Player Matchup

Hercules
Hercules
Dieziciete
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 86L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Esmitson97
Cthulhu
Level 29
God Stats
1W - 4L
1,329 SR
Queue Stats
2W - 5L
1,041 Elo+
Party 2
Danzaburou
Danzaburou
RivAl95
Danzaburou
Level 15
God Stats
8W - 2L
1,877 SR
Queue Stats
11W - 8L
1,481 Elo+
Party 2
Olorun
Olorun
SmahCloud
Olorun
Level 14
God Stats
8W - 4L
1,563 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 2
Hun Batz
Hun Batz
treico
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,375 Elo+

VS

Team Averages
Level 18
1,439 SR
1,400 Elo+
Sol
Sol
Adelaide21210
Sol
Level 29
God Stats
66W - 51L
1,549 SR
Queue Stats
86W - 75L
1,483 Elo+
Solo
Ymir
Ymir
SGT HOTCAKES
Ymir
Level 27
God Stats
6W - 5L
1,350 SR
Queue Stats
180W - 235L
1,308 Elo+
Party 1
Tiamat
Tiamat
TeGARCHOMP
Tiamat
Level 9
God Stats
18W - 14L
1,438 SR
Queue Stats
43W - 39L
1,437 Elo+
Party 3
Awilix
Awilix
Verifiedpurp
Awilix
Level 9
God Stats
11W - 15L
1,395 SR
Queue Stats
31W - 36L
1,361 Elo+
Party 1
Terra
Terra
johao21cm
Terra
Level 18
God Stats
4W - 3L
1,464 SR
Queue Stats
64W - 57L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dieziciete
Hercules
20
0 / 0 / 14
13,137
938
12,250
26,879
24,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Esmitson97
Cthulhu
20
7 / 6 / 9
15,070
1,076
22,473
24,954
18,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RivAl95
Danzaburou
19
2 / 9 / 11
13,118
937
16,410
21,066
8,421
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
SmahCloud
Olorun
19
2 / 7 / 12
12,773
912
18,832
15,678
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
treico
Hun Batz
20
11 / 14 / 6
15,011
1,072
35,246
28,109
16,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 11
16,275
1,163
31,708
21,184
9,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 3 / 19
14,256
1,018
16,681
22,049
31,476
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
TeGARCHOMP
Tiamat
20
4 / 8 / 24
13,659
976
29,695
19,762
19,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
20
7 / 3 / 15
13,981
999
17,485
23,124
10,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
johao21cm
Terra
20
5 / 5 / 22
13,839
989
11,630
25,297
35,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
127
22
Kills
36
36
Deaths
22
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
L
Hercules
Dieziciete
Hercules
0
0
14
7
L
Cthulhu
Esmitson97
Cthulhu
7
6
9
1.92
L
Danzaburou
RivAl95
Danzaburou
2
9
11
0.83
W
6
3
19
5.17
L
Olorun
SmahCloud
Olorun
2
7
12
1.14
W
Tiamat
TeGARCHOMP
Tiamat
4
8
24
2
W
Awilix
7
3
15
4.83
W
Terra
johao21cm
Terra
5
5
22
3.2
L
Hun Batz
treico
Hun Batz
11
14
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,211
Damage
107,199
116,686
Taken
111,416
73,138
Mitigated
106,632
20,671
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,708
12,962
0
8,238
21,184
9,277
0
7,885
13,299
87,919
0
L
Hercules
Dieziciete
Hercules
12,250
3,117
0
6,266
26,879
24,520
0
19,333
7,225
0
28,847
L
Cthulhu
Esmitson97
Cthulhu
22,473
1,972
1,750
6,661
24,954
18,048
0
22,515
2,183
49,943
0
L
Danzaburou
RivAl95
Danzaburou
16,410
10,123
0
2,163
21,066
8,421
0
13,889
7,013
0
28,480
W
16,681
1,860
496
1,107
22,049
31,476
0
8,035
14,014
28,674
0
L
Olorun
SmahCloud
Olorun
18,832
11,175
474
3,357
15,678
5,704
0
14,104
1,502
41,823
0
W
Tiamat
TeGARCHOMP
Tiamat
29,695
2,021
0
1,895
19,762
19,323
0
7,473
12,289
49,184
0
W
Awilix
17,485
10,026
630
4,179
23,124
10,839
0
6,337
16,787
0
27,117
W
Terra
johao21cm
Terra
11,630
2,398
5,132
6,358
25,297
35,717
0
11,575
13,722
15,825
0
L
Hun Batz
treico
Hun Batz
35,246
14,258
0
0
28,109
16,445
0
18,762
9,049
0
59,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,109
Gold Earned
72,010
192
Minions Killed
259
5
Camps Cleared
7
1,230,518
Distance Traveled
1,258,153
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,275
1,163
149
11
2
272,879
0
L
Hercules
13,137
938
38
3
0
284,405
1
L
Cthulhu
15,070
1,076
47
3
2
281,595
1
L
Danzaburou
13,118
937
22
2
3
221,544
0
W
Ymir
14,256
1,018
44
3
0
220,328
0
L
Olorun
12,773
912
38
3
0
189,449
0
W
Tiamat
13,659
976
42
3
1
237,246
0
W
Awilix
13,981
999
15
1
3
275,895
0
W
Terra
13,839
989
9
1
1
251,805
1
L
Hun Batz
15,011
1,072
47
3
0
253,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role