Player Matchup

Thor
Thor
DragonPTY-507
Thor
Level 14
God Stats
9W - 11L
1,504 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
SANKUKAIPRIME
Heimdallr
Level 66
God Stats
10W - 9L
1,500 SR
Queue Stats
215W - 245L
1,376 Elo+
Party 2
Ymir
Ymir
alange_09
Ymir
Level 29
God Stats
6W - 5L
1,725 SR
Queue Stats
35W - 34L
1,381 Elo+
Party 2
Vulcan
Vulcan
shslcrybaby
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
so7ls
Nu Wa
Level 15
God Stats
0W - 4L
1,257 SR
Queue Stats
38W - 46L
1,506 Elo+
Party 3
Team Averages
Level 34
1,497 SR
1,417 Elo+

VS

Team Averages
Level 79
1,601 SR
1,513 Elo+
Baron Samedi
Baron Samedi
HeIiam
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,542 Elo+
Party 1
King Arthur
King Arthur
KidHoppa
King Arthur
Level 95
God Stats
3W - 6L
1,478 SR
Queue Stats
140W - 118L
1,577 Elo+
Party 1
Neith
Neith
LogoKai
Neith
Level 26
God Stats
53W - 39L
1,576 SR
Queue Stats
53W - 42L
1,494 Elo+
Party 1
Arachne
Arachne
Omniterasu
Arachne
Level 123
God Stats
15W - 3L
1,943 SR
Queue Stats
146W - 122L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
TacticFanatic97
Kukulkan
Level 45
God Stats
37W - 33L
1,511 SR
Queue Stats
185W - 201L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,840
417
1,102
9,950
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SANKUKAIPRIME
Heimdallr
11
0 / 3 / 1
6,044
432
3,744
7,588
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
1 / 3 / 0
6,172
441
4,141
8,850
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
0 / 4 / 0
6,937
496
6,950
7,637
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
so7ls
Nu Wa
11
0 / 4 / 0
6,327
452
6,307
6,622
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeIiam
Baron Samedi
12
3 / 1 / 2
7,195
514
3,971
7,247
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KidHoppa
King Arthur
13
3 / 0 / 3
7,232
517
6,878
10,833
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
LogoKai
Neith
15
2 / 0 / 1
8,387
599
4,306
7,498
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Omniterasu
Arachne
15
11 / 0 / 2
9,230
659
8,572
9,227
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
0 / 1 / 5
8,005
572
4,676
7,556
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Baron Samedi
HeIiam
Baron Samedi
3
1
2
4
W
King Arthur
KidHoppa
King Arthur
3
0
3
4.5
W
Neith
LogoKai
Neith
2
0
1
2.5
W
Arachne
Omniterasu
Arachne
11
0
2
12
L
Heimdallr
SANKUKAIPRIME
Heimdallr
0
3
1
0.17
W
Kukulkan
0
1
5
2.5
L
Ymir
1
3
0
0.33
L
Vulcan
0
4
0
0
L
Nu Wa
so7ls
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
28,403
40,647
Taken
42,361
14,048
Mitigated
16,574
7,483
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,102
104
0
1,903
9,950
2,854
530
1,524
8,276
0
26,987
W
Baron Samedi
HeIiam
Baron Samedi
3,971
680
398
3,092
7,247
4,305
195
2,265
4,918
32,332
0
W
King Arthur
KidHoppa
King Arthur
6,878
598
0
2,243
10,833
4,138
128
2,623
8,147
0
47,365
W
Neith
LogoKai
Neith
4,306
1,237
0
6,104
7,498
2,290
891
3,557
3,733
0
52,392
W
Arachne
Omniterasu
Arachne
8,572
5,582
0
6,352
9,227
3,528
0
3,366
5,629
0
57,226
L
Heimdallr
SANKUKAIPRIME
Heimdallr
3,744
1,326
0
2,590
7,588
2,532
0
554
7,034
0
35,813
W
Kukulkan
4,676
326
0
2,044
7,556
2,313
1,396
4,690
2,536
58,358
0
L
Ymir
4,141
782
171
1,542
8,850
4,129
0
3,417
5,433
22,063
0
L
Vulcan
6,950
1,961
0
834
7,637
2,529
61
2,266
5,209
49,098
0
L
Nu Wa
so7ls
Nu Wa
6,307
1,291
0
443
6,622
2,004
364
544
6,048
34,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
40,049
339
Minions Killed
479
0
Camps Cleared
0
1,260,075
Distance Traveled
1,356,819
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,840
417
51
4
0
248,924
0
W
Baron Samedi
7,195
514
53
4
0
212,400
2
W
King Arthur
7,232
517
76
5
0
311,592
1
W
Neith
8,387
599
112
8
0
251,117
0
W
Arachne
9,230
659
105
8
0
339,314
3
L
Heimdallr
6,044
432
73
5
0
254,972
4
W
Kukulkan
8,005
572
133
10
0
242,396
1
L
Ymir
6,172
441
45
3
0
277,212
2
L
Vulcan
6,937
496
109
8
0
258,602
3
L
Nu Wa
6,327
452
61
4
0
220,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role