Player Matchup

Loki
Loki
Clyeessa
Loki
Level 38
God Stats
4W - 2L
1,698 SR
Queue Stats
77W - 70L
1,537 Elo+
Party 1
Izanami
Izanami
CryptoYaishu
Izanami
Level 26
God Stats
30W - 19L
1,587 SR
Queue Stats
102W - 83L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Frodoislove
Kukulkan
Level 24
God Stats
2W - 0L
1,318 SR
Queue Stats
84W - 76L
1,512 Elo+
Solo
Nemesis
Nemesis
Spreadlegsx
Nemesis
Level 29
God Stats
24W - 19L
1,553 SR
Queue Stats
82W - 71L
1,542 Elo+
Solo
Xing Tian
Xing Tian
kılg
Xing Tian
Level 11
God Stats
3W - 2L
1,725 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Team Averages
Level 26
1,576 SR
1,499 Elo+

VS

Team Averages
Level 21
1,551 SR
1,464 Elo+
Sun Wukong
Sun Wukong
JTec
Sun Wukong
Level 26
God Stats
12W - 10L
1,539 SR
Queue Stats
63W - 57L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Oopsyoyo
Heimdallr
Level 24
God Stats
2W - 3L
1,788 SR
Queue Stats
45W - 45L
1,596 Elo+
Solo
Yemoja
Yemoja
Rainyer
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
isleep15
Baron Samedi
Level 18
God Stats
8W - 14L
1,426 SR
Queue Stats
68W - 83L
1,479 Elo+
Solo
Awilix
Awilix
与您无关
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
18 / 8 / 6
17,034
608
29,407
25,986
11,120
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
CryptoYaishu
Izanami
20
4 / 6 / 8
15,640
559
20,322
26,919
10,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Frodoislove
Kukulkan
20
4 / 9 / 13
15,090
539
24,541
18,305
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Spreadlegsx
Nemesis
20
6 / 1 / 10
16,959
606
17,307
22,847
17,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
kılg
Xing Tian
19
5 / 6 / 9
14,126
505
6,454
14,172
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JTec
Sun Wukong
20
3 / 6 / 2
13,178
471
9,459
30,511
26,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Oopsyoyo
Heimdallr
20
10 / 5 / 5
15,406
550
20,463
19,479
10,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rainyer
Yemoja
17
1 / 7 / 12
12,300
439
7,122
26,927
28,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
isleep15
Baron Samedi
20
11 / 9 / 7
14,663
524
20,126
27,938
16,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
17
4 / 11 / 4
11,414
408
12,139
24,469
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
37
Kills
29
30
Deaths
38
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
18
8
6
2.63
W
Izanami
CryptoYaishu
Izanami
4
6
8
1.33
W
Kukulkan
Frodoislove
Kukulkan
4
9
13
1.17
L
Sun Wukong
JTec
Sun Wukong
3
6
2
0.67
L
Heimdallr
Oopsyoyo
Heimdallr
10
5
5
2.5
L
Yemoja
Rainyer
Yemoja
1
7
12
1
W
Nemesis
Spreadlegsx
Nemesis
6
1
10
11
L
Baron Samedi
isleep15
Baron Samedi
11
9
7
1.61
W
Xing Tian
kılg
Xing Tian
5
6
9
1.58
L
Awilix
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,031
Damage
69,309
108,229
Taken
129,324
61,736
Mitigated
91,682
28,233
Healing
25,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
29,407
10,471
0
6,371
25,986
11,120
1,174
6,402
19,432
0
123,587
W
Izanami
CryptoYaishu
Izanami
20,322
15,605
0
10,948
26,919
10,986
5,570
3,882
22,901
0
147,070
W
Kukulkan
Frodoislove
Kukulkan
24,541
1,907
0
1,804
18,305
7,548
1,328
6,744
11,228
115,424
0
L
Sun Wukong
JTec
Sun Wukong
9,459
1,621
0
7,529
30,511
26,728
0
5,692
24,659
0
86,084
L
Heimdallr
Oopsyoyo
Heimdallr
20,463
11,102
0
0
19,479
10,328
627
5,011
14,308
0
113,612
L
Yemoja
Rainyer
Yemoja
7,122
1,034
2,935
2,666
26,927
28,586
546
10,113
16,654
38,220
0
W
Nemesis
Spreadlegsx
Nemesis
17,307
8,444
0
7,449
22,847
17,421
2,523
5,259
17,437
0
111,976
L
Baron Samedi
isleep15
Baron Samedi
20,126
3,221
750
6,105
27,938
16,109
0
7,615
20,243
101,636
0
W
Xing Tian
kılg
Xing Tian
6,454
582
0
1,661
14,172
14,661
0
4,219
9,799
22,268
0
L
Awilix
12,139
5,418
0
5,665
24,469
9,931
162
2,564
21,905
0
73,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,849
Gold Earned
66,961
759
Minions Killed
663
0
Camps Cleared
0
2,749,488
Distance Traveled
2,441,282
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,034
608
150
5
0
583,880
2
W
Izanami
15,640
559
213
8
0
497,136
2
W
Kukulkan
15,090
539
162
6
0
502,775
9
L
Sun Wukong
13,178
471
160
6
0
513,169
3
L
Heimdallr
15,406
550
169
6
0
502,221
3
L
Yemoja
12,300
439
62
2
0
476,889
1
W
Nemesis
16,959
606
217
8
0
595,918
12
L
Baron Samedi
14,663
524
164
6
0
443,816
7
W
Xing Tian
14,126
505
17
1
0
569,779
5
L
Awilix
11,414
408
108
4
0
505,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role