Player Matchup

Chaac
Chaac
Hyphnosis
Chaac
Level 124
God Stats
3W - 3L
1,125 SR
Queue Stats
106W - 85L
1,672 Elo+
Party 1
Tiamat
Tiamat
TuxsDragonSly
Tiamat
Level 147
God Stats
31W - 20L
1,655 SR
Queue Stats
340W - 261L
1,655 Elo+
Party 1
Ymir
Ymir
boxshoe
Ymir
Level 28
God Stats
25W - 10L
1,857 SR
Queue Stats
85W - 50L
1,692 Elo+
Party 1
Awilix
Awilix
nenopadillajr
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 214L
1,522 Elo+
Solo
Izanami
Izanami
vintaag
Izanami
Level 110
God Stats
48W - 36L
1,699 SR
Queue Stats
400W - 344L
1,605 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,629 Elo+

VS

Team Averages
Level 73
1,444 SR
1,700 Elo+
Ymir
Ymir
BossMcSwag
Ymir
Level 126
God Stats
3W - 3L
1,306 SR
Queue Stats
113W - 104L
1,641 Elo+
Party 2
Hachiman
Hachiman
DeviousTroll
Hachiman
Level 148
God Stats
1W - 1L
1,347 SR
Queue Stats
172W - 153L
1,622 Elo+
Party 2
Ra
Ra
Pilottoaster
Ra
Level 18
God Stats
3W - 6L
1,738 SR
Queue Stats
22W - 12L
1,751 Elo+
Party 2
Nemesis
Nemesis
Syntacks
Nemesis
Level 29
God Stats
2W - 1L
1,328 SR
Queue Stats
77W - 16L
1,759 Elo+
Party 3
Hades
Hades
SyrupGulper83
Hades
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 73L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hyphnosis
Chaac
10
0 / 1 / 0
5,754
480
3,412
7,751
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 1
6,638
553
6,031
4,517
3,556
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
boxshoe
Ymir
10
2 / 2 / 3
6,509
542
1,634
7,973
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 1
5,706
476
2,319
9,389
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
vintaag
Izanami
13
3 / 2 / 1
7,822
652
6,449
7,426
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,906
492
2,864
7,991
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DeviousTroll
Hachiman
12
4 / 2 / 1
7,158
597
6,343
9,301
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
5,073
423
2,867
3,223
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Syntacks
Nemesis
13
4 / 0 / 2
7,391
616
4,861
5,989
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 2
7,565
630
6,388
5,794
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
Hachiman
DeviousTroll
Hachiman
4
2
1
2.25
L
Chaac
Hyphnosis
Chaac
0
1
0
0
W
0
1
1
0.5
W
Nemesis
Syntacks
Nemesis
4
0
2
5
W
3
0
2
4
L
2
1
1
2.5
L
Ymir
boxshoe
Ymir
2
2
3
1.75
L
0
5
1
0.1
L
Izanami
vintaag
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
23,323
37,056
Taken
32,298
16,524
Mitigated
11,384
12,494
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,864
711
0
969
7,991
3,277
264
4,159
3,832
19,324
0
W
Hachiman
DeviousTroll
Hachiman
6,343
3,215
0
3,310
9,301
2,205
754
797
8,504
0
40,737
L
Chaac
Hyphnosis
Chaac
3,412
500
0
3,875
7,751
4,330
0
3,456
4,295
0
31,505
W
2,867
228
396
1,329
3,223
937
0
2,000
1,223
23,305
0
W
Nemesis
Syntacks
Nemesis
4,861
2,009
0
3,896
5,989
2,112
0
538
5,426
0
49,031
W
6,388
1,385
80
5,013
5,794
2,853
68
171
5,375
49,830
0
L
6,031
850
0
1,312
4,517
3,556
102
2,236
2,218
50,104
0
L
Ymir
boxshoe
Ymir
1,634
240
0
2,472
7,973
3,591
94
3,548
4,329
16,298
0
L
2,319
794
0
2,099
9,389
2,561
0
1,804
7,555
0
27,955
L
Izanami
vintaag
Izanami
6,449
4,101
0
2,736
7,426
2,486
459
846
6,540
0
58,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
33,093
362
Minions Killed
412
0
Camps Cleared
0
1,188,987
Distance Traveled
1,183,271
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,906
492
47
4
0
237,997
1
W
Hachiman
7,158
597
79
7
0
221,020
4
L
Chaac
5,754
480
59
5
0
233,477
2
W
Ra
5,073
423
59
5
0
194,347
0
W
Nemesis
7,391
616
105
9
0
301,745
3
W
Hades
7,565
630
122
10
0
228,162
1
L
Tiamat
6,638
553
94
8
0
215,289
4
L
Ymir
6,509
542
21
2
0
245,214
2
L
Awilix
5,706
476
58
5
0
265,476
2
L
Izanami
7,822
652
130
11
0
229,531
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role