Player Matchup

Neith
Neith
Potatogreen69
Neith
Level 28
God Stats
2W - 3L
1,534 SR
Queue Stats
48W - 51L
1,467 Elo+
Party 1
Geb
Geb
TheKnightSky99
Geb
Level 106
God Stats
11W - 13L
1,473 SR
Queue Stats
210W - 197L
1,514 Elo+
Party 1
Sol
Sol
WKN Ares
Sol
Level 36
God Stats
78W - 44L
1,716 SR
Queue Stats
475W - 461L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
xHypnotical
Danzaburou
Level 47
God Stats
76W - 52L
1,721 SR
Queue Stats
344W - 331L
1,484 Elo+
Party 3
Athena
Athena
xXHUNTSUCCXx
Athena
Level 55
God Stats
6W - 6L
1,409 SR
Queue Stats
179W - 140L
1,456 Elo+
Party 1
Team Averages
Level 54
1,571 SR
1,474 Elo+

VS

Team Averages
Level 48
1,600 SR
1,426 Elo+
Mercury
Mercury
BracaStanici
Mercury
Level 64
God Stats
32W - 34L
1,530 SR
Queue Stats
102W - 87L
1,505 Elo+
Party 2
Neith
Neith
Camila_Ctnt
Neith
Level 17
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 4L
1,358 Elo+
Party 4
Athena
Athena
Natt_st
Athena
Level 66
God Stats
35W - 37L
1,592 SR
Queue Stats
597W - 667L
1,331 Elo+
Party 4
Chaac
Chaac
Ubica11
Chaac
Level 29
God Stats
10W - 5L
1,581 SR
Queue Stats
25W - 27L
1,393 Elo+
Party 2
Zeus
Zeus
xXUbicAXx
Zeus
Level 65
God Stats
67W - 43L
1,609 SR
Queue Stats
103W - 80L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,061
415
7,115
7,972
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
7,496
441
4,442
13,839
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 4 / 0
8,398
494
4,464
10,389
3,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xHypnotical
Danzaburou
17
3 / 4 / 0
10,007
589
8,922
13,363
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Athena
11
0 / 5 / 2
6,954
409
6,508
14,711
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BracaStanici
Mercury
16
9 / 0 / 4
9,977
587
6,390
8,828
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 7
8,675
510
11,351
10,566
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Natt_st
Athena
12
3 / 0 / 4
8,322
490
5,282
12,333
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Ubica11
Chaac
15
0 / 4 / 4
8,579
505
7,510
13,925
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
4 / 0 / 3
10,052
591
9,453
6,035
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
18
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
BracaStanici
Mercury
9
0
4
11
W
1
1
7
4.5
W
Athena
Natt_st
Athena
3
0
4
5
L
0
3
1
0.17
L
1
2
0
0.5
W
Chaac
Ubica11
Chaac
0
4
4
0.5
L
0
4
0
0
L
Danzaburou
xHypnotical
Danzaburou
3
4
0
0.75
L
Athena
0
5
2
0.2
W
Zeus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
39,986
60,274
Taken
51,687
29,960
Mitigated
28,031
20,094
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BracaStanici
Mercury
6,390
3,469
0
500
8,828
3,049
90
2,269
6,559
0
62,833
W
11,351
4,687
0
7,011
10,566
3,617
651
4,066
6,500
0
66,524
W
Athena
Natt_st
Athena
5,282
1,147
0
4,142
12,333
6,115
159
4,428
7,905
21,779
0
L
7,115
3,619
0
2,265
7,972
2,972
0
1,708
6,264
0
41,191
L
4,442
951
723
3,471
13,839
11,041
0
4,139
9,700
20,955
0
W
Chaac
Ubica11
Chaac
7,510
1,298
0
4,633
13,925
12,961
840
1,382
12,543
0
39,983
L
4,464
344
0
3,871
10,389
3,392
1,072
5,969
4,395
50,948
0
L
Danzaburou
xHypnotical
Danzaburou
8,922
5,104
0
4,749
13,363
6,456
2,648
0
12,813
0
67,331
L
Athena
6,508
1,682
0
5,015
14,711
6,099
0
2,919
11,742
42,905
0
W
Zeus
9,453
177
0
2,086
6,035
2,289
996
3,269
2,766
69,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
45,605
401
Minions Killed
456
0
Camps Cleared
0
1,437,406
Distance Traveled
1,577,064
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,977
587
103
6
0
406,957
1
W
Neith
8,675
510
120
7
0
258,856
0
W
Athena
8,322
490
32
2
0
318,036
4
L
Neith
7,061
415
86
5
0
282,378
0
L
Geb
7,496
441
22
1
0
292,758
1
W
Chaac
8,579
505
75
4
0
278,979
5
L
Sol
8,398
494
102
6
0
286,916
1
L
Danzaburou
10,007
589
121
7
0
238,693
0
L
Athena
6,954
409
70
4
0
336,661
0
W
Zeus
10,052
591
126
7
0
314,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role