Player Matchup

Sol
Sol
Gogetamil0420
Sol
Level 24
God Stats
6W - 10L
1,353 SR
Queue Stats
11W - 20L
1,294 Elo+
Party 2
Medusa
Medusa
bigdaddyotero
Medusa
Level 17
God Stats
62W - 73L
1,444 SR
Queue Stats
102W - 149L
1,296 Elo+
Party 2
Achilles
Achilles
shamarhitman
Achilles
Level 58
God Stats
12W - 15L
1,366 SR
Queue Stats
42W - 72L
1,262 Elo+
Party 2
Team Averages
Level 33
1,388 SR
1,284 Elo+

VS

Team Averages
Level 46
1,397 SR
1,275 Elo+
Athena
Athena
Frozono12K
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 144L
1,246 Elo+
Party 1
Heimdallr
Heimdallr
Mr Champions287
Heimdallr
Level 85
God Stats
2W - 10L
1,180 SR
Queue Stats
83W - 142L
1,248 Elo+
Party 1
Arachne
Arachne
x_CiNiC_x
Arachne
Level 27
God Stats
45W - 49L
1,512 SR
Queue Stats
204W - 274L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
11,307
628
14,516
14,546
5,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
10 / 5 / 5
13,161
731
19,041
11,885
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
shamarhitman
Achilles
14
4 / 1 / 8
11,886
660
12,073
13,984
13,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frozono12K
Athena
13
0 / 4 / 5
10,534
585
5,110
17,257
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Mr Champions287
Heimdallr
15
4 / 5 / 6
11,789
655
13,187
18,159
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
x_CiNiC_x
Arachne
14
6 / 6 / 4
11,570
643
11,565
19,731
13,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
10
10
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Frozono12K
Athena
0
4
5
0.63
W
1
4
11
1.63
L
Heimdallr
Mr Champions287
Heimdallr
4
5
6
1.4
W
10
5
5
2.5
W
Achilles
shamarhitman
Achilles
4
1
8
8
L
Arachne
x_CiNiC_x
Arachne
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
29,862
40,415
Taken
55,147
22,909
Mitigated
30,794
12,081
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Frozono12K
Athena
5,110
1,180
0
2,601
17,257
9,957
26
4,844
12,413
13,815
0
W
14,516
2,531
0
7,014
14,546
5,114
860
2,190
12,356
67,384
0
L
Heimdallr
Mr Champions287
Heimdallr
13,187
7,436
0
4,119
18,159
7,688
385
5,735
12,424
0
65,093
W
19,041
11,772
0
3,441
11,885
4,278
1,876
1,162
10,722
0
53,149
W
Achilles
shamarhitman
Achilles
12,073
5,331
243
1,383
13,984
13,517
513
1,826
12,158
0
41,027
L
Arachne
x_CiNiC_x
Arachne
11,565
9,410
0
2,248
19,731
13,149
0
4,100
15,631
0
64,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
33,893
201
Minions Killed
193
0
Camps Cleared
0
1,034,655
Distance Traveled
830,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,534
585
13
1
0
268,122
0
W
Sol
11,307
628
89
5
0
324,732
0
L
Heimdallr
11,789
655
101
6
0
251,118
0
W
Medusa
13,161
731
60
3
0
338,914
0
W
Achilles
11,886
660
52
3
0
371,009
0
L
Arachne
11,570
643
79
4
0
311,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role