Player Matchup

Baron Samedi
Baron Samedi
Buellerrr
Baron Samedi
Level 17
God Stats
12W - 4L
1,615 SR
Queue Stats
13W - 10L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dbrow077
Ah Muzen Cab
Level 18
God Stats
5W - 11L
1,324 SR
Queue Stats
171W - 136L
1,655 Elo+
Party 1
Chang'e
Chang'e
Holm
Chang'e
Level 144
God Stats
1W - 0L
1,399 SR
Queue Stats
26W - 23L
1,530 Elo+
Party 1
Yemoja
Yemoja
HomeBoySnipes
Yemoja
Level 18
God Stats
4W - 3L
1,828 SR
Queue Stats
36W - 27L
1,615 Elo+
Party 1
Nemesis
Nemesis
HrmTheWorm
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,533 SR
1,562 Elo+

VS

Team Averages
Level 19
1,551 SR
1,373 Elo+
Hou Yi
Hou Yi
DarkShotzPro
Hou Yi
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 10L
1,116 Elo+
Party 3
Medusa
Medusa
SMITEAccount9
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 3
Set
Set
ShoeStir
Set
Level 25
God Stats
142W - 123L
1,633 SR
Queue Stats
882W - 769L
1,520 Elo+
Party 2
Ymir
Ymir
Tappye
Ymir
Level 7
God Stats
13W - 12L
1,699 SR
Queue Stats
244W - 209L
1,584 Elo+
Party 2
Scylla
Scylla
aprilfool98
Scylla
Level 22
God Stats
37W - 38L
1,424 SR
Queue Stats
875W - 796L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buellerrr
Baron Samedi
9
1 / 2 / 0
5,658
566
2,087
4,293
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Dbrow077
Ah Muzen Cab
10
10 / 2 / 0
6,674
667
9,372
6,769
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Holm
Chang'e
10
1 / 1 / 0
5,911
591
1,856
4,399
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 8
5,702
570
2,151
5,807
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
HrmTheWorm
Nemesis
7
0 / 2 / 2
4,940
494
1,551
4,803
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 1 / 1
4,517
452
1,249
2,911
907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
3,784
378
715
4,573
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
6,314
631
4,523
6,915
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Tappye
Ymir
8
2 / 3 / 2
5,297
530
2,076
6,814
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
2 / 0 / 2
5,225
523
6,230
3,350
1,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
7
8
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Buellerrr
Baron Samedi
1
2
0
0.5
L
Hou Yi
0
1
1
0.5
W
Ah Muzen Cab
Dbrow077
Ah Muzen Cab
10
2
0
5
W
Chang'e
Holm
Chang'e
1
1
0
1
W
1
1
8
5
W
Nemesis
HrmTheWorm
Nemesis
0
2
2
0.5
L
0
6
0
0
L
3
3
2
1.33
L
Ymir
Tappye
Ymir
2
3
2
1
L
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
14,793
26,071
Taken
24,563
10,041
Mitigated
9,676
10,105
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Buellerrr
Baron Samedi
2,087
189
0
1,098
4,293
1,544
850
3,045
1,248
22,299
0
L
Hou Yi
1,249
406
0
429
2,911
907
0
1,746
1,055
0
14,155
W
Ah Muzen Cab
Dbrow077
Ah Muzen Cab
9,372
4,164
0
3,078
6,769
2,169
1,754
1,141
5,628
0
36,357
W
Chang'e
Holm
Chang'e
1,856
162
89
1,693
4,399
1,670
342
0
4,399
25,567
0
W
2,151
880
911
1,557
5,807
3,088
512
3,371
2,436
9,562
0
W
Nemesis
HrmTheWorm
Nemesis
1,551
600
0
1,679
4,803
1,570
40
749
4,054
0
14,688
L
715
410
0
0
4,573
949
0
424
4,149
0
5,337
L
4,523
1,646
0
2,539
6,915
2,519
903
825
6,090
0
30,082
L
Ymir
Tappye
Ymir
2,076
229
0
360
6,814
4,215
0
1,905
4,909
6,978
0
L
Scylla
6,230
852
0
596
3,350
1,086
122
1,084
2,266
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
25,137
223
Minions Killed
159
0
Camps Cleared
0
826,513
Distance Traveled
773,863
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,658
566
49
5
0
174,206
0
L
Hou Yi
4,517
452
23
2
0
149,990
0
W
Ah Muzen Cab
6,674
667
62
6
0
162,009
1
W
Chang'e
5,911
591
61
6
0
161,982
0
W
Yemoja
5,702
570
16
2
0
149,213
0
W
Nemesis
4,940
494
35
4
0
179,103
0
L
Medusa
3,784
378
10
1
0
102,581
0
L
Set
6,314
631
73
7
0
176,687
0
L
Ymir
5,297
530
10
1
0
172,438
2
L
Scylla
5,225
523
43
4
0
172,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role