Player Matchup

Chang'e
Chang'e
Don Shambles
Chang'e
Level 63
God Stats
13W - 5L
1,697 SR
Queue Stats
98W - 84L
1,573 Elo+
Party 2
Neith
Neith
Metrobeetus
Neith
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
43W - 43L
1,530 Elo+
Party 2
Bellona
Bellona
Oneeyedbranon
Bellona
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 43L
1,516 Elo+
Party 2
Team Averages
Level 86
1,635 SR
1,540 Elo+

VS

Team Averages
Level 75
1,517 SR
1,488 Elo+
Ra
Ra
BiigBeasty313
Ra
Level 109
God Stats
14W - 4L
1,760 SR
Queue Stats
276W - 203L
1,558 Elo+
Party 1
Izanami
Izanami
MTZ Glacialz
Izanami
Level 51
God Stats
9W - 7L
1,284 SR
Queue Stats
51W - 56L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Straight_Goated0
Cu Chulainn
Level 66
God Stats
55W - 44L
1,506 SR
Queue Stats
474W - 410L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Don Shambles
Chang'e
13
1 / 2 / 7
8,977
641
3,653
11,128
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 0 / 5
10,091
721
14,694
14,044
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
12
5 / 4 / 4
9,516
680
10,412
14,249
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
9,116
651
13,433
7,236
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MTZ Glacialz
Izanami
12
1 / 4 / 4
8,783
627
8,205
9,788
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Straight_Goated0
Cu Chulainn
11
2 / 5 / 3
8,399
600
9,085
16,075
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
6
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Chang'e
Don Shambles
Chang'e
1
2
7
2.25
L
Izanami
MTZ Glacialz
Izanami
1
4
4
0.75
W
6
0
5
8.5
W
Bellona
5
4
4
1.75
L
Cu Chulainn
Straight_Goated0
Cu Chulainn
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
30,723
39,421
Taken
33,099
19,503
Mitigated
16,802
23,900
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,433
1,173
1,848
2,183
7,236
3,353
34
230
6,806
43,128
0
W
Chang'e
Don Shambles
Chang'e
3,653
416
7,122
4,446
11,128
3,759
150
4,138
6,990
24,009
0
L
Izanami
MTZ Glacialz
Izanami
8,205
4,404
0
1,257
9,788
3,471
616
1,120
8,443
0
49,112
W
14,694
6,056
0
8,858
14,044
5,422
986
4,231
9,813
0
53,862
W
Bellona
10,412
2,486
930
2,544
14,249
10,322
440
5,340
8,909
0
27,012
L
Cu Chulainn
Straight_Goated0
Cu Chulainn
9,085
1,302
0
2,816
16,075
9,978
318
2,335
13,579
246
15,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
26,298
155
Minions Killed
154
0
Camps Cleared
0
778,809
Distance Traveled
751,916
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,116
651
63
5
0
255,078
1
W
Chang'e
8,977
641
38
3
0
277,013
0
L
Izanami
8,783
627
78
6
0
247,863
1
W
Neith
10,091
721
82
6
0
225,548
1
W
Bellona
9,516
680
35
3
0
276,248
1
L
Cu Chulainn
8,399
600
13
1
0
248,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role