Player Matchup

Janus
Janus
Silver III
Airy Nindzya
Janus
Silver III
Level 59
God Stats
1W - 6L
1,451 SR
Queue Stats
7W - 15L
1,090 MMR
Party 1
Skadi
Skadi
Bronze III
DeadPoolCho1
Skadi
Bronze III
Level 73
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 6L
1,240 MMR
Solo
Chaac
Chaac
Gold IV
FryTheHuman
Chaac
Gold IV
Level 121
God Stats
27W - 25L
1,545 SR
Queue Stats
48W - 49L
1,465 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,443 SR
1,265 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,515 SR
1,317 MMR
Sol
Sol
Gold IV
Alegan239
Sol
Gold IV
Level 128
God Stats
126W - 129L
1,550 SR
Queue Stats
777W - 896L
1,459 MMR
Party 2
Neith
Neith
Gold V
LoTTaVaaGiNa
Neith
Gold V
Level 118
God Stats
65W - 81L
1,431 SR
Queue Stats
186W - 219L
1,293 MMR
Party 2
Guan Yu
Guan Yu
Silver I
SeiZe Drizzy
Guan Yu
Silver I
Level 56
God Stats
19W - 14L
1,562 SR
Queue Stats
73W - 86L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,387
559
3,608
8,626
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 0
8,583
572
4,357
12,692
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
8,370
558
10,029
18,443
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuCu ChulainnDanzaburouKhepriTiamat

VS

Bans
AphroditeDiscordiaKukulkanAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
9,840
656
12,072
6,361
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 8
10,506
700
15,344
11,053
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SeiZe Drizzy
Guan Yu
13
5 / 0 / 7
10,498
700
7,207
8,553
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
7
6.5
L
1
5
0
0.2
L
0
3
1
0.17
W
5
1
8
9
W
Guan Yu
SeiZe Drizzy
Guan Yu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
34,623
39,761
Taken
25,967
21,550
Mitigated
15,254
10,161
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
29
0
1,019
8,626
2,586
0
3,243
5,308
34,385
0
W
12,072
1,221
0
2,227
6,361
1,949
648
317
5,781
44,232
0
L
4,357
1,498
123
2,198
12,692
3,792
0
4,246
8,346
0
23,220
L
10,029
696
0
6,821
18,443
15,172
0
4,647
13,420
0
33,999
W
15,344
6,438
0
7,248
11,053
3,951
580
1,819
8,653
0
53,670
W
Guan Yu
SeiZe Drizzy
Guan Yu
7,207
800
1,639
2,434
8,553
9,354
315
1,154
7,043
0
40,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
30,844
152
Minions Killed
194
0
Camps Cleared
0
793,006
Distance Traveled
812,097
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,387
559
74
5
0
266,410
0
W
Sol
9,840
656
66
4
0
272,440
2
L
Skadi
8,583
572
35
2
0
231,365
0
L
Chaac
8,370
558
43
3
0
295,231
1
W
Neith
10,506
700
63
4
0
212,865
2
W
Guan Yu
10,498
700
65
4
0
326,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role