Player Matchup

Agni
Agni
Gaveupawhileago
Agni
Level 123
God Stats
7W - 7L
1,314 SR
Queue Stats
336W - 304L
1,603 Elo+
Party 1
Tiamat
Tiamat
Prasobie
Tiamat
Level 142
God Stats
94W - 80L
1,667 SR
Queue Stats
439W - 401L
1,590 Elo+
Party 4
Cthulhu
Cthulhu
Xx--Dreamerz--xX
Cthulhu
Level 157
God Stats
1W - 1L
1,660 SR
Queue Stats
17W - 20L
1,486 Elo+
Solo
Apollo
Apollo
jstone0729
Apollo
Level 133
God Stats
16W - 7L
1,778 SR
Queue Stats
233W - 217L
1,579 Elo+
Party 4
Pele
Pele
kevinelevenm
Pele
Level 89
God Stats
3W - 0L
1,750 SR
Queue Stats
70W - 68L
1,560 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,564 Elo+

VS

Team Averages
Level 116
1,545 SR
1,570 Elo+
Hercules
Hercules
Fishe Flaps
Hercules
Level 128
God Stats
3W - 8L
1,517 SR
Queue Stats
282W - 276L
1,523 Elo+
Party 2
Ra
Ra
Glendenning9222
Ra
Level 108
God Stats
7W - 14L
1,383 SR
Queue Stats
326W - 326L
1,532 Elo+
Party 2
Anhur
Anhur
Mr SLOTH45
Anhur
Level 106
God Stats
5W - 8L
1,630 SR
Queue Stats
448W - 401L
1,541 Elo+
Party 3
Fenrir
Fenrir
VemAfobadoNao
Fenrir
Level 129
God Stats
0W - 2L
1,433 SR
Queue Stats
134W - 131L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
ll Anton 044
Ao Kuang
Level 108
God Stats
2W - 7L
1,763 SR
Queue Stats
406W - 362L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
8,515
608
9,963
6,301
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Prasobie
Tiamat
14
4 / 1 / 4
7,996
571
8,641
6,947
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 9
6,918
494
5,257
7,337
4,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
jstone0729
Apollo
14
3 / 0 / 4
8,430
602
3,843
7,339
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 4
8,131
581
7,277
9,702
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fishe Flaps
Hercules
12
2 / 3 / 0
7,102
507
3,961
13,026
9,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 1
7,176
513
4,231
9,736
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
0 / 1 / 0
7,030
502
3,056
5,929
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 7 / 2
5,973
427
3,753
10,053
4,222
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
ll Anton 044
Ao Kuang
11
2 / 5 / 1
6,793
485
4,527
12,083
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
7
7
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fishe Flaps
Hercules
2
3
0
0.67
W
6
4
6
2.25
L
2
5
1
0.5
L
Anhur
0
1
0
0
W
Tiamat
Prasobie
Tiamat
4
1
4
6
L
1
7
2
0.29
W
2
0
9
6.5
W
Apollo
jstone0729
Apollo
3
0
4
5
W
6
2
4
4
L
Ao Kuang
ll Anton 044
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
19,528
37,626
Taken
50,827
21,072
Mitigated
21,417
14,426
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fishe Flaps
Hercules
3,961
1,655
0
5,280
13,026
9,037
50
5,366
7,160
0
34,148
W
9,963
635
0
532
6,301
2,222
506
3,985
2,110
48,834
0
L
4,231
288
111
3,341
9,736
3,176
0
6,282
3,131
43,458
0
L
Anhur
3,056
1,160
0
2,644
5,929
1,446
0
1,449
4,480
0
44,637
W
Tiamat
Prasobie
Tiamat
8,641
1,537
0
3,562
6,947
8,858
144
1,237
5,688
36,951
0
L
3,753
749
389
1,886
10,053
4,222
0
5,031
4,823
0
14,819
W
5,257
541
96
1,240
7,337
4,286
0
469
6,806
21,588
0
W
Apollo
jstone0729
Apollo
3,843
2,497
0
5,458
7,339
2,015
952
565
6,774
0
55,690
W
7,277
2,427
0
3,538
9,702
3,691
108
2,138
7,490
0
41,519
L
Ao Kuang
ll Anton 044
Ao Kuang
4,527
1,026
0
3,541
12,083
3,536
0
4,497
7,372
38,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
34,074
382
Minions Killed
362
0
Camps Cleared
0
1,410,673
Distance Traveled
1,288,310
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,102
507
81
6
0
260,048
0
W
Agni
8,515
608
102
7
0
262,915
2
L
Ra
7,176
513
87
6
0
267,804
0
L
Anhur
7,030
502
105
8
0
246,415
5
W
Tiamat
7,996
571
62
4
0
280,552
2
L
Fenrir
5,973
427
19
1
0
259,864
2
W
Cthulhu
6,918
494
37
3
0
296,195
3
W
Apollo
8,430
602
106
8
0
254,640
6
W
Pele
8,131
581
75
5
0
316,371
12
L
Ao Kuang
6,793
485
70
5
0
254,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role