Player Matchup

Athena
Athena
JiveSo
Athena
Level 29
God Stats
6W - 5L
1,687 SR
Queue Stats
339W - 394L
1,504 Elo+
Solo
Apollo
Apollo
Reeechard
Apollo
Level 22
God Stats
28W - 26L
1,566 SR
Queue Stats
69W - 69L
1,533 Elo+
Party 1
Da Ji
Da Ji
Trixzohkami
Da Ji
Level 28
God Stats
6W - 5L
1,551 SR
Queue Stats
130W - 106L
1,524 Elo+
Party 1
Merlin
Merlin
WryTheWry
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Wylabee
Hercules
Level 16
God Stats
1W - 3L
1,445 SR
Queue Stats
134W - 119L
1,494 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,511 Elo+

VS

Team Averages
Level 15
1,554 SR
1,566 Elo+
Kukulkan
Kukulkan
FreyZephyr
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
HERTZHURTZ
Apollo
Level 15
God Stats
15W - 21L
1,539 SR
Queue Stats
148W - 172L
1,447 Elo+
Party 3
Ares
Ares
HertzHurts
Ares
Level 17
God Stats
7W - 5L
1,474 SR
Queue Stats
44W - 35L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
IchimaruGin117
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Pele
Pele
MistyNips
Pele
Level 29
God Stats
1W - 0L
1,758 SR
Queue Stats
14W - 2L
1,935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JiveSo
Athena
7
1 / 4 / 0
5,020
502
1,926
7,070
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Reeechard
Apollo
8
0 / 2 / 1
4,765
477
3,260
5,171
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 0
5,344
534
2,948
7,310
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
WryTheWry
Merlin
8
0 / 1 / 0
4,691
469
1,678
3,079
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Wylabee
Hercules
7
1 / 5 / 0
4,431
443
3,131
8,302
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FreyZephyr
Kukulkan
9
0 / 0 / 1
5,424
542
1,887
2,076
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
HERTZHURTZ
Apollo
10
3 / 0 / 4
6,009
601
6,590
4,232
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 2
6,047
605
2,890
5,749
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,372
637
5,415
6,356
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
4 / 1 / 0
6,226
623
3,576
6,325
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
16
16
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FreyZephyr
Kukulkan
0
0
1
0.5
W
Apollo
HERTZHURTZ
Apollo
3
0
4
5
W
4
1
2
5
W
5
1
1
5.5
L
Athena
JiveSo
Athena
1
4
0
0.25
W
Pele
4
1
0
4
L
Apollo
Reeechard
Apollo
0
2
1
0.25
L
1
4
0
0.25
L
Merlin
WryTheWry
Merlin
0
1
0
0
L
Hercules
Wylabee
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
20,358
30,932
Taken
24,738
11,712
Mitigated
11,280
9,310
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FreyZephyr
Kukulkan
1,887
420
0
500
2,076
461
0
1,143
619
24,855
0
W
Apollo
HERTZHURTZ
Apollo
6,590
4,572
0
2,031
4,232
1,123
331
850
3,382
0
33,915
W
2,890
233
0
1,388
5,749
2,518
183
1,076
4,673
11,606
0
W
5,415
1,022
0
2,655
6,356
5,223
0
0
6,056
0
25,053
L
Athena
JiveSo
Athena
1,926
676
0
1,897
7,070
3,162
0
1,747
5,323
14,646
0
W
Pele
3,576
1,079
0
2,812
6,325
1,955
0
193
6,104
0
36,058
L
Apollo
Reeechard
Apollo
3,260
2,034
0
1,441
5,171
1,120
12
798
4,373
0
19,961
L
2,948
593
0
2,184
7,310
1,971
0
626
6,684
0
25,074
L
Merlin
WryTheWry
Merlin
1,678
36
0
1,250
3,079
923
120
1,445
1,634
17,326
0
L
Hercules
Wylabee
Hercules
3,131
1,107
0
2,538
8,302
4,536
0
161
8,141
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
30,078
176
Minions Killed
281
0
Camps Cleared
0
853,292
Distance Traveled
1,012,653
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,424
542
54
5
0
182,542
2
W
Apollo
6,009
601
73
7
0
184,578
3
W
Ares
6,047
605
20
2
0
188,665
2
W
Guan Yu
6,372
637
60
6
0
225,151
2
L
Athena
5,020
502
17
2
0
156,211
0
W
Pele
6,226
623
74
7
0
231,717
3
L
Apollo
4,765
477
48
5
0
157,803
2
L
Da Ji
5,344
534
58
6
0
192,946
1
L
Merlin
4,691
469
33
3
0
159,505
0
L
Hercules
4,431
443
20
2
0
186,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role