Player Matchup

Medusa
Medusa
AtomB0mb
Medusa
Level 157
God Stats
65W - 35L
1,693 SR
Queue Stats
247W - 247L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
NIZeckO
Sylvanus
Level 157
God Stats
34W - 30L
1,666 SR
Queue Stats
164W - 156L
1,592 Elo+
Party 1
Eset
Eset
Pist0LPakinPete
Eset
Level 88
God Stats
10W - 12L
1,563 SR
Queue Stats
24W - 29L
1,429 Elo+
Party 1
Team Averages
Level 134
1,641 SR
1,551 Elo+

VS

Team Averages
Level 100
1,507 SR
1,458 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nickybre
King Arthur
Level 103
God Stats
20W - 30L
1,459 SR
Queue Stats
204W - 231L
1,466 Elo+
Party 2
Sobek
Sobek
brutalShArK24
Sobek
Level 103
God Stats
59W - 55L
1,561 SR
Queue Stats
586W - 705L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AtomB0mb
Medusa
15
7 / 3 / 3
10,979
646
23,039
14,288
6,232
Sylvanus
NIZeckO
Sylvanus
12
2 / 4 / 8
9,872
581
7,469
21,874
20,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 9
9,874
581
14,181
10,483
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 4 / 8
11,454
674
11,908
20,087
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Nickybre
King Arthur
16
6 / 3 / 4
11,775
693
15,955
23,211
18,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 6
11,152
656
8,708
22,926
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
10
Kills
11
11
Deaths
10
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
8
1.5
L
Medusa
AtomB0mb
Medusa
7
3
3
2.83
L
Sylvanus
NIZeckO
Sylvanus
2
4
8
1.5
W
King Arthur
Nickybre
King Arthur
6
3
4
2.67
L
1
4
9
1.38
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,689
Damage
36,571
46,645
Taken
66,224
31,081
Mitigated
52,941
14,785
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,908
1,452
13,235
12,500
20,087
10,241
534
7,526
12,175
50,127
0
L
Medusa
AtomB0mb
Medusa
23,039
10,293
0
1,658
14,288
6,232
1,025
5,222
8,812
0
72,157
L
Sylvanus
NIZeckO
Sylvanus
7,469
1,789
2,319
8,075
21,874
20,737
256
9,620
11,948
16,665
0
W
King Arthur
Nickybre
King Arthur
15,955
1,874
1,756
1,306
23,211
18,881
340
5,847
17,034
391
59,801
L
14,181
1,344
855
1,878
10,483
4,112
379
5,949
4,534
48,955
0
W
8,708
775
0
3,143
22,926
23,819
168
7,174
15,296
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
34,381
156
Minions Killed
160
0
Camps Cleared
0
847,829
Distance Traveled
1,010,196
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,454
674
71
4
0
325,471
5
L
Medusa
10,979
646
73
4
0
291,827
4
L
Sylvanus
9,872
581
12
1
0
250,205
2
W
King Arthur
11,775
693
71
4
0
360,155
1
L
Eset
9,874
581
71
4
0
305,797
1
W
Sobek
11,152
656
18
1
0
324,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role