Player Matchup

Danzaburou
Danzaburou
Markimattyler
Danzaburou
Level 154
God Stats
7W - 3L
1,873 SR
Queue Stats
58W - 27L
1,755 Elo+
Party 2
Cthulhu
Cthulhu
SmackThatStank
Cthulhu
Level 114
God Stats
3W - 1L
1,874 SR
Queue Stats
50W - 22L
1,808 Elo+
Party 2
Mercury
Mercury
beest18
Mercury
Level 149
God Stats
2W - 0L
1,777 SR
Queue Stats
75W - 78L
1,712 Elo+
Party 2
Discordia
Discordia
iPennywise
Discordia
Level 29
God Stats
24W - 10L
1,872 SR
Queue Stats
27W - 17L
1,666 Elo+
Party 2
Xing Tian
Xing Tian
jwides
Xing Tian
Level 29
God Stats
4W - 5L
1,899 SR
Queue Stats
31W - 24L
1,617 Elo+
Party 2
Team Averages
Level 95
1,859 SR
1,712 Elo+

VS

Team Averages
Level 62
1,516 SR
1,514 Elo+
Pele
Pele
SleepyGopher
Pele
Level 45
God Stats
1W - 3L
1,339 SR
Queue Stats
353W - 203L
1,738 Elo+
Party 1
Hades
Hades
Squidachu
Hades
Level 28
God Stats
4W - 2L
1,718 SR
Queue Stats
231W - 137L
1,683 Elo+
Party 1
Poseidon
Poseidon
ValuePackage
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,462 Elo+
Party 1
Artemis
Artemis
Velirri
Artemis
Level 25
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 3
Ares
Ares
ninja163
Ares
Level 108
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Markimattyler
Danzaburou
19
26 / 0 / 4
14,408
800
32,042
15,808
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 6
10,485
583
6,883
11,914
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
beest18
Mercury
16
1 / 3 / 5
9,780
543
5,762
13,348
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
iPennywise
Discordia
16
1 / 3 / 7
10,023
557
6,461
7,858
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
jwides
Xing Tian
15
2 / 2 / 20
10,326
574
5,526
15,750
12,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,107
506
9,336
16,111
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
Squidachu
Hades
14
0 / 3 / 0
8,719
484
6,677
15,087
10,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ValuePackage
Poseidon
13
1 / 8 / 4
8,030
446
9,353
12,632
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Velirri
Artemis
11
1 / 6 / 2
7,220
401
5,577
10,233
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
8
0 / 10 / 2
6,083
338
4,745
17,296
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
32
Kills
7
8
Deaths
32
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Markimattyler
Danzaburou
26
0
4
28
L
5
5
2
1.2
W
2
0
6
5
L
Hades
Squidachu
Hades
0
3
0
0
L
Poseidon
ValuePackage
Poseidon
1
8
4
0.38
L
Artemis
Velirri
Artemis
1
6
2
0.33
W
Mercury
beest18
Mercury
1
3
5
1.17
W
Discordia
iPennywise
Discordia
1
3
7
1.5
W
Xing Tian
jwides
Xing Tian
2
2
20
6
L
Ares
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
35,688
64,678
Taken
71,359
40,754
Mitigated
34,517
26,595
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Markimattyler
Danzaburou
32,042
21,184
0
12,483
15,808
6,679
4,112
5,620
10,122
0
118,238
L
9,336
2,308
0
5,743
16,111
6,510
0
2,019
13,993
0
57,226
W
6,883
1,383
746
3,504
11,914
13,057
513
5,024
6,833
63,000
0
L
Hades
Squidachu
Hades
6,677
1,071
395
6,328
15,087
10,855
0
5,729
8,882
56,168
0
L
Poseidon
ValuePackage
Poseidon
9,353
544
0
939
12,632
4,396
531
3,175
9,157
46,607
0
L
Artemis
Velirri
Artemis
5,577
2,315
0
1,574
10,233
2,877
0
1,040
9,130
0
24,211
W
Mercury
beest18
Mercury
5,762
2,697
0
5,856
13,348
5,540
351
3,227
9,935
0
68,787
W
Discordia
iPennywise
Discordia
6,461
220
0
447
7,858
2,753
758
3,067
4,575
63,420
0
W
Xing Tian
jwides
Xing Tian
5,526
293
0
3,559
15,750
12,725
461
5,909
9,595
22,519
0
L
Ares
4,745
193
0
1,314
17,296
9,879
0
5,913
11,116
9,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
39,159
544
Minions Killed
393
0
Camps Cleared
0
1,805,324
Distance Traveled
1,561,834
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,408
800
154
9
0
326,936
1
L
Pele
9,107
506
103
6
0
296,733
3
W
Cthulhu
10,485
583
124
7
0
350,839
0
L
Hades
8,719
484
140
8
0
335,445
3
L
Poseidon
8,030
446
87
5
0
315,607
0
L
Artemis
7,220
401
56
3
0
317,400
0
W
Mercury
9,780
543
122
7
0
421,576
3
W
Discordia
10,023
557
119
7
0
345,656
0
W
Xing Tian
10,326
574
25
1
0
360,317
3
L
Ares
6,083
338
7
0
0
296,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role