Player Matchup

Ymir
Ymir
CronaDemonsword
Ymir
Level 4
God Stats
7W - 4L
1,655 SR
Queue Stats
9W - 7L
1,587 Elo+
Party 1
Bakasura
Bakasura
JustCallMeBerto
Bakasura
Level 109
God Stats
2W - 2L
1,580 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 1
Artemis
Artemis
Lefthandwriting
Artemis
Level 5
God Stats
7W - 2L
1,724 SR
Queue Stats
7W - 3L
1,659 Elo+
Party 1
Achilles
Achilles
Myst3ryz
Achilles
Level 21
God Stats
4W - 4L
1,640 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1
He Bo
He Bo
TomNoble
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,521 Elo+
Party 1
Team Averages
Level 41
1,620 SR
1,532 Elo+

VS

Team Averages
Level 16
1,553 SR
1,589 Elo+
Neith
Neith
Arcrosys
Neith
Level 25
God Stats
31W - 16L
1,481 SR
Queue Stats
361W - 278L
1,598 Elo+
Party 2
Ao Kuang
Ao Kuang
MADMONKYS5
Ao Kuang
Level 18
God Stats
1W - 2L
1,517 SR
Queue Stats
5W - 9L
1,444 Elo+
Party 3
Tiamat
Tiamat
SirDoggoSusan
Tiamat
Level 8
God Stats
2W - 2L
1,671 SR
Queue Stats
11W - 15L
1,824 Elo+
Party 3
Vamana
Vamana
Zahine
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 317L
1,489 Elo+
Solo
Kukulkan
Kukulkan
zscythez
Kukulkan
Level 5
God Stats
5W - 6L
1,594 SR
Queue Stats
133W - 74L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 14
10,388
1,039
6,107
16,021
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
18
11 / 0 / 10
11,710
1,171
11,036
8,991
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 2 / 18
10,188
1,019
8,209
9,380
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Myst3ryz
Achilles
18
7 / 0 / 17
12,577
1,258
12,946
14,346
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
TomNoble
He Bo
18
8 / 0 / 17
11,772
1,177
20,785
7,955
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcrosys
Neith
15
0 / 4 / 4
9,103
910
11,158
9,676
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MADMONKYS5
Ao Kuang
15
5 / 8 / 1
9,756
976
10,383
17,604
6,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 4
8,977
898
8,681
11,989
8,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Zahine
Vamana
15
0 / 2 / 6
9,343
934
3,295
12,781
11,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
zscythez
Kukulkan
15
2 / 7 / 4
9,505
951
18,173
12,521
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
29
Kills
8
8
Deaths
29
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Arcrosys
Neith
0
4
4
0.5
W
2
6
14
1.5
W
Bakasura
11
0
10
16
W
1
2
18
5
L
Ao Kuang
MADMONKYS5
Ao Kuang
5
8
1
0.69
W
Achilles
Myst3ryz
Achilles
7
0
17
15.5
L
1
8
4
0.38
W
He Bo
TomNoble
He Bo
8
0
17
16.5
L
Vamana
Zahine
Vamana
0
2
6
1.5
L
Kukulkan
zscythez
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,083
Damage
51,690
56,693
Taken
64,571
38,382
Mitigated
33,629
13,661
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arcrosys
Neith
11,158
5,258
0
1,755
9,676
3,383
0
3,929
5,007
0
39,879
W
6,107
908
0
677
16,021
12,523
0
11,488
4,533
16,916
0
W
Bakasura
11,036
7,990
0
4,376
8,991
4,114
0
5,409
3,582
0
22,926
W
8,209
2,909
0
2,097
9,380
3,852
0
7,651
1,729
0
26,218
L
Ao Kuang
MADMONKYS5
Ao Kuang
10,383
2,564
0
3,085
17,604
6,566
0
5,471
11,687
18,265
0
W
Achilles
Myst3ryz
Achilles
12,946
2,813
0
5,489
14,346
14,776
0
8,415
5,931
0
26,735
L
8,681
1,364
0
1,303
11,989
8,128
0
5,908
5,750
18,312
0
W
He Bo
TomNoble
He Bo
20,785
668
0
1,022
7,955
3,117
0
4,274
3,681
33,971
0
L
Vamana
Zahine
Vamana
3,295
694
0
1,551
12,781
11,154
0
5,321
7,460
0
17,590
L
Kukulkan
zscythez
Kukulkan
18,173
1,145
0
0
12,521
4,398
0
6,263
5,752
41,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,635
Gold Earned
46,684
195
Minions Killed
185
8
Camps Cleared
3
999,514
Distance Traveled
806,082
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,103
910
73
7
2
170,086
1
W
Ymir
10,388
1,039
34
3
1
157,016
3
W
Bakasura
11,710
1,171
49
5
6
243,969
0
W
Artemis
10,188
1,019
51
5
0
173,274
0
L
Ao Kuang
9,756
976
12
1
0
131,677
1
W
Achilles
12,577
1,258
28
3
0
214,742
1
L
Tiamat
8,977
898
14
1
1
143,636
0
W
He Bo
11,772
1,177
33
3
1
210,513
0
L
Vamana
9,343
934
23
2
0
154,055
0
L
Kukulkan
9,505
951
63
6
0
206,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role