Player Matchup

Agni
Agni
Damiandyke
Agni
Level 88
God Stats
5W - 3L
1,647 SR
Queue Stats
161W - 154L
1,617 Elo+
Party 2
Terra
Terra
Garhunkel
Terra
Level 104
God Stats
7W - 6L
1,548 SR
Queue Stats
107W - 94L
1,655 Elo+
Party 2
Loki
Loki
Xtership
Loki
Level 16
God Stats
11W - 5L
1,557 SR
Queue Stats
34W - 18L
1,531 Elo+
Party 2
Team Averages
Level 69
1,584 SR
1,601 Elo+

VS

Team Averages
Level 46
1,450 SR
1,487 Elo+
Mulan
Mulan
Bornky
Mulan
Level 61
God Stats
5W - 5L
1,630 SR
Queue Stats
189W - 172L
1,507 Elo+
Party 1
Persephone
Persephone
GamecubeTB
Persephone
Level 48
God Stats
4W - 3L
1,199 SR
Queue Stats
132W - 124L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
vSynx
Cthulhu
Level 29
God Stats
11W - 3L
1,521 SR
Queue Stats
113W - 116L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
11,201
747
18,598
6,617
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Garhunkel
Terra
14
2 / 0 / 9
10,267
684
10,033
15,067
14,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
13
1 / 4 / 9
9,893
660
7,191
9,353
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bornky
Mulan
13
4 / 3 / 0
9,607
640
5,149
14,300
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
GamecubeTB
Persephone
12
0 / 5 / 3
8,832
589
5,826
9,334
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
vSynx
Cthulhu
11
0 / 3 / 2
9,340
623
4,360
19,018
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bornky
Mulan
4
3
0
1.33
W
8
0
3
9.5
L
Persephone
GamecubeTB
Persephone
0
5
3
0.3
W
Terra
Garhunkel
Terra
2
0
9
6.5
W
Loki
1
4
9
1.38
L
Cthulhu
vSynx
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
15,335
31,037
Taken
42,652
21,603
Mitigated
30,699
9,195
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bornky
Mulan
5,149
326
712
2,222
14,300
12,389
0
9,371
4,534
0
29,914
W
18,598
1,036
280
770
6,617
2,505
1,673
2,484
3,921
71,761
0
L
Persephone
GamecubeTB
Persephone
5,826
342
0
84
9,334
4,185
0
6,740
2,364
32,728
0
W
Terra
Garhunkel
Terra
10,033
1,313
2,115
4,238
15,067
14,836
437
4,464
10,017
28,257
0
W
Loki
7,191
1,417
0
1,792
9,353
4,262
946
2,967
6,110
0
51,540
L
Cthulhu
vSynx
Cthulhu
4,360
165
1,058
4,636
19,018
14,125
0
11,467
7,067
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
27,779
195
Minions Killed
146
0
Camps Cleared
0
890,346
Distance Traveled
803,525
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,607
640
50
3
0
291,404
4
W
Agni
11,201
747
113
8
0
269,127
0
L
Persephone
8,832
589
65
4
0
243,579
1
W
Terra
10,267
684
23
2
0
327,111
1
W
Loki
9,893
660
59
4
0
294,108
0
L
Cthulhu
9,340
623
31
2
0
268,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role