Player Matchup

Sol
Sol
LuckyJoint
Sol
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Agni
Agni
RadaH_Kc
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,101 Elo+
Solo
Izanami
Izanami
ReiDelas2000
Izanami
Level 21
God Stats
12W - 9L
1,204 SR
Queue Stats
20W - 27L
1,273 Elo+
Party 2
Arachne
Arachne
TheGazelle2k
Arachne
Level 8
God Stats
2W - 3L
1,489 SR
Queue Stats
10W - 6L
1,448 Elo+
Solo
Amaterasu
Amaterasu
YtsejamHP
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Team Averages
Level 10
1,438 SR
1,300 Elo+

VS

Team Averages
Level 18
1,570 SR
1,323 Elo+
Sol
Sol
Lovely_Sapphire
Sol
Level 21
God Stats
10W - 16L
1,840 SR
Queue Stats
204W - 256L
1,300 Elo+
Party 1
Ymir
Ymir
PD_Lord
Ymir
Level 16
God Stats
2W - 2L
1,327 SR
Queue Stats
41W - 48L
1,384 Elo+
Solo
Anubis
Anubis
PxenisHopper
Anubis
Level 16
God Stats
5W - 10L
1,728 SR
Queue Stats
34W - 49L
1,271 Elo+
Party 3
The Morrigan
The Morrigan
Sugar_Seduction
The Morrigan
Level 36
God Stats
21W - 37L
1,456 SR
Queue Stats
742W - 754L
1,396 Elo+
Party 1
Thoth
Thoth
ootd2018
Thoth
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 17L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 6
8,473
385
6,676
16,134
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
13
2 / 14 / 5
8,794
400
8,290
16,897
4,290
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ReiDelas2000
Izanami
16
7 / 7 / 3
10,505
478
12,227
19,458
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheGazelle2k
Arachne
16
12 / 6 / 5
12,400
564
20,446
17,751
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
YtsejamHP
Amaterasu
12
0 / 15 / 2
7,552
343
1,616
17,849
5,387

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 13
11,955
543
19,488
19,247
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
PD_Lord
Ymir
16
4 / 4 / 18
12,220
555
6,796
19,747
17,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
18
20 / 4 / 10
13,070
594
23,708
19,807
9,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Sugar_Seduction
The Morrigan
20
18 / 2 / 8
13,600
618
20,061
11,571
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
ootd2018
Thoth
11
1 / 8 / 5
8,318
378
1,048
8,925
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
22
Kills
56
57
Deaths
23
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
13
5
13
3.9
L
1
15
6
0.27
W
Ymir
PD_Lord
Ymir
4
4
18
3.25
W
Anubis
20
4
10
6.25
L
Agni
2
14
5
0.32
L
Izanami
ReiDelas2000
Izanami
7
7
3
1.21
W
The Morrigan
Sugar_Seduction
The Morrigan
18
2
8
11
L
Arachne
TheGazelle2k
Arachne
12
6
5
2.42
L
Amaterasu
YtsejamHP
Amaterasu
0
15
2
0.07
W
Thoth
ootd2018
Thoth
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
71,101
88,089
Taken
79,297
26,567
Mitigated
39,475
8,236
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,488
7,017
0
8,662
19,247
5,719
7,017
3,146
16,101
69,622
0
L
6,676
2,038
0
1,516
16,134
4,573
0
13,611
2,461
28,347
1,384
W
Ymir
PD_Lord
Ymir
6,796
2,151
0
2,735
19,747
17,288
909
3,978
15,769
39,081
0
W
Anubis
23,708
2,054
925
9,472
19,807
9,527
1,665
4,745
15,062
87,254
0
L
Agni
8,290
1,302
0
503
16,897
4,290
907
12,791
3,785
37,530
0
L
Izanami
ReiDelas2000
Izanami
12,227
7,712
139
2,440
19,458
6,309
1,163
13,831
5,407
0
60,216
W
The Morrigan
Sugar_Seduction
The Morrigan
20,061
5,151
997
4,761
11,571
4,665
525
1,197
10,374
79,885
7,554
L
Arachne
TheGazelle2k
Arachne
20,446
15,419
0
2,209
17,751
6,008
0
12,818
4,807
0
46,474
L
Amaterasu
YtsejamHP
Amaterasu
1,616
401
0
1,429
17,849
5,387
84
12,160
5,570
0
16,613
W
Thoth
ootd2018
Thoth
1,048
471
0
1,170
8,925
2,276
455
1,612
7,313
9,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
59,163
254
Minions Killed
451
0
Camps Cleared
0
1,610,425
Distance Traveled
1,716,500
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,955
543
99
5
0
341,063
0
L
Sol
8,473
385
49
2
0
280,838
0
W
Ymir
12,220
555
61
3
0
394,439
0
W
Anubis
13,070
594
135
6
0
331,468
3
L
Agni
8,794
400
56
3
0
293,005
0
L
Izanami
10,505
478
90
4
0
338,981
2
W
The Morrigan
13,600
618
142
6
0
383,055
3
L
Arachne
12,400
564
43
2
0
375,831
0
L
Amaterasu
7,552
343
16
1
0
321,770
0
W
Thoth
8,318
378
14
1
0
266,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role