
L
Bakasura
WillyD6093
Bakasura
13,637
10,114
0
2,194
19,319
6,427
0
8,680
10,639
0
60,917
L
Ullr
dvrk cc
Ullr
5,197
2,280
0
1,982
13,779
3,447
2,345
5,137
8,642
0
68,645
W
Anubis
feelto
Anubis
16,194
1,282
0
9,804
17,362
7,268
411
3,003
13,176
62,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,004
Gold Earned
41,030
604
Minions Killed
396
0
Camps Cleared
0
1,885,525
Distance Traveled
1,692,944
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,646
350
41
2
0
314,341
3
L
Thor
7,485
394
41
2
0
319,797
2
W
Tsukuyomi
12,212
643
145
8
0
434,660
1
L
Hel
8,615
453
82
4
0
364,281
5
W
Chaac
10,688
563
115
6
0
361,323
2
W
Izanami
11,484
604
127
7
0
358,136
2
W
Cerberus
10,502
553
112
6
0
405,308
5
L
Bakasura
9,037
476
111
6
0
382,245
0
L
Ullr
9,247
487
121
6
0
312,280
5
W
Anubis
12,118
638
105
6
0
326,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role