Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JRGKING99
Hun Batz
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,472 Elo+
Party 2
Anhur
Anhur
Role_Exx
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,384 Elo+
Party 2
Pele
Pele
SMOKOHANTAS
Pele
Level 158
God Stats
2W - 1L
1,331 SR
Queue Stats
82W - 89L
1,427 Elo+
Solo
Danzaburou
Danzaburou
zz2craazy
Danzaburou
Level 77
God Stats
1W - 1L
1,748 SR
Queue Stats
52W - 61L
1,388 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,434 Elo+

VS

Team Averages
Level 101
1,363 SR
1,436 Elo+
Hachiman
Hachiman
Og SuperBlack
Hachiman
Level 122
God Stats
0W - 3L
1,165 SR
Queue Stats
89W - 96L
1,484 Elo+
Solo
Loki
Loki
PGI-CelestialO_0
Loki
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 3
The Morrigan
The Morrigan
PGI-Sora_0_o
The Morrigan
Level 106
God Stats
2W - 3L
1,454 SR
Queue Stats
167W - 163L
1,542 Elo+
Party 3
King Arthur
King Arthur
Scuba Steve 689
King Arthur
Level 100
God Stats
1W - 6L
1,561 SR
Queue Stats
364W - 390L
1,441 Elo+
Party 1
Ra
Ra
minicooper647
Ra
Level 125
God Stats
1W - 2L
1,136 SR
Queue Stats
46W - 40L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 3 / 19
13,253
780
25,128
12,018
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JRGKING99
Hun Batz
20
13 / 4 / 19
13,999
823
21,860
25,514
18,458
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Role_Exx
Anhur
18
8 / 6 / 12
12,000
706
10,828
16,277
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 19
11,922
701
9,660
16,096
6,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
zz2craazy
Danzaburou
20
3 / 0 / 27
13,165
774
11,461
16,290
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Og SuperBlack
Hachiman
19
3 / 9 / 6
11,596
682
12,756
17,673
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 8 / 4
9,514
560
5,728
13,655
9,270
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
PGI-Sora_0_o
The Morrigan
18
5 / 7 / 8
11,230
661
13,744
13,770
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Scuba Steve 689
King Arthur
20
5 / 9 / 10
11,958
703
9,956
23,858
26,306
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 6 / 8
12,359
727
24,561
17,150
7,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
53
39
Kills
17
18
Deaths
39
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
19
6.5
W
Hun Batz
JRGKING99
Hun Batz
13
4
19
5.63
L
Hachiman
Og SuperBlack
Hachiman
3
9
6
0.67
L
1
8
4
0.38
L
The Morrigan
PGI-Sora_0_o
The Morrigan
5
7
8
1.29
W
Anhur
Role_Exx
Anhur
8
6
12
2.33
W
5
5
19
2.9
L
King Arthur
Scuba Steve 689
King Arthur
5
9
10
1.11
L
3
6
8
1.17
W
Danzaburou
zz2craazy
Danzaburou
3
0
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,937
Damage
66,745
86,195
Taken
86,106
42,765
Mitigated
55,656
41,866
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,128
1,218
2,487
3,385
12,018
4,993
1,031
4,817
7,113
47,828
0
W
Hun Batz
JRGKING99
Hun Batz
21,860
3,984
4,491
7,893
25,514
18,458
1,710
8,185
17,213
0
43,033
L
Hachiman
Og SuperBlack
Hachiman
12,756
4,857
1,481
1,153
17,673
6,967
803
6,417
11,156
0
27,131
L
5,728
933
0
277
13,655
9,270
0
3,446
9,984
0
11,305
L
The Morrigan
PGI-Sora_0_o
The Morrigan
13,744
1,058
926
3,844
13,770
5,553
563
4,007
9,550
18,378
3,039
W
Anhur
Role_Exx
Anhur
10,828
5,984
2,207
2,850
16,277
6,387
910
7,139
8,889
0
20,681
W
9,660
2,580
3,644
3,434
16,096
6,014
698
9,121
6,849
0
32,790
L
King Arthur
Scuba Steve 689
King Arthur
9,956
1,884
0
340
23,858
26,306
32
5,919
17,482
0
22,253
L
24,561
860
7,003
6,334
17,150
7,560
371
5,339
11,655
57,771
0
W
Danzaburou
zz2craazy
Danzaburou
11,461
3,533
3,084
8,391
16,290
6,913
1,548
6,135
10,088
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,339
Gold Earned
56,657
190
Minions Killed
162
0
Camps Cleared
0
1,523,705
Distance Traveled
1,250,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,253
780
41
2
0
315,351
1
W
Hun Batz
13,999
823
35
2
0
329,468
1
L
Hachiman
11,596
682
26
2
0
251,554
0
L
Loki
9,514
560
3
0
0
210,822
0
L
The Morrigan
11,230
661
19
1
0
257,730
0
W
Anhur
12,000
706
25
1
0
287,927
0
W
Pele
11,922
701
39
2
0
284,679
1
L
King Arthur
11,958
703
22
1
0
245,928
0
L
Ra
12,359
727
92
5
0
284,830
0
W
Danzaburou
13,165
774
50
3
0
306,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role