Player Matchup

Geb
Geb
Crazyace1832
Geb
Level 29
God Stats
25W - 19L
1,705 SR
Queue Stats
210W - 221L
1,586 Elo+
Party 1
Chaac
Chaac
Klause045
Chaac
Level 33
God Stats
179W - 176L
1,593 SR
Queue Stats
220W - 235L
1,574 Elo+
Party 1
Vulcan
Vulcan
privacy1739
Vulcan
Level 29
God Stats
5W - 5L
1,549 SR
Queue Stats
219W - 235L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
squirrelwarrier
Danzaburou
Level 28
God Stats
43W - 46L
1,541 SR
Queue Stats
149W - 179L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tnereffiDknihT
Tsukuyomi
Level 27
God Stats
5W - 4L
1,592 SR
Queue Stats
71W - 55L
1,699 Elo+
Solo
Team Averages
Level 29
1,596 SR
1,596 Elo+

VS

Team Averages
Level 20
1,531 SR
1,574 Elo+
Hou Yi
Hou Yi
Danimals_Crush
Hou Yi
Level 27
God Stats
5W - 4L
1,710 SR
Queue Stats
48W - 41L
1,573 Elo+
Solo
Tiamat
Tiamat
Huertidrunk
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Raijin
Raijin
Moneto3890
Raijin
Level 28
God Stats
10W - 14L
1,591 SR
Queue Stats
113W - 109L
1,616 Elo+
Solo
Set
Set
Pino_J19
Set
Level 7
God Stats
2W - 3L
1,355 SR
Queue Stats
10W - 14L
1,394 Elo+
Solo
Hun Batz
Hun Batz
SK_TROPICANA
Hun Batz
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 72L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,695
570
1,466
3,949
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Klause045
Chaac
12
4 / 0 / 0
6,833
683
4,164
5,867
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
9
0 / 3 / 2
5,235
524
2,524
4,068
1,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
squirrelwarrier
Danzaburou
9
2 / 0 / 4
5,847
585
4,262
5,355
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
tnereffiDknihT
Tsukuyomi
10
7 / 5 / 0
6,664
666
6,738
8,596
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,477
548
3,345
7,970
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
5
0 / 4 / 0
4,060
406
1,671
3,821
1,150
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Moneto3890
Raijin
10
5 / 3 / 2
6,213
621
4,972
6,272
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 1
5,015
502
935
5,435
1,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
SK_TROPICANA
Hun Batz
8
0 / 3 / 0
4,931
493
2,391
7,358
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
8
8
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
2
4
0
0.5
L
Tiamat
0
4
0
0
W
Chaac
Klause045
Chaac
4
0
0
4
L
Raijin
Moneto3890
Raijin
5
3
2
2
L
1
4
1
0.38
L
Hun Batz
SK_TROPICANA
Hun Batz
0
3
0
0
W
Vulcan
0
3
2
0.33
W
Danzaburou
squirrelwarrier
Danzaburou
2
0
4
4
W
Tsukuyomi
tnereffiDknihT
Tsukuyomi
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
13,314
27,835
Taken
30,856
10,736
Mitigated
8,534
10,239
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,466
216
0
2,158
3,949
1,439
27
756
3,191
11,854
0
L
3,345
1,476
0
2,339
7,970
1,808
0
669
7,301
0
19,651
L
Tiamat
1,671
216
0
247
3,821
1,150
0
553
3,268
8,181
0
W
Chaac
Klause045
Chaac
4,164
598
0
4,056
5,867
3,988
692
937
4,856
0
33,126
L
Raijin
Moneto3890
Raijin
4,972
272
0
2,230
6,272
1,785
105
1,177
5,070
26,053
0
L
935
298
0
0
5,435
1,670
0
640
4,770
0
22,266
L
Hun Batz
SK_TROPICANA
Hun Batz
2,391
511
0
1,160
7,358
2,121
0
951
6,182
0
24,431
W
Vulcan
2,524
555
0
208
4,068
1,224
820
1,192
2,670
20,936
0
W
Danzaburou
squirrelwarrier
Danzaburou
4,262
1,869
0
1,349
5,355
1,387
633
1,485
3,820
0
28,268
W
Tsukuyomi
tnereffiDknihT
Tsukuyomi
6,738
2,470
0
2,468
8,596
2,698
0
1,727
6,655
0
28,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
25,696
253
Minions Killed
217
0
Camps Cleared
0
942,148
Distance Traveled
875,785
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,695
570
20
2
0
195,025
5
L
Hou Yi
5,477
548
40
4
0
162,759
4
L
Tiamat
4,060
406
12
1
0
143,747
0
W
Chaac
6,833
683
87
9
0
194,857
4
L
Raijin
6,213
621
57
6
0
175,569
3
L
Set
5,015
502
46
5
0
190,965
0
L
Hun Batz
4,931
493
62
6
0
202,745
3
W
Vulcan
5,235
524
36
4
0
163,124
2
W
Danzaburou
5,847
585
60
6
0
192,396
1
W
Tsukuyomi
6,664
666
50
5
0
196,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role