Player Matchup

Chernobog
Chernobog
DevileeriuM
Chernobog
Level 29
God Stats
7W - 4L
1,519 SR
Queue Stats
48W - 53L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
JerryoftheRock
Ao Kuang
Level 18
God Stats
40W - 36L
1,504 SR
Queue Stats
290W - 288L
1,428 Elo+
Solo
Scylla
Scylla
Nioumo
Scylla
Level 18
God Stats
5W - 6L
1,298 SR
Queue Stats
12W - 9L
1,461 Elo+
Solo
Tyr
Tyr
StormHBorn
Tyr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,547 Elo+
Solo
Neith
Neith
h4rdw00d
Neith
Level 16
God Stats
13W - 12L
1,484 SR
Queue Stats
64W - 46L
1,430 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,453 Elo+

VS

Team Averages
Level 17
1,561 SR
1,381 Elo+
Izanami
Izanami
AMBFIA
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,155 Elo+
Solo
Chaac
Chaac
GiantEnemyDab
Chaac
Level 24
God Stats
25W - 18L
1,562 SR
Queue Stats
364W - 326L
1,513 Elo+
Solo
Persephone
Persephone
Zsenitsu
Persephone
Level 21
God Stats
61W - 29L
1,812 SR
Queue Stats
572W - 540L
1,510 Elo+
Solo
Merlin
Merlin
palipan
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,461 Elo+
Solo
Bellona
Bellona
荭叶红了
Bellona
Level 6
God Stats
1W - 3L
1,430 SR
Queue Stats
2W - 8L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DevileeriuM
Chernobog
20
6 / 6 / 21
13,588
971
16,128
16,450
7,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
20
15 / 0 / 16
17,463
1,247
10,571
6,859
13,770
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Nioumo
Scylla
20
5 / 1 / 27
14,473
1,034
30,600
17,028
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 19
14,086
1,006
21,594
18,376
17,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
h4rdw00d
Neith
20
5 / 2 / 21
13,754
982
17,278
11,134
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMBFIA
Izanami
17
1 / 8 / 3
11,741
839
8,871
12,796
4,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 9 / 9
12,705
908
18,991
22,936
24,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Zsenitsu
Persephone
19
4 / 5 / 5
13,344
953
12,054
17,042
5,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
palipan
Merlin
19
4 / 5 / 2
13,878
991
12,321
21,477
7,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
荭叶红了
Bellona
18
1 / 11 / 8
12,128
866
12,510
29,258
19,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
38
Kills
11
11
Deaths
38
104
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AMBFIA
Izanami
1
8
3
0.31
W
Chernobog
DevileeriuM
Chernobog
6
6
21
2.75
L
1
9
9
0.61
W
Ao Kuang
15
0
16
23
W
Scylla
Nioumo
Scylla
5
1
27
18.5
W
7
2
19
8.25
L
Persephone
Zsenitsu
Persephone
4
5
5
1.3
W
Neith
h4rdw00d
Neith
5
2
21
7.75
L
Merlin
palipan
Merlin
4
5
2
1
L
Bellona
荭叶红了
Bellona
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,171
Damage
64,747
69,847
Taken
103,509
49,647
Mitigated
62,180
10,813
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AMBFIA
Izanami
8,871
5,590
0
0
12,796
4,253
0
6,005
6,791
0
24,465
W
Chernobog
DevileeriuM
Chernobog
16,128
11,884
0
2,550
16,450
7,100
0
6,666
9,784
0
50,879
L
18,991
3,959
0
6,628
22,936
24,336
0
10,181
12,755
0
32,870
W
Ao Kuang
10,571
2,258
0
4,967
6,859
13,770
0
1,752
5,107
21,456
0
W
Scylla
Nioumo
Scylla
30,600
2,724
0
0
17,028
6,333
0
5,526
11,502
62,225
0
W
21,594
3,184
0
1,868
18,376
17,765
0
7,695
10,681
0
29,559
L
Persephone
Zsenitsu
Persephone
12,054
442
0
617
17,042
5,841
0
5,710
11,330
25,798
0
W
Neith
h4rdw00d
Neith
17,278
8,079
0
1,428
11,134
4,679
0
2,941
8,193
0
39,365
L
Merlin
palipan
Merlin
12,321
2,213
1,959
4,551
21,477
7,994
0
6,969
14,508
58,786
0
L
Bellona
荭叶红了
Bellona
12,510
4,653
0
1,437
29,258
19,756
0
12,304
16,954
229
18,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,364
Gold Earned
63,796
245
Minions Killed
227
13
Camps Cleared
5
1,422,485
Distance Traveled
1,221,348
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,741
839
34
2
2
144,849
0
W
Chernobog
13,588
971
70
5
3
220,808
0
L
Chaac
12,705
908
41
3
2
236,961
0
W
Ao Kuang
17,463
1,247
17
1
3
308,516
2
W
Scylla
14,473
1,034
86
6
5
310,884
2
W
Tyr
14,086
1,006
12
1
1
324,860
1
L
Persephone
13,344
953
25
2
1
325,500
1
W
Neith
13,754
982
60
4
1
257,417
0
L
Merlin
13,878
991
121
9
0
238,452
1
L
Bellona
12,128
866
6
0
0
275,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role