Player Matchup

Nu Wa
Nu Wa
CuppieCake100
Nu Wa
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
33W - 29L
1,474 Elo+
Solo
Set
Set
EderM118
Set
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 114L
1,281 Elo+
Solo
Achilles
Achilles
Incursio224730
Achilles
Level 18
God Stats
14W - 8L
1,126 SR
Queue Stats
38W - 51L
1,101 Elo+
Party 2
Ymir
Ymir
ThtJiveGuy
Ymir
Level 18
God Stats
3W - 1L
1,277 SR
Queue Stats
42W - 56L
1,085 Elo+
Party 2
Cernunnos
Cernunnos
bkohler
Cernunnos
Level 25
God Stats
235W - 220L
1,567 SR
Queue Stats
455W - 498L
1,474 Elo+
Solo
Team Averages
Level 16
1,394 SR
1,283 Elo+

VS

Team Averages
Level 17
1,438 SR
1,273 Elo+
Fenrir
Fenrir
Basket23james
Fenrir
Level 15
God Stats
12W - 12L
1,475 SR
Queue Stats
98W - 126L
1,222 Elo+
Party 1
Chaac
Chaac
BenderB3995
Chaac
Level 26
God Stats
0W - 3L
1,203 SR
Queue Stats
27W - 41L
1,239 Elo+
Solo
Cthulhu
Cthulhu
FAZE_SHAWARMA_
Cthulhu
Level 17
God Stats
6W - 22L
1,156 SR
Queue Stats
102W - 148L
1,203 Elo+
Party 1
Bellona
Bellona
Soup1826
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,155 Elo+
Solo
Hel
Hel
digbick0995
Hel
Level 13
God Stats
4W - 6L
1,857 SR
Queue Stats
92W - 83L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 11
12,012
924
17,568
15,236
6,263
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 15
12,474
960
7,910
13,540
6,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
20
4 / 4 / 18
14,134
1,087
16,424
13,682
16,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 6 / 15
13,546
1,042
9,984
21,766
21,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
bkohler
Cernunnos
20
14 / 6 / 10
15,866
1,220
37,224
14,625
5,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 3
15,522
1,194
19,695
26,660
11,915
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 0 / 0
9,670
744
0
211
77
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
2 / 9 / 18
13,761
1,059
25,862
32,893
17,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Soup1826
Bellona
16
0 / 4 / 4
10,444
803
1,770
7,820
4,501
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 3 / 11
14,870
1,144
23,782
28,054
12,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
27
Kills
27
27
Deaths
27
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
17
11
3
1.68
L
0
0
0
0
W
1
7
11
0.93
W
3
4
15
2.63
L
2
9
18
1.22
W
Achilles
4
4
18
3.25
L
Bellona
Soup1826
Bellona
0
4
4
0.5
W
5
6
15
2.08
W
Cernunnos
bkohler
Cernunnos
14
6
10
3.17
L
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,110
Damage
71,109
78,849
Taken
95,638
56,242
Mitigated
46,375
4,833
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,695
4,217
0
1,209
26,660
11,915
0
9,558
17,102
11
26,515
L
0
0
0
0
211
77
0
211
0
0
0
W
17,568
8,658
0
0
15,236
6,263
0
9,900
5,336
55,750
0
W
7,910
3,166
0
156
13,540
6,479
0
8,618
4,922
0
17,557
L
25,862
1,170
805
240
32,893
17,095
0
8,883
23,891
64,174
0
W
Achilles
16,424
5,947
0
370
13,682
16,415
0
8,859
4,823
0
35,188
L
Bellona
Soup1826
Bellona
1,770
543
0
320
7,820
4,501
0
2,177
5,643
0
4,923
W
9,984
2,454
994
1,424
21,766
21,216
0
12,351
9,415
25,130
0
W
Cernunnos
bkohler
Cernunnos
37,224
30,002
0
1,889
14,625
5,869
0
9,927
4,698
0
62,998
L
23,782
390
6,298
13,641
28,054
12,787
0
6,723
21,331
64,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,032
Gold Earned
64,267
253
Minions Killed
210
3
Camps Cleared
4
1,130,672
Distance Traveled
788,155
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,522
1,194
19
1
0
214,920
3
L
Chaac
9,670
744
0
0
0
7,935
0
W
Nu Wa
12,012
924
89
7
0
210,239
0
W
Set
12,474
960
21
2
0
273,640
0
L
Cthulhu
13,761
1,059
95
7
1
236,774
3
W
Achilles
14,134
1,087
45
3
1
238,602
0
L
Bellona
10,444
803
7
1
2
65,429
0
W
Ymir
13,546
1,042
44
3
1
228,088
0
W
Cernunnos
15,866
1,220
54
4
1
180,103
0
L
Hel
14,870
1,144
89
7
1
263,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role