Player Matchup

Serqet
Serqet
Bradl3y9
Serqet
Level 118
God Stats
0W - 1L
1,755 SR
Queue Stats
219W - 187L
1,560 Elo+
Party 3
Neith
Neith
Gio the Rapper
Neith
Level 114
God Stats
0W - 2L
1,304 SR
Queue Stats
139W - 126L
1,542 Elo+
Party 3
Scylla
Scylla
RELIQUEM
Scylla
Level 148
God Stats
2W - 4L
1,406 SR
Queue Stats
265W - 280L
1,541 Elo+
Solo
Chernobog
Chernobog
RythmicPotato
Chernobog
Level 105
God Stats
4W - 3L
1,693 SR
Queue Stats
299W - 301L
1,520 Elo+
Solo
Tiamat
Tiamat
mallenlane
Tiamat
Level 146
God Stats
1W - 7L
1,224 SR
Queue Stats
325W - 334L
1,474 Elo+
Solo
Team Averages
Level 126
1,476 SR
1,528 Elo+

VS

Team Averages
Level 119
1,507 SR
1,496 Elo+
Discordia
Discordia
AWalkingStick
Discordia
Level 157
God Stats
3W - 3L
1,288 SR
Queue Stats
262W - 251L
1,528 Elo+
Party 2
Fafnir
Fafnir
BigBoy19475
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
DeLTa KiLLEr911
Sun Wukong
Level 92
God Stats
6W - 7L
1,264 SR
Queue Stats
219W - 215L
1,425 Elo+
Party 2
Scylla
Scylla
ReiAyanami00
Scylla
Level 126
God Stats
5W - 5L
1,740 SR
Queue Stats
108W - 93L
1,516 Elo+
Party 1
Chronos
Chronos
StonedCentaur
Chronos
Level 134
God Stats
3W - 3L
1,744 SR
Queue Stats
317W - 317L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bradl3y9
Serqet
17
4 / 7 / 9
11,191
746
7,078
22,060
12,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 7
10,997
733
15,364
16,112
5,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RELIQUEM
Scylla
17
4 / 8 / 7
10,559
704
14,178
11,130
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RythmicPotato
Chernobog
20
7 / 7 / 7
11,713
781
13,590
16,423
5,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
mallenlane
Tiamat
18
3 / 6 / 9
11,113
741
12,588
16,369
14,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AWalkingStick
Discordia
20
14 / 5 / 18
13,320
888
32,479
10,570
4,510
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
17
2 / 5 / 20
10,814
721
2,534
16,706
19,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DeLTa KiLLEr911
Sun Wukong
20
5 / 5 / 16
11,781
785
8,786
17,628
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
20
12 / 4 / 13
12,761
851
17,262
11,111
4,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
18
1 / 5 / 17
10,820
721
8,147
16,478
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
118
23
Kills
34
34
Deaths
24
39
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
AWalkingStick
Discordia
14
5
18
4.6
W
Fafnir
2
5
20
2.4
L
Serqet
Bradl3y9
Serqet
4
7
9
1.21
W
Sun Wukong
DeLTa KiLLEr911
Sun Wukong
5
5
16
2.6
L
5
6
7
1.42
L
Scylla
RELIQUEM
Scylla
4
8
7
0.94
W
Scylla
12
4
13
4.63
L
Chernobog
RythmicPotato
Chernobog
7
7
7
1.5
W
Chronos
1
5
17
1.9
L
Tiamat
mallenlane
Tiamat
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,798
Damage
69,208
82,094
Taken
72,493
41,870
Mitigated
47,592
25,129
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AWalkingStick
Discordia
32,479
726
152
268
10,570
4,510
772
3,288
6,803
54,156
0
W
Fafnir
2,534
827
1,945
3,267
16,706
19,012
323
5,027
11,286
7,300
0
L
Serqet
Bradl3y9
Serqet
7,078
1,007
1,834
5,074
22,060
12,616
176
14,223
7,837
0
9,401
W
Sun Wukong
DeLTa KiLLEr911
Sun Wukong
8,786
1,001
2,161
4,937
17,628
12,820
2,085
7,311
9,897
0
29,091
L
15,364
6,753
968
5,351
16,112
5,338
2,144
12,755
3,357
0
33,999
L
Scylla
RELIQUEM
Scylla
14,178
393
366
318
11,130
3,624
442
9,827
1,303
25,658
0
W
Scylla
17,262
2,583
1,342
2,994
11,111
4,511
987
4,054
6,957
32,508
0
L
Chernobog
RythmicPotato
Chernobog
13,590
6,294
1,167
2,482
16,423
5,958
2,540
14,385
2,038
0
37,044
W
Chronos
8,147
3,705
1,912
4,780
16,478
6,739
2,026
7,086
8,865
27,701
0
L
Tiamat
mallenlane
Tiamat
12,588
761
2,208
5,361
16,369
14,334
132
9,232
7,137
25,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
59,496
138
Minions Killed
157
0
Camps Cleared
0
1,132,685
Distance Traveled
1,230,425
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,320
888
43
3
0
245,887
0
W
Fafnir
10,814
721
5
0
0
252,863
0
L
Serqet
11,191
746
9
1
0
248,557
0
W
Sun Wukong
11,781
785
29
2
0
269,409
2
L
Neith
10,997
733
35
2
0
212,694
0
L
Scylla
10,559
704
26
2
0
188,868
1
W
Scylla
12,761
851
27
2
0
229,823
0
L
Chernobog
11,713
781
44
3
0
221,159
1
W
Chronos
10,820
721
53
4
0
232,443
0
L
Tiamat
11,113
741
24
2
0
261,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role