Player Matchup

Hou Yi
Hou Yi
Dailies
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 19L
1,859 Elo+
Party 1
Guan Yu
Guan Yu
JewishFishes
Guan Yu
Level 157
God Stats
2W - 0L
1,766 SR
Queue Stats
398W - 304L
1,752 Elo+
Party 1
Discordia
Discordia
WilliamsSonoma
Discordia
Level 156
God Stats
3W - 1L
1,765 SR
Queue Stats
366W - 310L
1,683 Elo+
Party 1
Tyr
Tyr
bigfatpigperson
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
chriscrossxd
Cthulhu
Level 86
God Stats
13W - 0L
1,983 SR
Queue Stats
13W - 0L
2,081 Elo+
Party 1
Team Averages
Level 109
1,703 SR
1,775 Elo+

VS

Team Averages
Level 111
1,397 SR
1,583 Elo+
He Bo
He Bo
GunsBlade
He Bo
Level 141
God Stats
0W - 1L
1,207 SR
Queue Stats
43W - 30L
1,589 Elo+
Party 2
Loki
Loki
IsMcLovinABot
Loki
Level 124
God Stats
6W - 10L
1,475 SR
Queue Stats
292W - 296L
1,537 Elo+
Party 3
Merlin
Merlin
KobeWan248
Merlin
Level 129
God Stats
0W - 3L
1,302 SR
Queue Stats
340W - 341L
1,599 Elo+
Solo
Danzaburou
Danzaburou
Tinnermna
Danzaburou
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 180L
1,555 Elo+
Party 3
Yemoja
Yemoja
YagoMc
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dailies
Hou Yi
15
12 / 1 / 1
9,394
671
15,560
11,090
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JewishFishes
Guan Yu
15
6 / 1 / 6
8,794
628
8,153
11,086
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
WilliamsSonoma
Discordia
14
5 / 3 / 6
8,234
588
6,133
9,329
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
7,739
553
5,592
7,960
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
chriscrossxd
Cthulhu
13
0 / 1 / 1
7,484
535
3,950
6,988
6,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GunsBlade
He Bo
13
6 / 8 / 0
8,150
582
6,325
9,686
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 1
7,807
558
3,385
9,016
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
KobeWan248
Merlin
12
0 / 6 / 3
7,150
511
6,904
9,748
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tinnermna
Danzaburou
11
1 / 5 / 1
7,170
512
6,058
10,812
3,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
YagoMc
Yemoja
8
0 / 7 / 0
5,328
381
2,680
12,583
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
28
Kills
7
7
Deaths
28
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dailies
Hou Yi
12
1
1
12.5
L
He Bo
GunsBlade
He Bo
6
8
0
0.75
L
0
2
1
0.25
W
Guan Yu
JewishFishes
Guan Yu
6
1
6
9
L
Merlin
KobeWan248
Merlin
0
6
3
0.25
L
Danzaburou
Tinnermna
Danzaburou
1
5
1
0.3
W
Discordia
WilliamsSonoma
Discordia
5
3
6
2.67
L
Yemoja
YagoMc
Yemoja
0
7
0
0
W
5
1
2
6
W
Cthulhu
chriscrossxd
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
25,352
46,453
Taken
51,845
24,652
Mitigated
18,030
19,031
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dailies
Hou Yi
15,560
10,532
0
8,053
11,090
4,295
1,650
1,990
8,976
0
57,080
L
He Bo
GunsBlade
He Bo
6,325
222
0
1,323
9,686
2,696
0
2,838
6,848
33,607
0
L
3,385
1,157
0
2,625
9,016
4,092
192
2,910
6,106
0
48,337
W
Guan Yu
JewishFishes
Guan Yu
8,153
2,353
208
4,351
11,086
7,479
0
6,476
4,416
0
53,105
L
Merlin
KobeWan248
Merlin
6,904
240
0
920
9,748
3,016
0
1,787
7,961
40,498
0
L
Danzaburou
Tinnermna
Danzaburou
6,058
3,475
0
3,062
10,812
3,231
0
426
10,386
0
30,119
W
Discordia
WilliamsSonoma
Discordia
6,133
705
54
1,405
9,329
3,236
348
5,012
4,071
50,536
0
L
Yemoja
YagoMc
Yemoja
2,680
1,077
433
932
12,583
4,995
0
2,122
10,461
11,318
0
W
5,592
731
0
2,504
7,960
3,191
553
1,289
6,627
0
40,913
W
Cthulhu
chriscrossxd
Cthulhu
3,950
187
13
2,443
6,988
6,451
999
508
6,454
41,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,645
Gold Earned
35,605
434
Minions Killed
350
0
Camps Cleared
0
1,444,972
Distance Traveled
1,256,856
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,394
671
112
8
0
239,776
0
L
He Bo
8,150
582
74
5
0
226,689
1
L
Loki
7,807
558
109
8
0
296,717
0
W
Guan Yu
8,794
628
88
6
0
322,847
0
L
Merlin
7,150
511
91
7
0
239,690
6
L
Danzaburou
7,170
512
62
4
0
250,922
2
W
Discordia
8,234
588
81
6
0
278,899
1
L
Yemoja
5,328
381
14
1
0
242,838
0
W
Tyr
7,739
553
67
5
0
341,012
1
W
Cthulhu
7,484
535
86
6
0
262,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role