Player Matchup

Vulcan
Vulcan
AceGGs
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Hаwaii
Ullr
Level 23
God Stats
11W - 0L
1,640 SR
Queue Stats
139W - 54L
1,747 Elo+
Party 1
Sobek
Sobek
J0sephStaIin
Sobek
Level 28
God Stats
16W - 11L
1,821 SR
Queue Stats
154W - 147L
1,554 Elo+
Solo
Zeus
Zeus
PetroX333
Zeus
Level 17
God Stats
1W - 1L
1,451 SR
Queue Stats
27W - 21L
1,565 Elo+
Solo
Anhur
Anhur
StirFrei
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,710 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,615 Elo+

VS

Team Averages
Level 29
1,570 SR
1,610 Elo+
Cerberus
Cerberus
GlizzyGhost
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 7L
1,786 Elo+
Party 2
Ne Zha
Ne Zha
MidLaneНokage
Ne Zha
Level 13
God Stats
0W - 1L
1,769 SR
Queue Stats
9W - 4L
1,703 Elo+
Party 2
Janus
Janus
MrChunkDirty
Janus
Level 63
God Stats
7W - 7L
1,553 SR
Queue Stats
362W - 352L
1,574 Elo+
Party 2
Izanami
Izanami
iflameus
Izanami
Level 39
God Stats
7W - 4L
1,528 SR
Queue Stats
107W - 118L
1,459 Elo+
Party 2
Sobek
Sobek
tetraxbyte
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AceGGs
Vulcan
12
6 / 0 / 0
7,006
701
6,299
4,402
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Hаwaii
Ullr
11
6 / 2 / 5
6,558
656
6,808
6,875
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,736
574
1,360
6,335
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
0 / 4 / 2
5,342
534
1,964
4,605
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
StirFrei
Anhur
8
1 / 1 / 1
5,066
507
3,608
3,338
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GlizzyGhost
Cerberus
9
0 / 5 / 1
5,121
512
2,727
9,316
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 3 / 2
6,247
625
4,315
6,841
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 0
6,401
640
3,052
5,432
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iflameus
Izanami
8
0 / 1 / 1
4,798
480
1,252
5,667
1,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
7
0 / 2 / 1
4,739
474
1,541
6,528
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
8
8
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AceGGs
Vulcan
6
0
0
6
L
Cerberus
GlizzyGhost
Cerberus
0
5
1
0.1
W
Ullr
Hаwaii
Ullr
6
2
5
4.25
W
1
1
2
2
L
4
3
2
1.67
L
4
3
0
1.33
W
Zeus
0
4
2
0.25
W
Anhur
StirFrei
Anhur
1
1
1
1.5
L
Izanami
iflameus
Izanami
0
1
1
0.5
L
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
12,887
25,555
Taken
33,784
8,968
Mitigated
14,955
8,971
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AceGGs
Vulcan
6,299
1,072
0
1,942
4,402
1,758
384
1,745
2,457
37,514
0
L
Cerberus
GlizzyGhost
Cerberus
2,727
171
0
2,189
9,316
5,598
0
4,732
4,584
22,322
0
W
Ullr
Hаwaii
Ullr
6,808
2,695
0
1,801
6,875
1,971
34
1,306
5,466
0
30,008
W
1,360
105
0
3,491
6,335
3,233
0
1,469
4,826
15,059
0
L
4,315
1,742
0
857
6,841
2,474
0
1,576
5,219
0
32,946
L
3,052
583
0
1,528
5,432
1,478
117
1,145
4,189
31,758
0
W
Zeus
1,964
176
0
500
4,605
1,233
114
1,631
2,830
26,362
0
W
Anhur
StirFrei
Anhur
3,608
2,007
0
1,237
3,338
773
82
682
2,656
0
20,993
L
Izanami
iflameus
Izanami
1,252
871
0
2,357
5,667
1,356
24
581
5,080
0
27,119
L
Sobek
1,541
364
0
1,189
6,528
4,049
0
1,381
5,089
6,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
27,306
241
Minions Killed
274
0
Camps Cleared
0
998,002
Distance Traveled
999,387
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,006
701
59
6
0
213,143
2
L
Cerberus
5,121
512
56
6
0
202,391
1
W
Ullr
6,558
656
56
6
0
213,366
0
W
Sobek
5,736
574
26
3
0
218,381
3
L
Ne Zha
6,247
625
75
8
0
207,177
1
L
Janus
6,401
640
72
7
0
193,082
2
W
Zeus
5,342
534
57
6
0
183,178
1
W
Anhur
5,066
507
43
4
0
169,934
1
L
Izanami
4,798
480
61
6
0
180,224
1
L
Sobek
4,739
474
10
1
0
216,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role