Player Matchup

Cthulhu
Cthulhu
BuSeSBridGeS
Cthulhu
Level 15
God Stats
12W - 22L
1,430 SR
Queue Stats
34W - 50L
1,381 Elo+
Party 1
Medusa
Medusa
Dlavier11
Medusa
Level 21
God Stats
2W - 1L
1,803 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 1
Thanatos
Thanatos
HiggleForn
Thanatos
Level 27
God Stats
20W - 30L
1,434 SR
Queue Stats
54W - 72L
1,369 Elo+
Party 1
Vamana
Vamana
Sumchi
Vamana
Level 41
God Stats
15W - 11L
1,543 SR
Queue Stats
35W - 58L
1,387 Elo+
Party 1
Olorun
Olorun
TheAlmightyToe
Olorun
Level 4
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 1L
1,515 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,442 Elo+

VS

Team Averages
Level 16
1,509 SR
1,402 Elo+
Susano
Susano
CorrectedComet8
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
GamingTurtle3
Vamana
Level 16
God Stats
5W - 6L
1,253 SR
Queue Stats
9W - 10L
1,208 Elo+
Party 2
Medusa
Medusa
JBN07
Medusa
Level 7
God Stats
7W - 8L
1,501 SR
Queue Stats
12W - 11L
1,577 Elo+
Solo
Ra
Ra
PandaBunzzzzz
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,208 Elo+
Party 2
Pele
Pele
Xicor9923
Pele
Level 29
God Stats
1W - 3L
1,791 SR
Queue Stats
98W - 94L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuSeSBridGeS
Cthulhu
18
4 / 11 / 12
12,709
508
7,110
22,663
14,590
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Dlavier11
Medusa
18
8 / 8 / 5
13,406
536
13,151
17,298
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
HiggleForn
Thanatos
20
13 / 3 / 10
14,149
566
16,141
16,609
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Sumchi
Vamana
20
19 / 3 / 3
15,878
635
30,924
28,313
25,630
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 5
13,407
536
16,777
15,379
7,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 1
9,272
371
6,551
19,522
6,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 7 / 10
12,185
487
13,899
26,245
22,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
JBN07
Medusa
20
12 / 9 / 8
14,476
579
21,306
19,226
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 13 / 7
10,861
434
10,063
17,811
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
11 / 9 / 2
12,323
493
16,580
22,028
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
51
Kills
29
30
Deaths
51
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuSeSBridGeS
Cthulhu
4
11
12
0.91
L
1
13
1
0.12
W
Medusa
Dlavier11
Medusa
8
8
5
1.31
L
5
7
10
1.43
W
Thanatos
HiggleForn
Thanatos
13
3
10
6
L
Medusa
JBN07
Medusa
12
9
8
1.78
L
0
13
7
0.27
W
Vamana
Sumchi
Vamana
19
3
3
6.83
W
7
5
5
1.9
L
Pele
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,103
Damage
68,399
100,262
Taken
104,832
61,588
Mitigated
53,223
32,957
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuSeSBridGeS
Cthulhu
7,110
703
60
201
22,663
14,590
1,006
1,500
21,078
41,779
0
L
6,551
1,285
0
2,692
19,522
6,722
691
616
18,906
0
48,370
W
Medusa
Dlavier11
Medusa
13,151
6,296
0
3,012
17,298
6,809
4,060
534
16,726
0
55,775
L
13,899
6,507
0
6,762
26,245
22,728
547
8,869
17,122
8,016
43,002
W
Thanatos
HiggleForn
Thanatos
16,141
4,937
0
13,798
16,609
7,246
744
2,247
14,124
0
84,305
L
Medusa
JBN07
Medusa
21,306
9,631
0
4,240
19,226
8,364
1,836
4,218
15,008
0
84,066
L
10,063
1,455
438
1,687
17,811
6,430
552
7,681
10,094
51,361
0
W
Vamana
Sumchi
Vamana
30,924
20,732
0
9,469
28,313
25,630
2,276
3,056
25,013
0
111,640
W
16,777
7,393
18
6,399
15,379
7,313
3,510
4,385
10,772
84,206
0
L
Pele
16,580
6,829
0
5,932
22,028
8,979
685
2,503
19,525
0
73,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
59,117
541
Minions Killed
471
0
Camps Cleared
0
2,304,044
Distance Traveled
1,981,303
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,709
508
47
2
0
431,766
0
L
Susano
9,272
371
60
2
0
383,674
0
W
Medusa
13,406
536
88
4
0
410,744
3
L
Vamana
12,185
487
77
3
0
449,696
0
W
Thanatos
14,149
566
113
5
0
523,777
0
L
Medusa
14,476
579
121
5
0
392,277
0
L
Ra
10,861
434
106
4
0
401,566
1
W
Vamana
15,878
635
151
6
0
486,346
0
W
Olorun
13,407
536
142
6
0
451,411
1
L
Pele
12,323
493
107
4
0
354,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role