Player Matchup

Tiamat
Tiamat
Ace_Vapxr
Tiamat
Level 18
God Stats
6W - 10L
1,500 SR
Queue Stats
45W - 52L
1,484 Elo+
Solo
Danzaburou
Danzaburou
BiggestStoogeTH
Danzaburou
Level 3
God Stats
6W - 6L
1,259 SR
Queue Stats
19W - 13L
1,492 Elo+
Solo
Kali
Kali
PETTARRDO563
Kali
Level 26
God Stats
24W - 32L
1,420 SR
Queue Stats
97W - 119L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
corbettkey07
Kukulkan
Level 20
God Stats
0W - 1L
1,720 SR
Queue Stats
47W - 52L
1,408 Elo+
Solo
Anhur
Anhur
elburlao0818
Anhur
Level 20
God Stats
11W - 12L
1,581 SR
Queue Stats
116W - 142L
1,328 Elo+
Party 1
Team Averages
Level 17
1,496 SR
1,412 Elo+

VS

Team Averages
Level 25
1,602 SR
1,482 Elo+
Bacchus
Bacchus
Kelticknot
Bacchus
Level 49
God Stats
28W - 31L
1,690 SR
Queue Stats
329W - 225L
1,628 Elo+
Party 2
Hera
Hera
Nangaki
Hera
Level 29
God Stats
5W - 4L
1,617 SR
Queue Stats
8W - 10L
1,334 Elo+
Solo
Rama
Rama
PwningUnit3
Rama
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 8L
1,500 Elo+
Party 2
Bellona
Bellona
TiJoeJoe
Bellona
Level 5
God Stats
4W - 0L
1,782 SR
Queue Stats
271W - 210L
1,628 Elo+
Party 2
Fenrir
Fenrir
YungBoiiH
Fenrir
Level 29
God Stats
33W - 45L
1,423 SR
Queue Stats
59W - 75L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace_Vapxr
Tiamat
16
3 / 6 / 5
11,356
406
9,814
16,815
22,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BiggestStoogeTH
Danzaburou
20
13 / 5 / 2
16,713
597
18,462
22,527
10,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 12 / 4
11,524
412
11,079
22,445
9,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
corbettkey07
Kukulkan
10
0 / 6 / 1
8,464
302
3,822
9,877
2,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 11 / 6
12,131
433
10,190
24,241
8,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kelticknot
Bacchus
18
6 / 4 / 14
14,019
501
14,864
17,624
17,262
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Nangaki
Hera
20
6 / 7 / 5
14,345
512
9,369
13,947
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 0 / 3
15,901
568
21,154
12,953
5,703
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TiJoeJoe
Bellona
18
2 / 8 / 4
12,326
440
8,892
20,731
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
YungBoiiH
Fenrir
20
11 / 4 / 6
15,729
562
11,545
26,200
11,709
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
22
Kills
40
40
Deaths
23
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace_Vapxr
Tiamat
3
6
5
0.92
L
Danzaburou
BiggestStoogeTH
Danzaburou
13
5
2
2.8
W
Bacchus
Kelticknot
Bacchus
6
4
14
3.25
W
Hera
Nangaki
Hera
6
7
5
1.21
L
3
12
4
0.42
W
15
0
3
16.5
W
Bellona
TiJoeJoe
Bellona
2
8
4
0.5
W
Fenrir
YungBoiiH
Fenrir
11
4
6
3.5
L
Kukulkan
corbettkey07
Kukulkan
0
6
1
0.08
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,367
Damage
65,824
95,905
Taken
91,455
53,106
Mitigated
56,277
18,316
Healing
29,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace_Vapxr
Tiamat
9,814
1,813
0
4,300
16,815
22,456
470
3,978
12,529
54,063
0
L
Danzaburou
BiggestStoogeTH
Danzaburou
18,462
5,068
0
2,357
22,527
10,128
930
8,775
13,386
0
128,951
W
Bacchus
Kelticknot
Bacchus
14,864
955
1,074
3,173
17,624
17,262
459
3,044
14,350
45,204
0
W
Hera
Nangaki
Hera
9,369
3,292
438
1,818
13,947
5,007
2,956
364
13,558
76,065
0
L
11,079
6,511
0
4,473
22,445
9,126
0
6,954
15,359
0
73,630
W
21,154
15,105
0
8,452
12,953
5,703
4,662
2,969
9,984
0
132,224
W
Bellona
TiJoeJoe
Bellona
8,892
3,547
0
1,012
20,731
16,596
1,126
6,393
13,888
0
53,515
W
Fenrir
YungBoiiH
Fenrir
11,545
2,944
0
14,003
26,200
11,709
4,168
136
26,039
0
103,365
L
Kukulkan
corbettkey07
Kukulkan
3,822
809
0
1,118
9,877
2,634
150
187
9,690
25,958
0
L
10,190
3,404
0
6,068
24,241
8,762
354
3,939
20,230
0
75,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,188
Gold Earned
72,320
548
Minions Killed
603
0
Camps Cleared
0
1,922,021
Distance Traveled
2,230,987
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,356
406
90
3
0
386,996
0
L
Danzaburou
16,713
597
222
8
0
480,792
4
W
Bacchus
14,019
501
40
1
0
583,760
2
W
Hera
14,345
512
151
5
0
419,355
0
L
Kali
11,524
412
92
3
0
422,172
2
W
Rama
15,901
568
177
6
0
375,708
0
W
Bellona
12,326
440
99
4
0
412,076
2
W
Fenrir
15,729
562
136
5
0
440,088
0
L
Kukulkan
8,464
302
40
1
0
205,566
2
L
Anhur
12,131
433
104
4
0
426,495
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role